# HG changeset patch # User Wuzzy # Date 1531317672 -7200 # Node ID 4ea2c8fa699eb3c3549f149bde72f5fb95ce1e8a # Parent 1515e643cd91858aa7ff9353f0fd6f8325c63227 ACF3: Tweak princess spawn position So that she doesn't "drop" after spawning diff -r 1515e643cd91 -r 4ea2c8fa699e share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Wed Jul 11 15:44:33 2018 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Wed Jul 11 16:01:12 2018 +0200 @@ -208,7 +208,7 @@ RestoreHedge(cyborg) RestoreHedge(princess) AnimSetGearPosition(cyborg, 437, 1700) - AnimSetGearPosition(princess, 519, 1722) + AnimSetGearPosition(princess, 519, 1726) end function SkipEndAnimDuo() @@ -219,7 +219,7 @@ princessHidden = false end AnimSetGearPosition(cyborg, 437, 1700) - AnimSetGearPosition(princess, 519, 1722) + AnimSetGearPosition(princess, 519, 1726) AnimSetGearPosition(leaks, 763, 1760) AnimSetGearPosition(dense, 835, 1519) HogTurnLeft(leaks, true) @@ -540,7 +540,7 @@ table.insert(failAnimAD, {func = AnimSwitchHog, args = {princess}}) AddSkipFunction(failAnimAD, SkipFailAnimAlone, {}) - table.insert(endAnimAD, {func = AnimCustomFunction, swh = false, args = {leaks, RestoreCyborg, {437, 1700, 519, 1722}}}) + table.insert(endAnimAD, {func = AnimCustomFunction, swh = false, args = {leaks, RestoreCyborg, {437, 1700, 519, 1726}}}) table.insert(endAnimAD, {func = AnimTurn, swh = false, args = {cyborg, "Right"}}) table.insert(endAnimAD, {func = AnimTurn, swh = false, args = {princess, "Right"}}) table.insert(endAnimAD, {func = AnimSay, args = {princess, loc("Help me, Leaks!"), SAY_SHOUT, 3000}}) @@ -599,7 +599,7 @@ table.insert(outPitAnimAL, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborgOnly, {}}}) AddSkipFunction(outPitAnimAL, SkipOutPitAnim, {}) - table.insert(endAnim, {func = AnimCustomFunction, swh = false, args = {leaks, RestoreCyborg, {437, 1700, 519, 1722}}}) + table.insert(endAnim, {func = AnimCustomFunction, swh = false, args = {leaks, RestoreCyborg, {437, 1700, 519, 1726}}}) table.insert(endAnim, {func = AnimTeleportGear, args = {leaks, 763, 1760}}) table.insert(endAnim, {func = AnimTeleportGear, args = {dense, 835, 1519}}) table.insert(endAnim, {func = AnimTurn, swh = false, args = {leaks, "Left"}}) @@ -662,7 +662,7 @@ table.insert(outPitAnimRL, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborgOnly, {}}}) AddSkipFunction(outPitAnimRL, SkipOutPitAnim, {}) - table.insert(endAnim, {func = AnimCustomFunction, args = {leaks, RestoreCyborg, {437, 1700, 519, 1722}}}) + table.insert(endAnim, {func = AnimCustomFunction, args = {leaks, RestoreCyborg, {437, 1700, 519, 1726}}}) table.insert(endAnim, {func = AnimTeleportGear, args = {leaks, 763, 1760}}) table.insert(endAnim, {func = AnimTeleportGear, args = {dense, 835, 1519}}) table.insert(endAnim, {func = AnimTurn, swh = false, args = {leaks, "Left"}})