# HG changeset patch # User Wuzzy # Date 1540503991 -7200 # Node ID 4d0c80f7aa32b430af00cecb09ea6a7a5127d051 # Parent 81896905292065b367875f66bb2c2e6f272c9cc6 Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key diff -r 818969052920 -r 4d0c80f7aa32 ChangeLog.txt --- a/ChangeLog.txt Thu Oct 25 23:39:54 2018 +0200 +++ b/ChangeLog.txt Thu Oct 25 23:46:31 2018 +0200 @@ -25,6 +25,7 @@ * Fix drill rocket exploding when digging at bounce/wrap world edge * Fix freezer ray not working through wrap world edge * Fix freezer ray going through bounce world edge + * Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key * Fix cake walking through bounce world edge * Fix cake walking through land when reaching wrap world edge * Laser sight now works properly through wrap world edge diff -r 818969052920 -r 4d0c80f7aa32 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Thu Oct 25 23:39:54 2018 +0200 +++ b/hedgewars/uGearsHandlersMess.pas Thu Oct 25 23:46:31 2018 +0200 @@ -6332,7 +6332,7 @@ HedgehogChAngle(HHGear); ndX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _4; ndY:= -AngleCos(HHGear^.Angle) * _4; - if (ndX <> dX) or (ndY <> dY) or + if (ndX <> dX) or (ndY <> dY) or (Gear^.Message and (gmUp or gmDown) <> 0) or (((Target.X <> NoPointX) and (Target.X and LAND_WIDTH_MASK = 0) and (Target.Y and LAND_HEIGHT_MASK = 0) and ((Land[Target.Y, Target.X] = 0)) and (not CheckCoordInWater(Target.X, Target.Y))) and (CheckGearNear(gtAirMine, int2hwFloat(Target.X),int2hwFloat(Target.Y), Gear^.Radius*3, Gear^.Radius*3) = nil)) then