# HG changeset patch # User Wuzzy # Date 1460508277 -7200 # Node ID 4addfad422ab119b894cc31c484a00293e6b056f # Parent 3444792e8ebe51d3efa83cd1c15cc8019e13df0a Construction Mode: Recognize health case amount from game scheme diff -r 3444792e8ebe -r 4addfad422ab share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 13 02:41:16 2016 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua Wed Apr 13 02:44:37 2016 +0200 @@ -1192,7 +1192,7 @@ pMode = {60} placedExpense = 10 elseif cat[cIndex] == "Health Crate Placement Mode" then - pMode = {25} + pMode = {HealthCaseAmount} placedExpense = 5 elseif cat[cIndex] == "Weapon Crate Placement Mode" then for i = 1, #atkArray do