# HG changeset patch # User nemo # Date 1387596306 18000 # Node ID 66a7959869f09301c5e26840504230152462e099 # Parent 54c0fdec4600fa93e7ea73da36cbf15b8a3c65e8 make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder diff -r 54c0fdec4600 -r 66a7959869f0 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Sat Dec 21 02:18:40 2013 +0200 +++ b/hedgewars/uGearsHandlersMess.pas Fri Dec 20 22:25:06 2013 -0500 @@ -2498,8 +2498,8 @@ rx:= hwRound(x); LandFlags:= 0; - if cIce then LandFlags:= lfIce - else if Gear^.AmmoType = amRubber then LandFlags:= lfBouncy; + if Gear^.AmmoType = amRubber then LandFlags:= lfBouncy + else if cIce then LandFlags:= lfIce; if ((Distance(tx - x, ty - y) > _256) and ((WorldEdge <> weWrap) or (