# HG changeset patch # User sheepluva # Date 1417378546 -3600 # Node ID 6189bb1c903df3f0d281eb4411c1a03dcf483af7 # Parent 1dac23b5fe3b8bfeffb160405fd438f2da711713 don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with diff -r 1dac23b5fe3b -r 6189bb1c903d hedgewars/uChat.pas --- a/hedgewars/uChat.pas Sun Nov 30 15:12:59 2014 -0500 +++ b/hedgewars/uChat.pas Sun Nov 30 21:15:46 2014 +0100 @@ -392,14 +392,14 @@ ParseCommand('/taunt ' + char(i), true); exit end; + end; - for j:= Low(TChatCmd) to High(TChatCmd) do - if (s = ChatCommandz[j].ChatCmd) then - begin - ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); - exit - end; - end; + for j:= Low(TChatCmd) to High(TChatCmd) do + if (s = ChatCommandz[j].ChatCmd) then + begin + ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); + exit + end; if (gameType = gmtNet) then SendConsoleCommand(s)