# HG changeset patch # User Wuzzy # Date 1535926555 -7200 # Node ID 4b79bac864bec2098dce1f0397b9837c8cfccb34 # Parent d7b72ea8d136b09751ff1acf503d9b68dfe73704 Dangerous Ducklings: Enter retreat mode after kill diff -r d7b72ea8d136 -r 4b79bac864be share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Mon Sep 03 00:03:06 2018 +0200 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Mon Sep 03 00:15:55 2018 +0200 @@ -136,14 +136,14 @@ gameLost = true elseif (gear == instructor) and (GetY(gear) > WaterLine) then HogSay(player, loc("See ya!"), SAY_THINK) - SetTurnTimeLeft(3000) + Retreat(3000) awardAchievement(loc("Naughty Ninja")) DismissTeam(loc("Blue Team")) gameWon = true elseif gear == enemy then HogSay(player, loc("Enjoy the swim..."), SAY_THINK) gameWon = true - SetTurnTimeLeft(3000) + Retreat(3000) end end