# HG changeset patch # User Wuzzy # Date 1479915181 -3600 # Node ID 4524df2f7231214a44305eb36e43ee47e3aebbdb # Parent cba2ef0cf2e84e0abbc8ecfb3965570ac77470b7 Update changelog for the recent HedgeEditor updates diff -r cba2ef0cf2e8 -r 4524df2f7231 ChangeLog.txt --- a/ChangeLog.txt Wed Nov 23 16:02:03 2016 +0100 +++ b/ChangeLog.txt Wed Nov 23 16:33:01 2016 +0100 @@ -54,6 +54,32 @@ * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message * Fixed TechRacer not recording finish if time was >= 100s +HedgeEditor: + + Dud mine placement mode + + Allow to select frames in sprite placement mode + + New placable sprite: sprTargetBee + + Complete rewrite of all help texts + + Allow to add and subtract health + + Add more convenient start values (e.g. for health) + + Allow to set timer of sticky mines + + Health crates can now have 0 health + + Hog and team names (from identity modes) are now translatable + + Show health/timer above health crates, barrels, mines, sticky mines and air mines + + Allow to toggle health/timer display with Precise+3 + + Allow to toggle main help at any time with Precise+1 + * Add proper description and name for the gear placement tool (no more fake air attack) + * Fix many issues with exported files + * Fix placement mode being changable when gear placement tool is not selected + * Make land gun spawn in utility crates instead of weapon crates + * Stop aggressively showing the mission panel after any button press + * Fix placement modes sometimes showing “nil” in caption + * Fix girder sprite being displayed at top left for no reason + * Ammo names are not hardcoded anymore (no more double work for translators) + * Fix many missing or poor-quality texts for translation + * Fix error when trying to set ShoppaBalance rank without anything selected + * Don't show misleading circle when placing girder/rubber + * Disable timer keys 2-4 in rubber placement mode + Other Game Styles: + Capture The Flag supports setting number of captures with script parameter “capture=” * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first @@ -99,6 +125,7 @@ + New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted + New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map + New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea) + + Locale library: loc_noop -- Mark string for translation but don't translate it 0.9.21 -> 0.9.22 + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs)