# HG changeset patch # User Henek # Date 1293669895 -3600 # Node ID 603916ddf4b62e84b8839244080c9fe5144b19aa # Parent 8571151411b3a467961b2cff17cf65e7f5e1b2e8 added also splash and droplets to sd and refactored theme.cfg, not all themes updated diff -r 8571151411b3 -r 603916ddf4b6 hedgewars/uLandObjects.pas --- a/hedgewars/uLandObjects.pas Wed Dec 29 16:21:30 2010 -0500 +++ b/hedgewars/uLandObjects.pas Thu Dec 30 01:44:55 2010 +0100 @@ -30,7 +30,7 @@ implementation uses uStore, uConsts, uConsole, uRandom, uVisualGears, uSound, GLunit, - uTypes, uVariables, uUtils, uDebug; + uTypes, uVariables, uUtils, uDebug, sysutils; const MaxRects = 512; MAXOBJECTRECTS = 16; @@ -366,7 +366,7 @@ end; procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects); -var s: shortstring; +var s, key: shortstring; f: textfile; i, ii, numFlakes: LongInt; c1, c2: TSDL_Color; @@ -388,77 +388,185 @@ filemode:= 0; // readonly Reset(f); -// read sky and explosion border colors -Readln(f, c1.r, c1.g, c1. b); -Readln(f, c2.r, c2.g, c2. b); -// read water gradient colors -Readln(f, WaterColorArray[0].r, WaterColorArray[0].g, WaterColorArray[0].b); -Readln(f, WaterColorArray[2].r, WaterColorArray[2].g, WaterColorArray[2].b, cWaterOpacity); -WaterColorArray[0].a := 255; -WaterColorArray[2].a := 255; -WaterColorArray[1]:= WaterColorArray[0]; -WaterColorArray[3]:= WaterColorArray[2]; +ThemeObjects.Count:= 0; +SprayObjects.Count:= 0; -glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99); // sky color -cExplosionBorderColor:= c2.value or AMask; +while not eof(f) do + begin + Readln(f, s); + if Length(s) = 0 then continue; + if s[1] = ';' then continue; + + i:= Pos('=', s); + key:= Trim(Copy(s, 1, i - 1)); + Delete(s, 1, i); -ReadLn(f, s); -if MusicFN = '' then MusicFN:= s; - -ReadLn(f, cCloudsNumber); - -// TODO - adjust all the theme cloud numbers. This should not be a permanent fix -//cCloudsNumber:= cCloudsNumber * (LAND_WIDTH div 2048); - -// scale number of clouds depending on screen space (two times land width) -cCloudsNumber:= cCloudsNumber * cScreenSpace div LAND_WIDTH; - -Readln(f, ThemeObjects.Count); -for i:= 0 to Pred(ThemeObjects.Count) do - begin - Readln(f, s); // filename - with ThemeObjects.objs[i] do + if key = 'sky' then + begin + i:= Pos(',', s); + c1.r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + c1.g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + c1.b:= StrToInt(Trim(s)); + glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99); + end + else if key = 'border' then + begin + i:= Pos(',', s); + c2.r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + c2.g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + c2.b:= StrToInt(Trim(s)); + cExplosionBorderColor:= c2.value or AMask; + end + else if key = 'water-top' then + begin + i:= Pos(',', s); + WaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + WaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + WaterColorArray[0].b:= StrToInt(Trim(s)); + WaterColorArray[0].a := 255; + WaterColorArray[1]:= WaterColorArray[0]; + end + else if key = 'water-bottom' then + begin + i:= Pos(',', s); + WaterColorArray[2].r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + WaterColorArray[2].g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + WaterColorArray[2].b:= StrToInt(Trim(s)); + WaterColorArray[2].a := 255; + WaterColorArray[3]:= WaterColorArray[2]; + end + else if key = 'water-opacity' then cWaterOpacity:= StrToInt(Trim(s)) + else if key = 'music' then MusicFN:= Trim(s) + else if key = 'clouds' then cCloudsNumber:= StrToInt(Trim(s)) * cScreenSpace div LAND_WIDTH + else if key = 'object' then + begin + inc(ThemeObjects.Count); + with ThemeObjects.objs[Pred(ThemeObjects.Count)] do begin - Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps); + i:= Pos(',', s); + Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + Trim(Copy(s, 1, i - 1)), ifCritical or ifTransparent or ifIgnoreCaps); Width:= Surf^.w; Height:= Surf^.h; - Read(f, Maxcnt); + Delete(s, 1, i); + i:= Pos(',', s); + Maxcnt:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then OutError('Object''s max count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true); with inland do begin - Read(f, x, y, w, h); + i:= Pos(',', s); + x:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + y:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + w:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + h:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); CheckRect(Width, Height, x, y, w, h) end; - Read(f, rectcnt); + i:= Pos(',', s); + rectcnt:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); for ii:= 1 to rectcnt do with outland[ii] do begin - Read(f, x, y, w, h); + i:= Pos(',', s); + x:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + y:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + w:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + if ii = rectcnt then h:= StrToInt(Trim(s)) + else + begin + i:= Pos(',', s); + h:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i) + end; CheckRect(Width, Height, x, y, w, h) end; - ReadLn(f) + end; + end + else if key = 'spray' then + begin + inc(SprayObjects.Count); + with SprayObjects.objs[Pred(SprayObjects.Count)] do + begin + i:= Pos(',', s); + Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + Trim(Copy(s, 1, i - 1)), ifCritical or ifTransparent or ifIgnoreCaps); + Width:= Surf^.w; + Height:= Surf^.h; + Delete(s, 1, i); + Maxcnt:= StrToInt(Trim(s)); end; + end + else if key = 'flakes' then + begin + i:= Pos(',', s); + vobCount:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + if vobCount > 0 then + begin + i:= Pos(',', s); + vobFramesCount:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + vobFrameTicks:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + vobVelocity:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + vobFallSpeed:= StrToInt(Trim(s)); + end; + end + else if key = 'sd-water-top' then + begin + i:= Pos(',', s); + SDWaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + SDWaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + SDWaterColorArray[0].b:= StrToInt(Trim(s)); + SDWaterColorArray[0].a := 255; + SDWaterColorArray[1]:= SDWaterColorArray[0]; + end + else if key = 'sd-water-bottom' then + begin + i:= Pos(',', s); + SDWaterColorArray[2].r:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + i:= Pos(',', s); + SDWaterColorArray[2].g:= StrToInt(Trim(Copy(s, 1, i - 1))); + Delete(s, 1, i); + SDWaterColorArray[2].b:= StrToInt(Trim(s)); + SDWaterColorArray[2].a := 255; + SDWaterColorArray[3]:= SDWaterColorArray[2]; + end + else if key = 'sd-water-opacity' then continue //cSDWaterOpacity:= StrToInt(Trim(s)) + else if key = 'sd-clouds' then continue //cSDCloudsNumber:= StrToInt(Trim(s)) * cScreenSpace div LAND_WIDTH + else if key = 'sd-flakes' then continue //TODO: make :P end; -// sprays -Readln(f, SprayObjects.Count); -for i:= 0 to Pred(SprayObjects.Count) do - begin - Readln(f, s); // filename - with SprayObjects.objs[i] do - begin - Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + s, ifCritical or ifTransparent or ifIgnoreCaps); - Width:= Surf^.w; - Height:= Surf^.h; - ReadLn(f, Maxcnt) - end; - end; - -// snowflakes -Readln(f, vobCount); -if vobCount > 0 then - Readln(f, vobFramesCount, vobFrameTicks, vobVelocity, vobFallSpeed); - // adjust amount of flakes scaled by screen space vobCount:= longint(vobCount); numFlakes:= vobCount * cScreenSpace div LAND_WIDTH; diff -r 8571151411b3 -r 603916ddf4b6 hedgewars/uStore.pas --- a/hedgewars/uStore.pas Wed Dec 29 16:21:30 2010 -0500 +++ b/hedgewars/uStore.pas Thu Dec 30 01:44:55 2010 +0100 @@ -274,7 +274,7 @@ for ii:= Low(TSprite) to High(TSprite) do with SpritesData[ii] do // FIXME - add a sprite attribute - if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet]) or (((Theme = 'Snow') or (Theme = 'Christmas')) and (ii = sprFlake))) then // FIXME: hack + if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet, sprSDSplash, sprSDDroplet]) or (((Theme = 'Snow') or (Theme = 'Christmas')) and ((ii = sprFlake) or (ii = sprSDFlake)))) then // FIXME: hack begin if AltPath = ptNone then if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack diff -r 8571151411b3 -r 603916ddf4b6 hedgewars/uTypes.pas --- a/hedgewars/uTypes.pas Wed Dec 29 16:21:30 2010 -0500 +++ b/hedgewars/uTypes.pas Thu Dec 30 01:44:55 2010 +0100 @@ -52,7 +52,8 @@ sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote, sprSMineOff, sprSMineOn, sprHandSMine, sprHammer, sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, - sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, sprSDFlake, sprSDWater, sprSDCloud + sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, + sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet ); // Gears that interact with other Gears and/or Land diff -r 8571151411b3 -r 603916ddf4b6 hedgewars/uVariables.pas --- a/hedgewars/uVariables.pas Wed Dec 29 16:21:30 2010 -0500 +++ b/hedgewars/uVariables.pas Thu Dec 30 01:44:55 2010 +0100 @@ -567,7 +567,11 @@ (FileName: 'SDWater'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil; Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: true; getImageDimensions: true),// sprSDWater (FileName: 'SDClouds'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil; - Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true) // sprSDCloud + Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHigh; getDimensions: false; getImageDimensions: true),// sprSDCloud + (FileName: 'SDSplash'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil; + Width: 80; Height: 50; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprSDSplash + (FileName: 'SDDroplet'; Path: ptCurrTheme; AltPath: ptSuddenDeath; Texture: nil; Surface: nil; + Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpHighest; getDimensions: false; getImageDimensions: true)// sprSDDroplet ); @@ -2179,13 +2183,13 @@ LAND_HEIGHT_MASK:= $FFFFF800 end; - SDWaterColorArray[0].r := 184; - SDWaterColorArray[0].g := 152; - SDWaterColorArray[0].b := 195; + SDWaterColorArray[0].r := 182; + SDWaterColorArray[0].g := 144; + SDWaterColorArray[0].b := 201; SDWaterColorArray[0].a := 255; - SDWaterColorArray[2].r := 152; - SDWaterColorArray[2].g := 120; - SDWaterColorArray[2].b := 163; + SDWaterColorArray[2].r := 150; + SDWaterColorArray[2].g := 112; + SDWaterColorArray[2].b := 169; SDWaterColorArray[2].a := 255; SDWaterColorArray[1]:= SDWaterColorArray[0]; SDWaterColorArray[3]:= SDWaterColorArray[2]; diff -r 8571151411b3 -r 603916ddf4b6 hedgewars/uVisualGears.pas --- a/hedgewars/uVisualGears.pas Wed Dec 29 16:21:30 2010 -0500 +++ b/hedgewars/uVisualGears.pas Thu Dec 30 01:44:55 2010 +0100 @@ -486,8 +486,14 @@ end; DrawRotatedF(sprEgg, round(Gear^.X) + WorldDx, round(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); end; - vgtSplash: DrawSprite(sprSplash, round(Gear^.X) + WorldDx - 40, round(Gear^.Y) + WorldDy - 58, 19 - (Gear^.FrameTicks div 37)); - vgtDroplet: DrawSprite(sprDroplet, round(Gear^.X) + WorldDx - 8, round(Gear^.Y) + WorldDy - 8, Gear^.Frame); + vgtSplash: if SuddenDeathDmg then + DrawSprite(sprSDSplash, round(Gear^.X) + WorldDx - 40, round(Gear^.Y) + WorldDy - 58, 19 - (Gear^.FrameTicks div 37)) + else + DrawSprite(sprSplash, round(Gear^.X) + WorldDx - 40, round(Gear^.Y) + WorldDy - 58, 19 - (Gear^.FrameTicks div 37)); + vgtDroplet: if SuddenDeathDmg then + DrawSprite(sprSDDroplet, round(Gear^.X) + WorldDx - 8, round(Gear^.Y) + WorldDy - 8, Gear^.Frame) + else + DrawSprite(sprDroplet, round(Gear^.X) + WorldDx - 8, round(Gear^.Y) + WorldDy - 8, Gear^.Frame); vgtBeeTrace: begin if Gear^.FrameTicks < $FF then Tint($FF, $FF, $FF, Gear^.FrameTicks div 2) diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Graphics/SuddenDeath/SDClouds.png Binary file share/hedgewars/Data/Graphics/SuddenDeath/SDClouds.png has changed diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Graphics/SuddenDeath/SDDroplet.png Binary file share/hedgewars/Data/Graphics/SuddenDeath/SDDroplet.png has changed diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Graphics/SuddenDeath/SDSplash.png Binary file share/hedgewars/Data/Graphics/SuddenDeath/SDSplash.png has changed diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Graphics/SuddenDeath/SDWater.png Binary file share/hedgewars/Data/Graphics/SuddenDeath/SDWater.png has changed diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Art/theme.cfg --- a/share/hedgewars/Data/Themes/Art/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Art/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,18 +1,11 @@ -7 13 40 -13 17 22 -$01 $3b $66 -$01 $3b $66 $80 -Art.ogg -0 -4 -Soup -3 3 220 130 18 1 0 0 142 150 -Mona -2 0 190 191 8 1 0 0 191 150 -Schrei -1 0 345 130 1 1 0 0 160 175 -Zeit -2 0 153 45 5 1 90 20 106 105 -0 -0 -30 0 0 0 +sky = 7, 13, 40 +border = 13, 17, 22 +water-top = $01, $3b, $66 +water-bottom = $01, $3b, $66 +water-opacity = $80 +music = Art.ogg +clouds = 0 +object = Soup, 3, 3, 220, 130, 18, 1, 0, 0, 142, 150 +object = Mona, 2, 0, 190, 191, 8, 1, 0, 0, 191, 150 +object = Schrei, 1, 0, 345, 130, 1, 1, 0, 0, 160, 175 +object = Zeit, 2, 0, 153, 45, 5, 1, 90, 20, 106, 105 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Hell/theme.cfg --- a/share/hedgewars/Data/Themes/Hell/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Hell/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,18 +1,12 @@ -10 10 10 -245 118 0 -$A7 $0B $0C -$A1 $0A $0A $80 -hell.ogg -9 -4 -plant1 -3 83 215 92 35 1 0 0 250 190 -plant2 -3 118 115 41 20 1 0 0 159 110 -plant3 -3 0 115 70 40 1 8 0 60 100 -plant4 -3 20 200 25 5 1 0 0 70 150 -0 -20 -30 0 0 250 +sky = 10, 10, 10 +border = 245, 118, 0 +water-top = $A7, $0B, $0C +water-bottom = $A1, $0A, $0A +water-opacity = $80 +music = hell.ogg +clouds = 9 +object = plant1, 3, 83, 215, 92, 35, 1, 0, 0, 250, 190 +object = plant2, 3, 118, 115, 41, 20, 1, 0, 0, 159, 110 +object = plant3, 3, 0, 115, 70, 40, 1, 8, 0, 60, 100 +object = plant4, 3, 20, 200, 25, 5, 1, 0, 0, 70, 150 +flakes = 20, 30, 0, 0, 250 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Island/theme.cfg --- a/share/hedgewars/Data/Themes/Island/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Island/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,20 +1,13 @@ -21 20 38 -242 230 124 -$54 $5C $9D -$34 $3C $7D $80 -pirate.ogg -9 -5 -anchor -3 65 258 80 2 1 0 0 240 215 -plant1 -3 10 192 60 2 1 33 0 149 152 -plant2 -3 55 218 30 2 1 0 0 240 175 -plant3 -3 20 0 60 1 1 0 15 100 44 -plant4 -3 78 5 2 60 1 0 0 65 110 -0 -100 -2 500 100 300 +sky = 21, 20, 38 +border = 242, 230, 124 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = pirate.ogg +clouds = 9 +object = anchor, 3, 65, 258, 80, 2, 1, 0, 0, 240, 215 +object = plant1, 3, 10, 192, 60, 2, 1, 33, 0, 149, 152 +object = plant2, 3, 55, 218, 30, 2, 1, 0, 0, 240, 175 +object = plant3, 3, 20, 0, 60, 1, 1, 0, 15, 100, 44 +object = plant4, 3, 78, 5, 2, 60, 1, 0, 0, 65, 110 +flakes = 100, 2, 500, 100, 300 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Jungle/theme.cfg --- a/share/hedgewars/Data/Themes/Jungle/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Jungle/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,30 +1,18 @@ -141 149 164 -75 103 25 -$A7 $6A $32 -$B3 $78 $1B $80 -oriental.ogg -20 -7 -PalmTree -1 141 225 25 5 1 0 0 230 190 -Flowers -1 5 65 180 5 1 0 0 150 50 -Liana -2 0 0 25 10 1 0 40 25 160 -Monkey -1 20 145 60 5 1 0 0 130 130 -Snake -1 30 95 40 5 1 0 0 110 75 -FernRight -2 0 0 20 70 1 40 0 165 70 -FernLeft -2 185 0 20 70 1 0 0 165 70 -3 -FlowerRed -2 -FlowerBlue -2 -Spider -2 -100 -1 1000 50 50 +sky = 141, 149, 164 +border = 75, 103, 25 +water-top = $A7, $6A, $32 +water-bottom = $B3, $78, $1B +water-opacity = $80 +music = oriental.ogg +clouds = 20 +object = PalmTree, 1, 141, 225, 25, 5, 1, 0, 0, 230, 190 +object = Flowers, 1, 5, 65, 180, 5, 1, 0, 0, 150, 50 +object = Liana, 2, 0, 0, 25, 10, 1, 0, 40, 25, 160 +object = Monkey, 1, 20, 145, 60, 5, 1, 0, 0, 130, 130 +object = Snake, 1, 30, 95, 40, 5, 1, 0, 0, 110, 75 +object = FernRight, 2, 0, 0, 20, 70, 1, 40, 0, 165, 70 +object = FernLeft, 2, 185, 0, 20, 70, 1, 0, 0, 165, 70 +spray = FlowerRed, 2 +spray = FlowerBlue, 2 +spray = Spider, 2 +flakes = 100, 1, 1000, 50, 50 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Nature/theme.cfg --- a/share/hedgewars/Data/Themes/Nature/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Nature/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,33 +1,19 @@ -19 18 82 -176 51 0 -$54 $5C $9D -$34 $3C $7D -$80 -Nature.ogg -9 -11 -plant1 -3 65 258 80 2 1 0 0 240 215 -plant2 -3 21 163 33 15 1 60 62 87 95 -plant3 -3 40 0 25 1 1 0 35 100 65 -plant4 -3 98 10 2 25 1 0 0 70 110 -mole -1 0 129 161 71 1 13 0 142 99 -mole2 -1 0 129 161 71 1 13 0 142 99 -mole3 -1 0 129 161 71 1 13 0 142 99 -butterfly -1 43 176 56 6 1 21 14 91 46 -snail -3 51 94 52 3 1 0 0 135 87 -mushroom -3 14 77 24 2 1 0 0 76 73 -mushroom2 -3 24 78 48 7 2 0 0 80 36 15 38 57 30 -0 -55 -40 99999999 30 200 +sky = 19, 18, 82 +border = 176, 51, 0 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = Nature.ogg +clouds = 9 +object = plant1, 3, 65, 258, 80, 2, 1, 0, 0, 240, 215 +object = plant2, 3, 21, 163, 33, 15, 1, 60, 62, 87, 95 +object = plant3, 3, 40, 0, 25, 1, 1, 0, 35, 100, 65 +object = plant4, 3, 98, 10, 2, 25, 1, 0, 0, 70, 110 +object = mole, 1, 0, 129, 161, 71, 1, 13, 0, 142, 99 +object = mole2, 1, 0, 129, 161, 71, 1, 13, 0, 142, 99 +object = mole3, 1, 0, 129, 161, 71, 1, 13, 0, 142, 99 +object = butterfly, 1, 43, 176, 56, 6, 1, 21, 14, 91, 46 +object = snail, 3, 51, 94, 52, 3, 1, 0, 0, 135, 87 +object = mushroom, 3, 14, 77, 24, 2, 1, 0, 0, 76, 73 +object = mushroom2, 3, 24, 78, 48, 7, 2, 0, 0, 80, 36, 15, 38, 57, 30 +flakes = 55, 40, 99999999, 30, 200 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Olympics/theme.cfg --- a/share/hedgewars/Data/Themes/Olympics/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Olympics/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,19 +1,12 @@ -177 190 216 -204 200 168 -$54 $5C $9D -$34 $3C $7D -$80 -Olympics.ogg -9 -4 -Statue -3 42 258 115 2 1 0 0 165 240 -Column01 -3 21 258 80 2 1 0 0 110 240 -Column02 -3 12 258 76 2 1 0 0 110 240 -Column03 -3 3 173 84 2 1 0 0 90 155 -0 -50 -1 1000 0 10 +sky = 177, 190, 216 +border = 204, 200, 168 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = Olympics.ogg +clouds = 9 +object = Statue, 3, 42, 258, 115, 2, 1, 0, 0, 165, 240 +object = Column01, 3, 21, 258, 80, 2, 1, 0, 0, 110, 240 +object = Column02, 3, 12, 258, 76, 2, 1, 0, 0, 110, 240 +object = Column03, 3, 3, 173, 84, 2, 1, 0, 0, 90, 155 +flakes = 50, 1, 1000, 0, 10 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Planes/theme.cfg --- a/share/hedgewars/Data/Themes/Planes/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Planes/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,9 +1,7 @@ -21 20 38 -177 175 49 -$54 $5C $9D -$34 $3C $7D $80 -City.ogg -9 -0 -0 -0 +sky = 21, 20, 38 +border = 177, 175, 49 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = City.ogg +clouds = 9 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Sheep/theme.cfg --- a/share/hedgewars/Data/Themes/Sheep/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Sheep/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,40 +1,23 @@ -66 71 141 -0 88 0 -$54 $5C $9D -$34 $3C $7D $80 -Sheep.ogg -4 -7 -fleur -3 45 127 50 3 1 0 0 120 105 -mouton1 -3 88 222 122 4 1 0 0 275 200 -mouton2 -3 84 245 125 20 1 0 0 275 200 -mouton3 -3 152 255 176 15 1 0 0 440 230 -mouton4 -3 148 245 162 20 1 0 0 440 205 -barriere -3 34 190 300 10 1 0 0 381 140 -rocher -3 16 90 69 3 1 0 0 110 65 -8 -grass -7 -grass2 -7 -grassp -7 -grassp2 -7 -fleurland -7 -fleurland2 -7 -fleurland3 -7 -fleurland4 -7 -20 -1000 1000 25 1 +sky = 66, 71, 141 +border = 0, 88, 0 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = Sheep.ogg +clouds = 4 +object = fleur, 3, 45, 127, 50, 3, 1, 0, 0, 120, 105 +object = mouton1, 3, 88, 222, 122, 4, 1, 0, 0, 275, 200 +object = mouton2, 3, 84, 245, 125, 20, 1, 0, 0, 275, 200 +object = mouton3, 3, 152, 255, 176, 15, 1, 0, 0, 440, 230 +object = mouton4, 3, 148, 245, 162, 20, 1, 0, 0, 440, 205 +object = barriere, 3, 34, 190, 300, 10, 1, 0, 0, 381, 140 +object = rocher, 3, 16, 90, 69, 3, 1, 0, 0, 110, 65 +spray = grass, 7 +spray = grass2, 7 +spray = grassp, 7 +spray = grassp2, 7 +spray = fleurland, 7 +spray = fleurland2, 7 +spray = fleurland3, 7 +spray = fleurland4, 7 +flakes = 20, 1000, 1000, 25, 1 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Snow/theme.cfg --- a/share/hedgewars/Data/Themes/Snow/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Snow/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,18 +1,12 @@ -21 20 38 -141 151 213 -$54 $5C $9D -$34 $3C $7D $80 -snow.ogg -9 -4 -plant1 -3 65 258 80 2 1 0 0 240 215 -plant2 -3 0 85 25 25 2 0 0 170 70 50 70 120 40 -plant3 -3 26 0 48 1 1 25 15 50 60 -plant4 -3 45 4 1 45 1 20 45 20 60 -0 -100 -3 99999999 100 300 +sky = 21, 20, 38 +border = 141, 151, 213 +water-top = $54, $5C, $9D +water-bottom = $34, $3C, $7D +water-opacity = $80 +music = snow.ogg +clouds = 9 +object = plant1, 3, 65, 258, 80, 2, 1, 0, 0, 240, 215 +object = plant2, 3, 0, 85, 25, 25, 2, 0, 0, 170, 70, 50, 70, 120, 40 +object = plant3, 3, 26, 0, 48, 1, 1, 25, 15, 50, 60 +object = plant4, 3, 45, 4, 1, 45, 1, 20, 45, 20, 60 +flakes = 100, 3, 99999999, 100, 300 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Stage/theme.cfg --- a/share/hedgewars/Data/Themes/Stage/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Stage/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,30 +1,18 @@ -0 0 0 -106 106 106 -72 105 127 -37 76 91 128 -Rock.ogg -0 -6 -MicR -1 0 28 7 24 1 25 0 125 52 -MicL -1 145 27 5 25 1 0 0 110 52 -Bass -1 243 373 20 5 1 0 0 330 310 -Light -1 10 0 65 10 1 0 42 140 122 -Box -1 0 170 150 8 1 0 0 150 145 -drum -1 0 202 239 4 1 39 0 200 150 -4 -poster1 -2 -poster2 -2 -poster3 -2 -poster4 -2 -100 -3 99999999 10 20 +sky = 0, 0, 0 +border = 106, 106, 106 +water-top = 72, 105, 127 +water-bottom = 37, 76, 91 +water-opacity = 128 +music = Rock.ogg +clouds = 0 +object = MicR, 1, 0, 28, 7, 24, 1, 25, 0, 125, 52 +object = MicL, 1, 145, 27, 5, 25, 1, 0, 0, 110, 52 +object = Bass, 1, 243, 373, 20, 5, 1, 0, 0, 330, 310 +object = Light, 1, 10, 0, 65, 10, 1, 0, 42, 140, 122 +object = Box, 1, 0, 170, 150, 8, 1, 0, 0, 150, 145 +object = drum, 1, 0, 202, 239, 4, 1, 39, 0, 200, 150 +spray = poster1, 2 +spray = poster2, 2 +spray = poster3, 2 +spray = poster4, 2 +flakes = 100, 3, 99999999, 10, 20 diff -r 8571151411b3 -r 603916ddf4b6 share/hedgewars/Data/Themes/Underwater/theme.cfg --- a/share/hedgewars/Data/Themes/Underwater/theme.cfg Wed Dec 29 16:21:30 2010 -0500 +++ b/share/hedgewars/Data/Themes/Underwater/theme.cfg Thu Dec 30 01:44:55 2010 +0100 @@ -1,20 +1,13 @@ -255 255 255 -123 148 220 -0 0 0 -0 0 0 $FF -underwater.ogg -9 -5 -anchor -3 65 258 80 2 1 0 0 240 215 -clam -3 60 131 16 2 1 0 0 150 117 -crab -3 78 256 96 2 1 3 60 237 155 -coral -3 10 193 38 32 2 128 66 66 94 39 0 88 167 -coral2 -3 119 146 23 22 1 5 0 123 130 -0 -20 -20 150 0 5 +sky = 255, 255, 255 +border = 123, 148, 220 +water-top = 0, 0, 0 +water-bottom = 0, 0, 0 +water-opacity = $FF +music = underwater.ogg +clouds = 9 +object = anchor, 3, 65, 258, 80, 2, 1, 0, 0, 240, 215 +object = clam, 3, 60, 131, 16, 2, 1, 0, 0, 150, 117 +object = crab, 3, 78, 256, 96, 2, 1, 3, 60, 237, 155 +object = coral, 3, 10, 193, 38, 32, 2, 128, 66, 66, 94, 39, 0, 88, 167 +object = coral2, 3, 119, 146, 23, 22, 1, 5, 0, 123, 130 +flakes = 20, 20, 150, 0, 5