# HG changeset patch # User nemo # Date 1369680108 14400 # Node ID 426aae3ffccde50b8dfff16e06ffae0db331b2cf # Parent 1d58ca61bdcd8a11a7a1a3439fadc278f84160c1 should unfreeze on your turn diff -r 1d58ca61bdcd -r 426aae3ffccd hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Mon May 27 11:33:25 2013 -0400 +++ b/hedgewars/GSHandlers.inc Mon May 27 14:41:48 2013 -0400 @@ -5276,7 +5276,7 @@ if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] < 256 then hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] := hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] + 1 else if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] = 256 then - hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000;//cHedgehogTurnTime + cReadyDelay + hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000-1;//cHedgehogTurnTime + cReadyDelay end; inc(Pos) end