# HG changeset patch # User Wuzzy # Date 1506114472 -7200 # Node ID 47be9f3e61e9b1952222f0f7af88c3053a173f03 # Parent 24cd4840d3e2559d03238b1e988626c57d30f5c3 Fix charging sound continuing to play on hog damage (#236) diff -r 24cd4840d3e2 -r 47be9f3e61e9 hedgewars/uGearsHedgehog.pas --- a/hedgewars/uGearsHedgehog.pas Fri Sep 22 19:26:57 2017 +0200 +++ b/hedgewars/uGearsHedgehog.pas Fri Sep 22 23:07:52 2017 +0200 @@ -1262,6 +1262,7 @@ isCursorVisible:= false; HHGear^.State:= HHGear^.State and (not (gstHHDriven or gstAnimation or gstAttacking)); AttackBar:= 0; + StopSound(sndThrowPowerUp); LuaEndTurnRequested:= false; LuaNoEndTurnTaunts:= false; if HHGear^.Damage > 0 then