# HG changeset patch # User Henek # Date 1292696126 -3600 # Node ID 4004bef2aa9da8649a053ef2431265ca8a22ea86 # Parent 85150dfb595961bf135262ef75939bde7e33327c fix layout in game config widget as per nemo's request diff -r 85150dfb5959 -r 4004bef2aa9d QTfrontend/gamecfgwidget.cpp --- a/QTfrontend/gamecfgwidget.cpp Sat Dec 18 21:08:02 2010 +0300 +++ b/QTfrontend/gamecfgwidget.cpp Sat Dec 18 19:15:26 2010 +0100 @@ -43,7 +43,7 @@ IconedGroupBox *GBoxOptions = new IconedGroupBox(this); GBoxOptions->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum); - mainLayout.addWidget(GBoxOptions); + mainLayout.addWidget(GBoxOptions, 1, 0); QGridLayout *GBoxOptionsLayout = new QGridLayout(GBoxOptions); diff -r 85150dfb5959 -r 4004bef2aa9d QTfrontend/mapContainer.cpp --- a/QTfrontend/mapContainer.cpp Sat Dec 18 21:08:02 2010 +0300 +++ b/QTfrontend/mapContainer.cpp Sat Dec 18 19:15:26 2010 +0100 @@ -51,17 +51,23 @@ QApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin), QApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin)); - imageButt = new QPushButton(this); + QWidget* mapWidget = new QWidget(this); + mainLayout.addWidget(mapWidget, 0, 0, Qt::AlignHCenter); + + QGridLayout* mapLayout = new QGridLayout(mapWidget); + mapLayout->setMargin(0); + + imageButt = new QPushButton(mapWidget); imageButt->setObjectName("imageButt"); imageButt->setFixedSize(256 + 6, 128 + 6); imageButt->setFlat(true); imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum); - mainLayout.addWidget(imageButt, 0, 0, 1, 2); + mapLayout->addWidget(imageButt, 0, 0, 1, 2); //connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomSeed())); //connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomTheme())); connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomMap())); - chooseMap = new QComboBox(this); + chooseMap = new QComboBox(mapWidget); chooseMap->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); chooseMap->addItem( // FIXME - need real icons. Disabling until then @@ -135,29 +141,29 @@ chooseMap->insertSeparator(missionindex); // separator between missions and maps connect(chooseMap, SIGNAL(currentIndexChanged(int)), this, SLOT(mapChanged(int))); - mainLayout.addWidget(chooseMap, 1, 1); + mapLayout->addWidget(chooseMap, 1, 1); - QLabel * lblMap = new QLabel(tr("Map"), this); - mainLayout.addWidget(lblMap, 1, 0); + QLabel * lblMap = new QLabel(tr("Map"), mapWidget); + mapLayout->addWidget(lblMap, 1, 0); - lblFilter = new QLabel(tr("Filter"), this); - mainLayout.addWidget(lblFilter, 2, 0); + lblFilter = new QLabel(tr("Filter"), mapWidget); + mapLayout->addWidget(lblFilter, 2, 0); - CB_TemplateFilter = new QComboBox(this); + CB_TemplateFilter = new QComboBox(mapWidget); CB_TemplateFilter->addItem(tr("All"), 0); CB_TemplateFilter->addItem(tr("Small"), 1); CB_TemplateFilter->addItem(tr("Medium"), 2); CB_TemplateFilter->addItem(tr("Large"), 3); CB_TemplateFilter->addItem(tr("Cavern"), 4); CB_TemplateFilter->addItem(tr("Wacky"), 5); - mainLayout.addWidget(CB_TemplateFilter, 2, 1); + mapLayout->addWidget(CB_TemplateFilter, 2, 1); connect(CB_TemplateFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(templateFilterChanged(int))); - maze_size_label = new QLabel(tr("Type"), this); + maze_size_label = new QLabel(tr("Type"), mapWidget); mainLayout.addWidget(maze_size_label, 2, 0); maze_size_label->hide(); - maze_size_selection = new QComboBox(this); + maze_size_selection = new QComboBox(mapWidget); maze_size_selection->addItem(tr("Small tunnels"), 0); maze_size_selection->addItem(tr("Medium tunnels"), 1); maze_size_selection->addItem(tr("Large tunnels"), 2); @@ -166,22 +172,22 @@ maze_size_selection->addItem(tr("Large floating islands"), 5); maze_size_selection->setCurrentIndex(1); maze_size = 1; - mainLayout.addWidget(maze_size_selection, 2, 1); + mapLayout->addWidget(maze_size_selection, 2, 1); maze_size_selection->hide(); connect(maze_size_selection, SIGNAL(currentIndexChanged(int)), this, SLOT(setMaze_size(int))); - gbThemes = new IconedGroupBox(this); + gbThemes = new IconedGroupBox(mapWidget); gbThemes->setTitleTextPadding(60); gbThemes->setContentTopPadding(6); gbThemes->setTitle(tr("Themes")); //gbThemes->setStyleSheet("padding: 0px"); // doesn't work - stylesheet is set with icon - mainLayout.addWidget(gbThemes, 0, 2, 3, 2); + mapLayout->addWidget(gbThemes, 0, 2, 3, 1); QVBoxLayout * gbTLayout = new QVBoxLayout(gbThemes); gbTLayout->setContentsMargins(0, 0, 0 ,0); gbTLayout->setSpacing(0); - lwThemes = new QListWidget(this); + lwThemes = new QListWidget(mapWidget); lwThemes->setMinimumHeight(30); lwThemes->setFixedWidth(140); for (int i = 0; i < Themes->size(); ++i) { @@ -210,17 +216,26 @@ gbTLayout->addWidget(lwThemes); lwThemes->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum); - QLabel* seedLabel = new QLabel(tr("Seed"), this); - mainLayout.addWidget(seedLabel, 3, 0); - seedEdit = new QLineEdit(this); + mapLayout->setSizeConstraint(QLayout::SetFixedSize); + + QWidget* seedWidget = new QWidget(this); + mainLayout.addWidget(seedWidget, 1, 0); + + QGridLayout* seedLayout = new QGridLayout(seedWidget); + seedLayout->setMargin(0); + + QLabel* seedLabel = new QLabel(tr("Seed"), seedWidget); + seedLayout->addWidget(seedLabel, 3, 0); + seedEdit = new QLineEdit(seedWidget); + seedEdit->setMaxLength(54); connect(seedEdit, SIGNAL(returnPressed()), this, SLOT(seedEdited())); - mainLayout.addWidget(seedEdit, 3, 1, 1, 2); - seedSet = new QPushButton(this); + seedLayout->addWidget(seedEdit, 3, 1); + seedLayout->setColumnStretch(1, 5); + seedSet = new QPushButton(seedWidget); seedSet->setText(QPushButton::tr("Set")); connect(seedSet, SIGNAL(clicked()), this, SLOT(seedEdited())); - mainLayout.addWidget(seedSet, 3, 3); - - mainLayout.setSizeConstraint(QLayout::SetFixedSize);//SetMinimumSize + seedLayout->setColumnStretch(2, 1); + seedLayout->addWidget(seedSet, 3, 2); setRandomSeed(); setRandomTheme(); @@ -556,7 +571,7 @@ void HWMapContainer::seedEdited() { - if (seedEdit->text().isEmpty() || seedEdit->text().size() > 54) + if (seedEdit->text().isEmpty()) seedEdit->setText(m_seed); else {