# HG changeset patch # User Wuzzy # Date 1509672221 -3600 # Node ID 3fc7569c1203cf43e38df96275da09d8dca2cefe # Parent d3113a4cba360715ccce1466553e5bd3b5dc0573 Backed out changeset 28210d2a9a36 (fixes bug 553) This fixes a desync when you take fall damage while roping and having a secondary ammo selected. diff -r d3113a4cba36 -r 3fc7569c1203 hedgewars/uGearsHandlersRope.pas --- a/hedgewars/uGearsHandlersRope.pas Wed Nov 01 22:49:54 2017 -0400 +++ b/hedgewars/uGearsHandlersRope.pas Fri Nov 03 02:23:41 2017 +0100 @@ -66,8 +66,6 @@ or (TestCollisionYwithGear(HHGear, 1) <> 0) then begin DeleteGear(Gear); - if (TestCollisionYwithGear(HHGear, 1) <> 0) and (GetAmmoEntry(HHGear^.Hedgehog^, amRope)^.Count >= 1) and ((Ammoz[HHGear^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) then - SetWeapon(amRope); isCursorVisible := false; ApplyAmmoChanges(HHGear^.Hedgehog^); exit