# HG changeset patch # User unc0rr # Date 1228564430 0 # Node ID 61b3b32aede8ea1f32920fe3265259f2af6ea531 # Parent adcf8c366c792cede9275b733d65a2f64b60d7fb Finalize ammo store fix diff -r adcf8c366c79 -r 61b3b32aede8 QTfrontend/newnetclient.cpp --- a/QTfrontend/newnetclient.cpp Fri Dec 05 21:40:23 2008 +0000 +++ b/QTfrontend/newnetclient.cpp Sat Dec 06 11:53:50 2008 +0000 @@ -481,7 +481,11 @@ onTeamsDivideChanged(m_pGameCFGWidget->getGameFlags() & 0x10); onSolidChanged(m_pGameCFGWidget->getGameFlags() & 0x04); // always initialize with default ammo (also avoiding complicated cross-class dependencies) - onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10)); + QString name = m_pGameCFGWidget->WeaponsName->currentText(); + QString ammo = m_pGameCFGWidget->WeaponsName->itemData( + m_pGameCFGWidget->WeaponsName->currentIndex() + ).toString(); + onWeaponsNameChanged(name, ammo); } void HWNewNet::RunGame()