# HG changeset patch # User nemo # Date 1314463974 14400 # Node ID 54b12cc39e952f50e4e649937d7f9b4b3eb9b796 # Parent f6e0c5bd80203c91419cac2e556a9a2188c59845 Try reenabling landbacktex to see how it behaves with current pixel rules diff -r f6e0c5bd8020 -r 54b12cc39e95 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Fri Aug 26 22:15:09 2011 -0400 +++ b/hedgewars/uGears.pas Sat Aug 27 12:52:54 2011 -0400 @@ -1227,7 +1227,7 @@ begin for i:= 0 to Pred(vobCount*2) do AddGear(GetRandom(LAND_WIDTH+1024)-512, LAND_HEIGHT - GetRandom(LAND_HEIGHT div 2), gtFlake, 0, _0, _0, 0); - disableLandBack:= true + //disableLandBack:= true end end;