# HG changeset patch # User nemo # Date 1288493603 14400 # Node ID 4bf039d637dfa6ca321af66ddc40aa62a89d47c9 # Parent dfeb8e348a094f8fd8691eefbe5611ded5fafafa Oops. Restore the check as well diff -r dfeb8e348a09 -r 4bf039d637df hedgewars/uGears.pas --- a/hedgewars/uGears.pas Sat Oct 30 22:48:05 2010 -0400 +++ b/hedgewars/uGears.pas Sat Oct 30 22:53:23 2010 -0400 @@ -1203,13 +1203,12 @@ if ((GameFlags and gfForts) = 0) then begin - // TODO: exclude each other or allow both, mines and explosives, on same map? - for i:= 0 to Pred(cLandMines) do - begin - Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0); - FindPlace(Gear, false, 0, LAND_WIDTH); - end; - // No game flag for this for now + if ((GameFlags and gfMines) <> 0) then + for i:= 0 to Pred(cLandMines) do + begin + Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0); + FindPlace(Gear, false, 0, LAND_WIDTH); + end; for i:= 0 to Pred(cExplosives) do begin Gear:= AddGear(0, 0, gtExplosives, 0, _0, _0, 0);