# HG changeset patch # User koda # Date 1362788565 -3600 # Node ID 4fa9d9be17f3022c6a52ed7122964aeb57cbf3eb # Parent a1e6dc8a267dcc88ef4acea32d7898359a2d0e77 forgot to update lib names here diff -r a1e6dc8a267d -r 4fa9d9be17f3 tools/CreateMacBundle.cmake.in --- a/tools/CreateMacBundle.cmake.in Sat Mar 09 01:17:31 2013 +0100 +++ b/tools/CreateMacBundle.cmake.in Sat Mar 09 01:22:45 2013 +0100 @@ -7,9 +7,9 @@ if(NOT ${NOVIDEOREC}) # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before - execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path}) - execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path}) - execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path}) + execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path}) + execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path}) + execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path}) endif() if(NOT ${NOPNG})