# HG changeset patch # User nemo # Date 1313426873 14400 # Node ID 3d7438991ed857d7312786cbea0e5a6f058c74fd # Parent cc409ee3ad2e86463df7970fc74e60f88a445419 Use Frame instead of State for the health flag diff -r cc409ee3ad2e -r 3d7438991ed8 hedgewars/uVisualGears.pas --- a/hedgewars/uVisualGears.pas Mon Aug 15 20:31:31 2011 +0400 +++ b/hedgewars/uVisualGears.pas Mon Aug 15 12:47:53 2011 -0400 @@ -280,7 +280,8 @@ Frame:= 1 end; vgtHealthTag: begin - gear^.Timer:= 1500; + Frame:= 0; + Timer:= 1500; //gear^.Z:= 2002; end; vgtSmokeTrace, @@ -479,7 +480,7 @@ vgtSmallDamageTag: DrawCentered(round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Tex); vgtHealthTag: if Gear^.Tex <> nil then begin - if Gear^.State = 0 then + if Gear^.Frame = 0 then DrawCentered(round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Tex) else begin