# HG changeset patch # User Wuzzy # Date 1506552366 -7200 # Node ID 459543ef9b1b76e618737c1270bd467e60aaef39 # Parent 172157a479861f0a962c44caca63f6c5e03bec7c ASA: Fix 2 important fruit planet mission unlocking bugs diff -r 172157a47986 -r 459543ef9b1b ChangeLog.txt --- a/ChangeLog.txt Thu Sep 28 00:17:41 2017 +0200 +++ b/ChangeLog.txt Thu Sep 28 00:46:06 2017 +0200 @@ -213,6 +213,8 @@ * Precise flying: Fix victory not being recognized, also wait for flames to settle before losing * Hard Flying: Fix ending in a Lua error * The First Stop: Fix stats screen showing teams twice + * Fruit planet: Fix “Precise shooting” disappearing directly after completing “Bad timing” + * Fruit planet: Fix “Getting to the device” not visible when landing on fruit planet with first main mission completed only * Killing The Specialists: Fix killing hog with Deagle gave you chance to use another weapon in same turn * Fix weird behaviour when walking right before the first animation in most missions * Fix a coupe of texts being untranslatable diff -r 172157a47986 -r 459543ef9b1b share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Thu Sep 28 00:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Thu Sep 28 00:46:06 2017 +0200 @@ -480,10 +480,10 @@ else AnimCaption(hero.gear,loc("Welcome to the Fruit Planet!")) SaveCampaignVar("Planet", "fruitPlanet") - if status.fruit02 then + if status.fruit01 then SaveCampaignVar("UnlockedMissions", "4") - SaveCampaignVar("Mission1", "3") - SaveCampaignVar("Mission2", "8") + SaveCampaignVar("Mission1", "8") + SaveCampaignVar("Mission2", "3") SaveCampaignVar("Mission3", "10") SaveCampaignVar("Mission4", "1") else diff -r 172157a47986 -r 459543ef9b1b share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 00:17:41 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 00:46:06 2017 +0200 @@ -486,8 +486,9 @@ function saveVariables() saveCompletedStatus(2) - SaveCampaignVar("UnlockedMissions", "3") - SaveCampaignVar("Mission1", "3") - SaveCampaignVar("Mission2", "8") - SaveCampaignVar("Mission3", "1") + SaveCampaignVar("UnlockedMissions", "4") + SaveCampaignVar("Mission1", "8") + SaveCampaignVar("Mission2", "3") + SaveCampaignVar("Mission3", "10") + SaveCampaignVar("Mission4", "1") end