# HG changeset patch
# User unc0rr
# Date 1468611547 -10800
# Node ID 6adf27e85caeb852fdb234f5bab35a89aff226fd
# Parent a69124eb7ce77f2922b78761b12162fd3e06f699# Parent 24f309d75da88fc638776e6727f640f50a5607f7
merge default
diff -r a69124eb7ce7 -r 6adf27e85cae .travis.yml
--- a/.travis.yml Tue May 17 23:29:49 2016 +0300
+++ b/.travis.yml Fri Jul 15 22:39:07 2016 +0300
@@ -59,7 +59,7 @@
install: |
if [ "$TRAVIS_OS_NAME" == "linux" ]; then
- sudo apt-get install debhelper cmake dpkg-dev libqt4-dev qt4-qmake libphysfs-dev libsdl2-dev libsdl2-ttf-dev libsdl2-mixer-dev libsdl2-image-dev libsdl2-net-dev bzip2 ghc libghc-mtl-dev libghc-parsec3-dev libghc-bytestring-show-dev libghc-vector-dev libghc-zlib-dev libghc-random-dev libghc-stm-dev libghc-network-dev libghc-dataenc-dev libghc-hslogger-dev libghc-utf8-string-dev libghc-sha-dev libghc-entropy-dev liblua5.1-0-dev imagemagick fpc fp-compiler fp-units-misc libpng-dev fp-units-gfx libavcodec-dev libavformat-dev libglew1.6-dev
+ sudo apt-get install debhelper cmake dpkg-dev libqt4-dev qt4-qmake libphysfs-dev libsdl2-dev libsdl2-ttf-dev libsdl2-mixer-dev libsdl2-image-dev libsdl2-net-dev bzip2 ghc libghc-mtl-dev libghc-parsec3-dev libghc-vector-dev libghc-zlib-dev libghc-random-dev libghc-stm-dev libghc-network-dev libghc-dataenc-dev libghc-hslogger-dev libghc-utf8-string-dev libghc-sha-dev libghc-entropy-dev liblua5.1-0-dev imagemagick fpc fp-compiler fp-units-misc libpng-dev fp-units-gfx libavcodec-dev libavformat-dev libglew1.6-dev
elif [ "$TRAVIS_OS_NAME" == "osx" ]; then
brew install fpc glew qt physfs lua51 sdl2 sdl2_image sdl2_net sdl2_ttf ffmpeg ghc cabal-install
brew install sdl2_mixer --with-libvorbis
diff -r a69124eb7ce7 -r 6adf27e85cae INSTALL
--- a/INSTALL Tue May 17 23:29:49 2016 +0300
+++ b/INSTALL Fri Jul 15 22:39:07 2016 +0300
@@ -11,7 +11,6 @@
- Physfs >= 2.0.0
For server:
- Glasgow Haskell Compiler >= 6.10
- - bytestring-show package
- dataenc package
- hslogger package
For videorecording:
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/Doxyfile
--- a/QTfrontend/Doxyfile Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/Doxyfile Fri Jul 15 22:39:07 2016 +0300
@@ -190,7 +190,7 @@
# will result in a user-defined paragraph with heading "Side Effects:".
# You can put \n's in the value part of an alias to insert newlines.
-ALIASES = "repo{1}=http://hg.hedgewars.org/hedgewars/file/default/QTfrontend/\1"
+ALIASES = "repo{1}=https://hg.hedgewars.org/hedgewars/file/default/QTfrontend/\1"
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
# sources only. Doxygen will then generate output that is more tailored for C.
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/hwform.cpp
--- a/QTfrontend/hwform.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/hwform.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -2038,7 +2038,7 @@
void HWForm::openRegistrationPage()
{
- QDesktopServices::openUrl(QUrl("http://www.hedgewars.org/user/register"));
+ QDesktopServices::openUrl(QUrl("https://www.hedgewars.org/user/register"));
}
void HWForm::saveDemoWithCustomName()
@@ -2102,7 +2102,7 @@
void HWForm::showFeedbackDialog()
{
- QNetworkRequest newRequest(QUrl("http://www.hedgewars.org"));
+ QNetworkRequest newRequest(QUrl("https://www.hedgewars.org"));
QNetworkAccessManager *manager = new QNetworkAccessManager(this);
QNetworkReply *reply = manager->get(newRequest);
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/ui/widget/about.cpp
--- a/QTfrontend/ui/widget/about.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/ui/widget/about.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -77,7 +77,7 @@
""
"
"
diff -r a69124eb7ce7 -r 6adf27e85cae QTfrontend/ui/widget/databrowser.cpp
--- a/QTfrontend/ui/widget/databrowser.cpp Tue May 17 23:29:49 2016 +0300
+++ b/QTfrontend/ui/widget/databrowser.cpp Fri Jul 15 22:39:07 2016 +0300
@@ -52,7 +52,7 @@
qDebug() << "Requesting resource" << name.toString();
requestedResources.insert(name.toString());
- QNetworkRequest newRequest(QUrl("http://www.hedgewars.org" + name.toString()));
+ QNetworkRequest newRequest(QUrl("https://www.hedgewars.org" + name.toString()));
newRequest.setAttribute(typeAttribute, type);
newRequest.setAttribute(urlAttribute, name);
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/CMakeLists.txt
--- a/gameServer/CMakeLists.txt Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/CMakeLists.txt Fri Jul 15 22:39:07 2016 +0300
@@ -9,7 +9,6 @@
check_haskell_module_exists("Data.Map" size 1 containers)
check_haskell_module_exists("Data.Vector" length 1 vector)
check_haskell_module_exists("Data.ByteString" pack 1 bytestring)
-check_haskell_module_exists("Text.Show.ByteString" putDigit 1 bytestring-show)
check_haskell_module_exists("Network.BSD" getHostName 0 network)
check_haskell_module_exists("Data.Time" getCurrentTime 0 time)
check_haskell_module_exists("Control.Monad.State" fix 1 mtl)
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/Utils.hs
--- a/gameServer/Utils.hs Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/Utils.hs Fri Jul 15 22:39:07 2016 +0300
@@ -29,7 +29,6 @@
import qualified Data.List as List
import Control.Monad
import qualified Data.ByteString.Lazy as BL
-import qualified Text.Show.ByteString as BS
import qualified Data.ByteString.Char8 as B
import qualified Data.ByteString.UTF8 as UTF8
import Data.Maybe
@@ -132,8 +131,8 @@
Right (a, new_b) -> let (a', b') = unfoldrE f new_b in (a : a', b')
Left new_b -> ([], new_b)
-showB :: (BS.Show a) => a -> B.ByteString
-showB = B.concat . BL.toChunks . BS.show
+showB :: (Show a) => a -> B.ByteString
+showB = B.pack . show
readInt_ :: (Num a) => B.ByteString -> a
readInt_ str =
diff -r a69124eb7ce7 -r 6adf27e85cae gameServer/hedgewars-server.cabal
--- a/gameServer/hedgewars-server.cabal Tue May 17 23:29:49 2016 +0300
+++ b/gameServer/hedgewars-server.cabal Fri Jul 15 22:39:07 2016 +0300
@@ -21,7 +21,6 @@
containers,
vector,
bytestring,
- bytestring-show,
network >= 2.3,
random,
time,
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/hwengine.pas
--- a/hedgewars/hwengine.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/hwengine.pas Fri Jul 15 22:39:07 2016 +0300
@@ -42,22 +42,6 @@
implementation
uses uFLUICallback, uFLTypes;
-// TODO localization support
-procedure ShowCredits();
-var themeCredits, mapCredits: shortstring;
-begin
- if Length(cMapName) > 0 then
- begin
- mapCredits:= read1stLn(cPathz[ptMapCurrent] + '/credits.txt');
- if Length(mapCredits) > 0 then
- AddChatString(char(#11) + '© Map: ' + mapCredits);
- end;
-
- themeCredits:= read1stLn(cPathz[ptCurrTheme] + '/credits.txt');
- if Length(themeCredits) > 0 then
- AddChatString(char(#12) + '© Theme: ' + themeCredits);
-end;
-
///////////////////////////////////////////////////////////////////////////////
function DoTimer(Lag: LongInt): boolean;
var s: shortstring;
@@ -102,7 +86,6 @@
with TeamsArray[t]^ do
MaxTeamHealth:= TeamHealth;
RecountAllTeamsHealth;
- if not cOnlyStats then ShowCredits;
GameState:= gsGame;
end;
gsConfirm, gsGame, gsChat:
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uChat.pas
--- a/hedgewars/uChat.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uChat.pas Fri Jul 15 22:39:07 2016 +0300
@@ -70,7 +70,7 @@
const
- colors: array[#0..#12] of TSDL_Color = (
+ colors: array[#0..#9] of TSDL_Color = (
(r:$FF; g:$FF; b:$FF; a:$FF), // #0 unused, feel free to take it for anything
(r:$FF; g:$FF; b:$FF; a:$FF), // #1 chat message [White]
(r:$FF; g:$00; b:$FF; a:$FF), // #2 action message [Purple]
@@ -80,10 +80,7 @@
(r:$00; g:$FF; b:$FF; a:$FF), // #6 input line [Light Blue]
(r:$FF; g:$80; b:$80; a:$FF), // #7 team gone [Light Red]
(r:$FF; g:$D0; b:$80; a:$FF), // #8 team back [Light Orange]
- (r:$DF; g:$DF; b:$DF; a:$FF), // #9 hog speech [Light Gray]
- (r:$FF; g:$00; b:$FF; a:$AF), // #10 music credits [Purple]
- (r:$00; g:$FF; b:$FF; a:$AF), // #11 map credits [Light Blue]
- (r:$FF; g:$D0; b:$80; a:$AF) // #12 theme credits [Light Orange]
+ (r:$DF; g:$DF; b:$DF; a:$FF) // #9 hog speech [Light Gray]
);
ChatCommandz: array [TChatCmd] of record
ChatCmd: string[31];
@@ -208,13 +205,10 @@
end;
const ClDisplayDuration = 12500;
- CreditsDisplayDur = 2500;
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean);
var color : TSDL_Color;
- credits: boolean;
begin
-credits:= false;
if isInput then
begin
cl.s:= str;
@@ -226,7 +220,6 @@
if str[1] <= High(colors) then
begin
color:= colors[str[1]];
- credits:= (str[1] >= #10) and (str[1] <= #12);
delete(str, 1, 1);
end
// fallback if invalid color
@@ -241,10 +234,7 @@
// set texture, note: variables cl.s and str will be different here if isInput
RenderChatLineTex(cl, str);
-if credits then
- cl.Time:= RealTicks + CreditsDisplayDur
-else
- cl.Time:= RealTicks + ClDisplayDuration;
+cl.Time:= RealTicks + ClDisplayDuration;
end;
// For uStore texture recreation
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uConsts.pas
--- a/hedgewars/uConsts.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uConsts.pas Fri Jul 15 22:39:07 2016 +0300
@@ -26,6 +26,7 @@
{$INCLUDE "config.inc"}
const
+ HDPIScaleFactor = 1;
HaltNoError = 0;
HaltUsageError = 1;
HaltFatalError = 2;
@@ -180,7 +181,8 @@
cKeyMaxIndex = 1600;
cKbdMaxIndex = 65536;//need more room for the modifier keys
- cFontBorder = 2;
+ cFontBorder = 2 * HDPIScaleFactor;
+ cFontPadding = 2 * HDPIScaleFactor;
cDefaultBuildMaxDist = 256;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uGearsHandlersRope.pas
--- a/hedgewars/uGearsHandlersRope.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uGearsHandlersRope.pas Fri Jul 15 22:39:07 2016 +0300
@@ -498,7 +498,7 @@
end;
if Gear^.Elasticity < _20 then Gear^.CollisionMask:= lfLandMask
- else Gear^.CollisionMask:= lfNotObjMask or lfNotHHObjMask;
+ else Gear^.CollisionMask:= lfNotCurrentMask; //lfNotObjMask or lfNotHHObjMask;
CheckCollision(Gear);
if (Gear^.State and gstCollision) <> 0 then
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uGearsList.pas
--- a/hedgewars/uGearsList.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uGearsList.pas Fri Jul 15 22:39:07 2016 +0300
@@ -407,7 +407,7 @@
RopePoints.Count:= 0;
gear^.Tint:= $D8D8D8FF;
gear^.Tag:= 0; // normal rope render
- gear^.CollisionMask:= lfNotObjMask or lfNotHHObjMask;
+ gear^.CollisionMask:= lfNotCurrentMask //lfNotObjMask or lfNotHHObjMask;
end;
gtMine: begin
gear^.ImpactSound:= sndMineImpact;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uPhysFSLayer.pas
--- a/hedgewars/uPhysFSLayer.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uPhysFSLayer.pas Fri Jul 15 22:39:07 2016 +0300
@@ -43,7 +43,7 @@
procedure hedgewarsMountPackage(filename: PChar); cdecl; external PhyslayerLibName;
implementation
-uses uConsts, uUtils, uVariables{$IFDEF PAS2C}, physfs{$ENDIF};
+uses uConsts, uUtils, uVariables{$IFNDEF PAS2C}{$IFDEF HWLIBRARY}, sysutils{$ENDIF}{$ELSE}, physfs{$ENDIF};
function PHYSFSRWOPS_openRead(fname: PChar): PSDL_RWops; cdecl; external PhyslayerLibName;
function PHYSFSRWOPS_openWrite(fname: PChar): PSDL_RWops; cdecl; external PhyslayerLibName;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uRenderUtils.pas
--- a/hedgewars/uRenderUtils.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uRenderUtils.pas Fri Jul 15 22:39:07 2016 +0300
@@ -51,23 +51,23 @@
BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
- r.y:= rect^.y + 1;
- r.h:= rect^.h - 2;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 1;
- r.w:= rect^.w - 2;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder;
r.y:= rect^.y;
r.h:= rect^.h;
SDL_FillRect(Surface, @r, BorderColor);
- r.x:= rect^.x + 2;
- r.y:= rect^.y + 1;
- r.w:= rect^.w - 4;
- r.h:= rect^.h - 2;
+ r.x:= rect^.x + cFontBorder;
+ r.y:= rect^.y + cFontBorder div 2;
+ r.w:= rect^.w - cFontBorder * 2;
+ r.h:= rect^.h - cFontBorder;
SDL_FillRect(Surface, @r, FillColor);
- r.x:= rect^.x + 1;
- r.y:= rect^.y + 2;
- r.w:= rect^.w - 2;
- r.h:= rect^.h - 4;
+ r.x:= rect^.x + cFontBorder div 2;
+ r.y:= rect^.y + cFontBorder;
+ r.w:= rect^.w - cFontBorder;
+ r.h:= rect^.h - cFontBorder * 2;
SDL_FillRect(Surface, @r, FillColor);
end;
(*
@@ -83,10 +83,10 @@
finalRect, textRect: TSDL_Rect;
begin
TTF_SizeUTF8(Fontz[Font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
textRect.x:= X;
textRect.y:= Y;
@@ -97,7 +97,7 @@
clr.g:= (Color shr 8) and $FF;
clr.b:= Color and $FF;
tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, PChar(s), clr);
- finalRect.x:= X + cFontBorder + 2;
+ finalRect.x:= X + cFontBorder + cFontPadding;
finalRect.y:= Y + cFontBorder;
if SDLCheck(tmpsurf <> nil, 'TTF_RenderUTF8_Blended', true) then
exit;
@@ -105,7 +105,7 @@
SDL_FreeSurface(tmpsurf);
finalRect.x:= X;
finalRect.y:= Y;
- finalRect.w:= w + cFontBorder * 2 + 4;
+ finalRect.w:= w + cFontBorder * 2 + cFontPadding * 2;
finalRect.h:= h + cFontBorder * 2;
WriteInRoundRect:= finalRect;
end;
@@ -290,9 +290,9 @@
font:= CheckCJKFont(s, font);
w:= 0; h:= 0; // avoid compiler hints
TTF_SizeUTF8(Fontz[font].Handle, PChar(s), @w, @h);
- if (maxLength > 0) and (w > maxLength) then w := maxLength;
+ if (maxLength > 0) and (w > maxLength * HDPIScaleFactor) then w := maxLength * HDPIScaleFactor;
- finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder * 2 + 4, h + cFontBorder * 2,
+ finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + cFontBorder*2 + cFontPadding*2, h + cFontBorder * 2,
32, RMask, GMask, BMask, AMask);
if checkFails(finalSurface <> nil, 'RenderString: fail to create surface', true) then
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uSound.pas
--- a/hedgewars/uSound.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uSound.pas Fri Jul 15 22:39:07 2016 +0300
@@ -581,20 +581,6 @@
SDLCheck(Mus <> nil, 'Mix_LoadMUS_RW', false);
WriteLnToConsole(msgOK);
- // display music credits
- s:= s + '_credits.txt';
-
- // if per-file credits not found check general music credits file
- if pfsExists(s) then
- s:= read1stLn(s)
- else if SuddenDeath and (SDMusicFN <> '') then
- s:= readValueFromINI(SDMusicFN, '/Music/credits.txt')
- else
- s:= readValueFromINI(MusicFN, '/Music/credits.txt');
-
- if Length(s) > 0 then
- AddChatString(char(#10) + '© Music: ' + s);
-
SDLCheck(Mix_FadeInMusic(Mus, -1, 3000) <> -1, 'Mix_FadeInMusic', false)
end;
diff -r a69124eb7ce7 -r 6adf27e85cae hedgewars/uVariables.pas
--- a/hedgewars/uVariables.pas Tue May 17 23:29:49 2016 +0300
+++ b/hedgewars/uVariables.pas Fri Jul 15 22:39:07 2016 +0300
@@ -296,28 +296,28 @@
const
FontzInit: array[THWFont] of THHFont = (
(Handle: nil;
- Height: 12;
+ Height: 12*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf'),
(Handle: nil;
- Height: 24;
+ Height: 24*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf'),
(Handle: nil;
- Height: 10;
+ Height: 10*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'DejaVuSans-Bold.ttf')
{$IFNDEF MOBILE}, // remove chinese fonts for now
(Handle: nil;
- Height: 12;
+ Height: 12*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc'),
(Handle: nil;
- Height: 24;
+ Height: 24*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc'),
(Handle: nil;
- Height: 10;
+ Height: 10*HDPIScaleFactor;
style: TTF_STYLE_NORMAL;
Name: 'wqy-zenhei.ttc')
{$ENDIF}
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ar.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ar.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ar.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
- جديد
-
-
-
+ جديد
+
+
+
+ جديد
+
+
+
@@ -332,6 +336,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
HWForm
@@ -616,6 +632,50 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
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+
+
+
+
+
+
+
+
+
+
+
HWNetServersModel
@@ -1139,6 +1199,10 @@
+
+
+
+
PageNetGame
@@ -1162,6 +1226,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageNetServer
@@ -1355,6 +1435,18 @@
ادخل اسم الملف
+
+
+ ابدا العرض
+
+
+
+
+
+
+
+
+
PageRoomsList
@@ -1442,11 +1534,11 @@
- عشوائي
+ عشوائي
- ثواني
+ ثواني
@@ -1544,6 +1636,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
+
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+
+
+
+
+
PageSelectWeapon
@@ -1830,7 +1994,7 @@
- مرحلة
+ مرحلة
@@ -1900,6 +2064,10 @@
+
+
+
+
QGroupBox
@@ -2020,7 +2188,7 @@
- نوع
+ نوع
@@ -2040,7 +2208,7 @@
- متفجرات
+ متفجرات
@@ -2079,10 +2247,6 @@
-
-
-
-
@@ -2204,6 +2368,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
QLineEdit
@@ -2700,10 +2876,22 @@
+ جديد
+
+
+
جديد
-
+
+
+
+
+
+
+
+
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_bg.ts
--- a/share/hedgewars/Data/Locale/hedgewars_bg.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_bg.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
- Нов
+ Нов
копие на
-
+
+ Ново
+
+
+
@@ -335,6 +339,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
HWForm
@@ -619,6 +635,50 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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HWNetServersModel
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Въведете ново име на файл:
+
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+ Пускане на демо
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PageRoomsList
@@ -1456,14 +1548,6 @@
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- Ниво
+ Ниво
@@ -1927,6 +2083,10 @@
+
+
+
+
QGroupBox
@@ -2047,7 +2207,7 @@
- Тип
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@@ -2067,7 +2227,7 @@
- Експлозиви
+ Експлозиви
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-
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- нов
+ нов
копие на
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diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_cs.ts
--- a/share/hedgewars/Data/Locale/hedgewars_cs.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_cs.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
- nový
+ nový
kopie
-
+
+
+
+
+
@@ -341,6 +345,18 @@
+
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HWNetServersModel
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PageNetServer
@@ -1372,6 +1452,18 @@
Zadejte jméno nového souboru:
+
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+ Přehrát záznam
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PageRoomsList
@@ -1452,7 +1544,7 @@
- Týmy startují na opačných stranách terénu, dvě barvy týmů maximálně!
+ Týmy startují na opačných stranách terénu, dvě barvy týmů maximálně!
@@ -1484,11 +1576,11 @@
- Náhodné
+ Náhodné
- Vteřiny
+ Vteřiny
@@ -1578,6 +1670,78 @@
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PageSelectWeapon
@@ -1865,7 +2029,7 @@
- Úrověň
+ Úrověň
@@ -1947,6 +2111,10 @@
+
+
+
+
QGroupBox
@@ -2067,7 +2235,7 @@
- Typ
+ Typ
@@ -2087,7 +2255,7 @@
- Výbušniny
+ Výbušniny
@@ -2130,10 +2298,6 @@
-
-
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QLineEdit
@@ -2753,14 +2929,26 @@
- nový
+ nový
kopie
-
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+
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+
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_da.ts
--- a/share/hedgewars/Data/Locale/hedgewars_da.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_da.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
- ny
+ ny
kopi af
-
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+ Ny
+
+
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@@ -339,6 +343,18 @@
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@@ -1362,6 +1442,18 @@
Indtast nyt filnavn:
+
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+ Afspil demo
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PageRoomsList
@@ -1433,7 +1525,7 @@
- Hold starter på hver sin side af banen. Maksimalt to holdfarver!
+ Hold starter på hver sin side af banen. Maksimalt to holdfarver!
@@ -1465,11 +1557,11 @@
- Tilfældig
+ Tilfældig
- Sekunder
+ Sekunder
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@@ -1853,7 +2017,7 @@
- Niveau
+ Niveau
@@ -1935,6 +2099,10 @@
Grøn/Rød gråskala
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QGroupBox
@@ -2055,7 +2223,7 @@
- Type
+ Type
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- Eksplosiver
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- % Tid til at Løbe Væk
+ % Tid til at Løbe Væk
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QLineEdit
@@ -2744,14 +2924,26 @@
- ny
+ ny
kopi af
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diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_de.ts
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -20,18 +20,26 @@
AmmoSchemeModel
-
- Neu
+ Neu
Kopie von
+
+ Kopie von %1
+
+
+
+
+ Neu
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+
-
- Kopie von %1
+
+
@@ -114,22 +122,22 @@
FeedbackDialog
-
+
Feedback
-
+
Ansehen
-
+
Abbrechen
-
+
Feedback senden
@@ -138,7 +146,7 @@
Bitte gib uns Feedback!
-
+
Wir freuen uns immer über Vorschläge, Ideen oder Fehlerberichte.
@@ -151,17 +159,17 @@
Deine E-Mail-Adresse ist optional, aber wir könnten sie brauchen, um dich zu kontaktieren.
-
+
Schicke uns dein Feedback!
-
+
Falls du einen Fehler gefunden hast, kannst du hier sehen, ob er bereits bekannt is (auf Englisch):
-
+
Deine E-Mail-Adresse ist optional, es sei denn du möchtest, dass wir dir antworten.
@@ -185,12 +193,12 @@
GameCFGWidget
-
+
Arsenal bearbeiten
-
+
Spielprofil bearbeiten
@@ -199,7 +207,7 @@
Spieloptionen
-
+
Das Auswählen eines Spielprofils wird automatisch ein Arsenal auswählen
@@ -363,67 +371,82 @@
HWChatWidget
-
+
%1 wurde aus deiner Ignorierliste entfernt
-
+
%1 wurde in deine Ignorierliste aufgenommen
-
+
%1 wurde aus deiner Freundesliste entfernt
-
+
%1 wurde in deine Freundesliste aufgenommen
-
+
Stylesheet aus %1 importiert
-
+
Gib %1 ein, wenn du das jetzige Stylesheet in Zukunft weiterverwenden willst; gib %2 ein, um es zurückzusetzen!
-
+
Konnte %1 nicht lesen
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+
Stylesheet verworfen
-
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- Stylesheet wurde nach %1 gesichert
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+ Stylesheet wurde nach %1 gesichert
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Stylesheet konnte nicht nach %1 gesichert werden
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%1 ist beigetreten
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%1 ist gegangen
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%1 ist gegangen (%2)
@@ -431,72 +454,72 @@
HWForm
-
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Datei %1 konnte nicht gespeichert werden
-
+
Standard-Team
-
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File Types
Hedgewars-Wiederholungsdatei
-
+
File Types
Hedgewars-Spielstandsdatei
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+
Wiederholungsname
-
+
Wiederholungsname:
-
+
Spiel abgebrochen
-
+
Spitzname
-
-
+
+
Kein Spitznahme angegeben.
-
+
Dein Spitzname »%1« ist bereits in Verwendung. Bitte wähle einen anderen Spitznamen:
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+
Team von %1
-
+
Hedgewars – Spitzname registriert
-
+
-
+
@@ -518,7 +541,7 @@
ihn bitte auf www.hedgewars.org
-
+
@@ -527,60 +550,60 @@
Außerdem wurde auch dein Passwort nicht gespeichert.
-
-
+
+
Hedgewars – leerer Spitzname
-
+
Hedgewars – falsches Passwort
-
+
Du hast ein falsches Passwort eingegeben.
-
+
noch einmal versuchen
-
+
Hedgewars – Verbindungsfehler
-
+
Du hast dich zu früh erneut verbunden.
Bitte warte ein paar Sekunden und versuch es noch einmal.
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-
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+
+
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Gast
-
+
Raumkennwort
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Der Raum wird durch ein Kennwort geschützt.
Bitte Kennwort eingeben:
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Diese Seite benötigt eine Internetverbindung.
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HWMapContainer
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Alles
-
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+ Höhle
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Verrückt
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Mittelgroße Tunnel
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+ Bild
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+ Missionskarte
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+ Handgemalt
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+ Zufallsgeneriert
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Zufallslabyrinth
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Zufall
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Kartenvorschau:
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Gezeichnete
Karte laden
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Gezeichnete
Karte bearbeiten
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Mittelgroße Inseln
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Kartengröße:
-
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Labyrinth-Art:
-
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Mission:
-
+
Karte:
@@ -770,38 +848,38 @@
Thema:
-
+
Gezeichnete Karte laden
-
+
Gezeichnete Karten
-
+
Alle Dateien
-
+
Große Tunnel
-
-
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Szenerie: %1
-
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Perlinzufall
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Stil:
@@ -837,7 +915,7 @@
Verbindungsaufbau abgelehnt
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Gegangen wegen:
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MapModel
-
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Keine Beschreibung verfügbar.
@@ -1123,12 +1201,12 @@
PageDataDownload
-
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Ladevorgang. Bitte warten.
-
+
Diese Seite benötigt eine Internetverbindung.
@@ -1365,7 +1443,7 @@
PageInfo
-
+
Screenshot-Verzeichnis öffnen
@@ -1451,6 +1529,11 @@
Starten
+
+
+
+
+
Spieleinstellungen bearbeiten
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Steuerung
-
+
Spieleinstellungen bearbeiten
-
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Starten
+
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+ Aktualisieren
+
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Raumeinstellungen
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PageNetServer
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PagePlayDemo
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+ Wiederholung abspielen
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Umbenennen
-
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Neuer Dateiname:
@@ -1799,176 +1917,264 @@
PageScheme
-
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Neu
-
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Löschen
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80% des ausgeteilten Schadens werden dir als Gesundheitspunkte gutgeschrieben
-
+
Teile den Schmerz deines Gegners, teile seinen verursachten Schaden
-
+
Deine Igel können sich nicht bewegen, gib Dein Bestes im Fernkampf
-
- Zufall
-
-
-
+ Zufall
+
+
- Sekunden
-
-
-
+ Sekunden
+
+
+
Verteidige deine Festung und zerstöre die des Gegners, maximal zwei Teamfarben!
- Die Teams starten auf gegenüberliegenden Terrainseiten, maximal zwei Teamfarben!
-
-
-
+ Die Teams starten auf gegenüberliegenden Terrainseiten, maximal zwei Teamfarben!
+
+
+
Die Landschaft ist nicht zerstörbar!
-
+
Verringerte Schwerkraft
-
+
Zielfhilfe durch Laservisier
-
+
Alle Igel haben ein eigenes Schutzschild
-
+
Gespielt wird in zufälliger Reihenfolge.
-
+
Beschütze deinen König! Ohne ihn hast du verloren.
-
+
Platziere deine Igel selbständig vor Rundenbeginn.
-
+
Alle Teams mit gleicher Farbe teilen sich den gleichen Waffenvorrat.
-
+
Keine Bauträger auf Zufallskarten platzieren.
-
+
Keine Landschaftsobjekte beim Generieren von Zufallskarten platzieren.
-
+
KI wird wiederbelebt.
-
+
Alle (lebenden) Igel werden am Ende der Runde vollkommen geheilt
-
+
Angriffe beenden die Runde nicht.
-
+
Arsenal wird jede Runde zurückgesetzt.
-
+
Jeder Igel hat sein eigenes Arsenal. Es wird nicht mit dem Team geteilt.
-
+
Du wirst dich nicht mehr um Wind kümmern müssen.
-
+
Wind beeinflusst fast alles.
-
+
Kopieren
-
+
Teams gleicher Farbe kommen nacheinander dran und teilen sich ihre Zugzeit.
-
+
Dem Spielfeld eine unzerstörbare Randbegrenzung hinzufügen
-
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Dem unteren Kartenrand eine unzerstörbare Randbegrenzung anfügen
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Keine (Standard)
-
+
Umbrechen (Welt wiederholt sich)
-
+
Abprallen (Grenzen reflektieren)
-
+
Ozean (Grenzen sind mit dem Wasser verbunden)
@@ -2111,54 +2317,54 @@
QAction
-
+
Hinauswerfen
-
+
Beitreten unterbinden
-
+
Hinzufügen weiterer Teams unterbinden
-
+
Info
-
+
Verbannen
-
+
Folgen
-
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+
+
Ignorieren
-
-
+
+
Als Freund hinzufügen
-
+
Nicht mehr ignorieren
-
+
Als Freund entfernen
@@ -2167,7 +2373,7 @@
Aktualisieren
-
+
Beitreten unregistrierter Spieler unterbinden
@@ -2337,8 +2543,12 @@
+
+
+
+
- Stufe
+ Stufe
@@ -2346,7 +2556,7 @@
(Systemstandard)
-
+
@@ -2446,7 +2656,7 @@
Teammitglieder
-
+
Festung
@@ -2461,12 +2671,12 @@
Spielende Teams
-
+
Spielmodifikatoren
-
+
Grundeinstellungen
@@ -2489,7 +2699,7 @@
QLabel
-
+
Arsenal
@@ -2533,52 +2743,62 @@
Ausgangslautstärke
-
+
Prozentualer Schaden
-
+
Rundenzeit
-
+
Anfangslebenspunkte
-
+
Runden bis Sudden Death
+
+
+ Minenzündzeit
+
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+ Minen
+
+
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+
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+ Luftminen
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+
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+
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+ Spielprofil:
+
+
-
- Minenzündzeit
-
-
-
-
- Minen
-
-
-
-
- Luftminen
-
-
-
-
- Spielprofil:
-
-
-
Kistenabwurf
-
+
% Blindgänger
@@ -2588,9 +2808,13 @@
Name
+
+ Typ
+
+
-
- Typ
+
+
@@ -2613,9 +2837,8 @@
Sprache
-
- Pulverfässer
+ Pulverfässer
@@ -2627,27 +2850,27 @@
Qualität
-
+
% Erste-Hilfe-Koffer
-
+
Lebenspunkte in Erste-Hilfe-Koffern
-
+
Steigen des Wassers
-
+
Schaden bei Sudden Death
-
+
% Seillänge
@@ -2657,19 +2880,18 @@
Stereo-Rendering
-
+
Stil
-
+
Spielprofil
-
- % Rückzugszeit
+ % Rückzugszeit
@@ -2715,7 +2937,7 @@
Tags (durch Kommas getrennt):
-
+
Beschreibung
@@ -2770,22 +2992,22 @@
Fenster-Auflösung
-
+
Deine E-Mail-Adresse
-
+
Zusammenfassung
-
+
Systeminformation senden
-
+
Gib den Sicherheitscode ein:
@@ -2816,12 +3038,12 @@
Diese Einstellung tritt ab nächstem Neustart in Kraft.
-
+
Spielfeldgrenze
-
+
Skriptparameter
@@ -2829,13 +3051,13 @@
QLineEdit
-
+
unbenannt
-
+
Igel %1
@@ -2856,17 +3078,17 @@
QMessageBox
-
+
Verbindung zum Server wurde unterbrochen
-
+
Fehler
-
+
Dateizuordnung fehlgeschlagen.
@@ -2890,45 +3112,45 @@
-
+
Teams - Bist du dir sicher?
-
+
Willst du das Team »%1« wirklich löschen?
-
-
+
+
Standard-Profil »%1« kann nicht gelöscht werden!
-
+
Bitte wähle eine Aufnahme in der Liste aus
-
+
Server konnte nicht gestartet werden
-
+
Hedgewars – Fehler
-
-
+
+
Hedgewars – Erfolg
-
+
Alle Dateizuordnungen wurden gesetzt
@@ -2974,7 +3196,7 @@
-
+
Netzwerkspiel - Fehler
@@ -2984,31 +3206,31 @@
Bitte wähle einen Server von der Liste
-
+
Bitte einen Raumnamen eingeben
-
-
-
-
+
+
+
+
Aufnahmewiedergabe - Fehler
-
-
+
+
Bitte eine Aufnahme aus der Liste auswählen
-
+
Datei konnte nicht unbenannt werden nach
-
+
Datei konnte nicht gelöscht werden
@@ -3035,17 +3257,17 @@
Willst du trotzdem den Raum betreten?
-
+
Spielprofile – Warnung
-
+
Spielprofile – Bist du dir sicher?
-
+
Willst du das Spielprofil »%1« wirklich löschen?
@@ -3077,7 +3299,7 @@
-
+
Dateifehler
@@ -3088,12 +3310,12 @@
-
+
»%1« konnte zum Lesen nicht geöffnet werden
-
+
Munition »%1« kann nicht benutzt werden!
@@ -3124,28 +3346,28 @@
Willst du das Arsenal »%1« wirklich löschen?
-
+
Hedgewars – Spitzname nicht registriert
-
+
Systeminformations-Vorschau
-
-
+
+
Captcha-Generierung fehlgeschlagen
-
+
Captcha-Download fehlgeschlagen
-
+
Bitte füll alle Felder aus. Das Feld »E-Mail« ist optional.
@@ -3160,12 +3382,12 @@
Hedgewars – Information
-
+
Es sind nicht alle Spieler bereit
-
+
Bist du sicher, dass du diesees Spiel starten willst?
@@ -3231,25 +3453,24 @@
Starten
-
-
+
Wiederholung abspielen
-
+
Umbenennen
-
+
Löschen
-
+
Laden
@@ -3494,19 +3715,35 @@
+
+ Neu
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
- Neu
+ Neu
Kopie von
-
-
- Kopie von %1
+ Kopie von %1
@@ -4328,264 +4565,264 @@
server
-
+
Authentifizierung fehlgeschlagen
-
+
60 Sekunden Abkühlzeit nach Hinauswurf
-
+
hinausgeworfen
-
+
Ping-Timeout
-
-
- tschüss
-
-
+
+ tschüss
+
+
+
Deine Stimme zählte
-
+
Pause umgeschaltet
-
+
Neuer Seed
-
+
Anzahl der Igel im Team
-
+
Leerer Konfigurations-Eintrag
-
-
- Kaputte Igel-Info
-
-
-
- zu viele Teams
+
+ Kaputte Igel-Info
-
- zu viele Igel
+
+ zu viele Teams
-
- Es gibt bereits ein Team mit dem selben Namen in der Liste
+
+ zu viele Igel
-
- laufende Runde
+
+ Es gibt bereits ein Team mit dem selben Namen in der Liste
-
- eingeschränkt
+
+ laufende Runde
-
- REMOVE_TEAM: kein solches Team
+
+ eingeschränkt
-
- Nicht Team-Besitzer*In!
-
-
-
-
- Weniger als zwei Klans!
+
+ REMOVE_TEAM: kein solches Team
-
- ein Raum mit einem solchen Namen existiert bereits
-
-
-
-
- /maxteams: Zahl zwischen 2 und 8 wählen
+
+ Nicht Team-Besitzer*In!
+
+
+
+
+ Weniger als zwei Klans!
-
- Verfügbare »callvote«-Befehle: kick <Spitzname>, map <Name>, pause, newseed, hedgehogs
+
+ ein Raum mit einem solchen Namen existiert bereits
-
- callvote kick: Spitznamen festlegen
+
+ /maxteams: Zahl zwischen 2 und 8 wählen
-
- callvote kick: Benutzer existiert nicht
+
+ Verfügbare »callvote«-Befehle: kick <Spitzname>, map <Name>, pause, newseed, hedgehogs
-
- callvote map: Karte existiert nicht
+
+ callvote kick: Spitznamen festlegen
-
- callvote pause: es läuft kein Spiel
+
+ callvote kick: Benutzer existiert nicht
-
- callvote hedgehogs: Zahl zwischen 1 und 8 wählen
-
-
-
-
- Verbotener Raumname
-
-
-
-
- Ein solcher Raum existiert nicht
-
-
-
-
- Zutritt verboten
-
-
-
-
- Nur für registrierte Benutzer
-
-
-
-
- Du wurdest aus diesem Raum verbannt
-
-
-
-
- Spitzname bereits gewählt
-
-
-
-
- Verbotener Spitzname
-
-
-
-
- Protokoll bereits bekannt
-
-
-
-
- Schlechte Zahl
+
+ callvote map: Karte existiert nicht
+
+ callvote pause: es läuft kein Spiel
+
+
+
+
+ callvote hedgehogs: Zahl zwischen 1 und 8 wählen
+
+
+
+
+ Verbotener Raumname
+
+
+
+
+ Ein solcher Raum existiert nicht
+
+
+
+
+ Zutritt verboten
+
+
+
+
+ Nur für registrierte Benutzer
+
+
+
+
+ Du wurdest aus diesem Raum verbannt
+
+
+
+
+ Spitzname bereits gewählt
+
+
+
+
+ Verbotener Spitzname
+
+
+
+
+ Protokoll bereits bekannt
+
+
+
+
+ Schlechte Zahl
+
+
+
Spitzname bereits in Benutzung
-
-
- Eingeschränkt
-
-
+
+ Eingeschränkt
+
+
+
Nicht Gastgeber
-
+
Keine Rechte zum Benutzen des Inspektionshilfsprogramms
+
+
+ Die Raumversion ist inkompatibel zu deiner Hedgewars-Version
+
+
+
+
+ Du hast bereits deine Stimme abgegeben
+
+
+
+
+ Abstimmung abgeschlossen
+
+
+
+
+ Neue Abstimmung gestartet
+
+
+
+
+ Abstimmung abgelaufen
+
+
-
- Die Raumversion ist inkompatibel zu deiner Hedgewars-Version
-
-
-
-
- Du hast bereits deine Stimme abgegeben
-
-
-
-
- Abstimmung abgeschlossen
-
-
-
-
- Neue Abstimmung gestartet
-
-
-
-
- Abstimmung abgelaufen
-
-
-
hinauswerfen
+
+
+ Karte
+
+
+
+
+ pausieren
+
+
+
+
+ Zu schnell wieder verbunden
+
+
-
- Karte
+
+ Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher.
+ Achtung! Chat-Flood-Schutz ist aktiv. Bitte red etwas langsamer.
-
- pausieren
-
-
-
-
- Zu schnell wieder verbunden
-
-
-
-
- Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher.
- Achtung! Chat-Flood-Schutz ist aktiv. Bitte red etwas langsamer.
-
-
-
Nicht jeder weiß, was »Flooding« heißt, daher wird es hier umschrieben.
Zu viele Nachrichten in kurzer Zeit abgeschickt
-
+
Zu viele Spielnachrichten in kurzer Zeit ermittelt – 1
@@ -4594,13 +4831,13 @@
Zu viele Spielnachrichten in kurzer Zeit ermittelt – 2
-
+
Nicht jeder weiß, was »Flooding« heißt, daher ist die Übersetzung etwas ausführlicher und umschreibend.
Achtung! Der Server wird ein zu schnelles Beitreten in kurzer Zeit nicht akzeptieren
-
+
Zur Zeit findet keine Abstimmung statt
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_el.ts
--- a/share/hedgewars/Data/Locale/hedgewars_el.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_el.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
+ Νέο
+
+
+
Νέο
-
+
@@ -331,6 +335,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
HWForm
@@ -617,6 +633,50 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
HWNetServersModel
@@ -1140,6 +1200,10 @@
+
+
+
+
PageNetGame
@@ -1163,6 +1227,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageNetServer
@@ -1356,6 +1436,18 @@
Εισάγετε το όνομα του νέου αρχείου :
+
+
+ Αναπαραγωγή επίδειξης
+
+
+
+
+
+
+
+
+
PageRoomsList
@@ -1459,11 +1551,11 @@
- Τυχαίο
+ Τυχαίο
- Δευτερόλεπτα
+ Δευτερόλεπτα
@@ -1561,6 +1653,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageSelectWeapon
@@ -1847,7 +2011,7 @@
- Επίπεδο
+ Επίπεδο
@@ -1929,6 +2093,10 @@
+
+
+
+
QGroupBox
@@ -2049,7 +2217,7 @@
- Τύπος
+ Τύπος
@@ -2069,7 +2237,7 @@
- Εκρηκτικά
+ Εκρηκτικά
@@ -2142,10 +2310,6 @@
-
-
-
-
@@ -2237,6 +2401,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
QLineEdit
@@ -2734,10 +2910,22 @@
+ Νέο
+
+
+
Νέο
-
+
+
+
+
+
+
+
+
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_en.ts
--- a/share/hedgewars/Data/Locale/hedgewars_en.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_en.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
- new
-
-
-
+ new
+
+
+
+ New
+
+
+
@@ -138,20 +142,6 @@
- MinesTimeSpinBox
-
-
- Random
-
-
-
-
- %1 second
- %1 seconds
-
-
-
-
GameCFGWidget
@@ -345,6 +335,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
HWForm
@@ -629,6 +631,50 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
HWNetServersModel
@@ -808,6 +854,20 @@
+ MinesTimeSpinBox
+
+
+ Random
+
+
+
+
+ %1 second
+ %1 seconds
+
+
+
+
PageAdmin
@@ -1152,6 +1212,10 @@
+
+
+
+
PageNetGame
@@ -1175,6 +1239,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageNetServer
@@ -1368,6 +1448,18 @@
Enter new file name:
+
+
+ Play demo
+
+
+
+
+
+
+
+
+
PageRoomsList
@@ -1423,7 +1515,7 @@
- Teams will start on opposite sides of the terrain, two team colours max!
+ Teams will start on opposite sides of the terrain, two team colours max!
@@ -1549,6 +1641,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageSelectWeapon
@@ -1835,7 +1999,7 @@
- Level
+ Level
@@ -1905,6 +2069,10 @@
+
+
+
+
QGroupBox
@@ -2025,7 +2193,7 @@
- Type
+ Type
@@ -2045,7 +2213,7 @@
- Explosives
+ Explosives
@@ -2084,10 +2252,6 @@
-
-
-
-
@@ -2209,6 +2373,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
QLineEdit
@@ -2706,10 +2882,22 @@
- new
-
-
-
+ new
+
+
+
+ New
+
+
+
+
+
+
+
+
+
+
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_es.ts
--- a/share/hedgewars/Data/Locale/hedgewars_es.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_es.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
- Nuevo
+ Nuevo
Copia de
-
+
+ Nuevo
+
+
+
@@ -339,6 +343,18 @@
+
+
+
+
+
+
+
+
+
+
+
+
HWForm
@@ -623,6 +639,50 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
HWNetServersModel
@@ -1146,6 +1206,10 @@
+
+
+
+
PageNetGame
@@ -1169,6 +1233,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageNetServer
@@ -1362,6 +1442,18 @@
Introduce el nuevo nombre del fichero:
+
+
+ Reproducir demo
+
+
+
+
+
+
+
+
+
PageRoomsList
@@ -1449,11 +1541,11 @@
- Aleatorio
+ Aleatorio
- Segundos
+ Segundos
@@ -1461,7 +1553,7 @@
- Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!
+ Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!
@@ -1567,6 +1659,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
PageSelectWeapon
@@ -1853,7 +2017,7 @@
- Nivel
+ Nivel
@@ -1935,6 +2099,10 @@
Verde/Rojo en escala de grises
+
+
+
+
QGroupBox
@@ -2055,7 +2223,7 @@
- Tipo
+ Tipo
@@ -2075,7 +2243,7 @@
- Explosivos
+ Explosivos
@@ -2119,7 +2287,7 @@
- % duración de retirada
+ % duración de retirada
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2740,14 +2920,26 @@
new
- Nuevo
+ Nuevo
copy of
Copia de
- copy of %1
+ New
+ Nuevo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_fi.ts
--- a/share/hedgewars/Data/Locale/hedgewars_fi.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_fi.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- uusi
+ uusi
copy of %1
- %1 kopio
+ %1 kopio
+
+
+ New
+ Uusi
+
+
+ Copy of %1
+
@@ -334,6 +342,18 @@
%1 has left (%2)
%1 poistui (syy: %2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -636,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1162,6 +1226,10 @@
Edit game preferences
Muokkaa asetuksia
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1185,6 +1253,22 @@
Room controls
Huoneen hallinta
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1378,6 +1462,18 @@
Enter new file name:
Syötä uusi tiedostonimi:
+
+ Play demo
+ Toista nauhoite
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1449,7 +1545,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Joukkueet aloittavat kartan vastakkaisista päistä, maksimissaan kaksi joukkueväriä!
+ Joukkueet aloittavat kartan vastakkaisista päistä, maksimissaan kaksi joukkueväriä!
Land can not be destroyed!
@@ -1481,11 +1577,11 @@
Random
- Satunnainen
+ Satunnainen
Seconds
- Sekuntia
+ Sekuntia
New
@@ -1583,6 +1679,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1869,7 +2037,7 @@
Level
- Taso
+ Taso
(System default)
@@ -1951,6 +2119,10 @@
Green/Red grayscale
Vihreä/Punainen harmaasävy
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2071,7 +2243,7 @@
Type
- Tyyppi
+ Tyyppi
Grave
@@ -2091,7 +2263,7 @@
Explosives
- Räjähteet
+ Räjähteet
Tip:
@@ -2135,7 +2307,7 @@
% Get Away Time
- Pakoaika (%)
+ Pakoaika (%)
There are videos that are currently being processed.
@@ -2261,6 +2433,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2761,11 +2945,27 @@
new
- uusi
+ uusi
copy of %1
- %1 kopio
+ %1 kopio
+
+
+ New
+ Uusi
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_fr.ts
--- a/share/hedgewars/Data/Locale/hedgewars_fr.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_fr.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- Nouveau
+ Nouveau
copy of
Copier à partir de ...
- copy of %1
+ New
+ Nouveau
+
+
+ Copy of %1
@@ -350,6 +354,18 @@
%1 has left (%2)
%1 est parti (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -648,6 +664,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1187,6 +1247,10 @@
Edit game preferences
Editer les préférences de jeu
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1210,6 +1274,22 @@
Room controls
Options de la salle
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1403,6 +1483,18 @@
Enter new file name:
Entrez un nouveau nom de fichier:
+
+ Play demo
+ Jouer la démo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1494,11 +1586,11 @@
Random
- Aléatoire
+ Aléatoire
Seconds
- Secondes
+ Secondes
Defend your fort and destroy the opponents, two team colours max!
@@ -1506,7 +1598,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Les équipes démarreront de chaque coté du terrain, deux couleurs d'équipe au maximum !
+ Les équipes démarreront de chaque coté du terrain, deux couleurs d'équipe au maximum !
Land can not be destroyed!
@@ -1613,6 +1705,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1909,7 +2073,7 @@
Level
- Niveau
+ Niveau
(System default)
@@ -1991,6 +2155,10 @@
Green/Red grayscale
Vert/Rouge niveaux de gris
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2111,7 +2279,7 @@
Type
- Type
+ Type
Grave
@@ -2131,7 +2299,7 @@
Explosives
- Explosifs
+ Explosifs
Tip:
@@ -2175,7 +2343,7 @@
% Get Away Time
- % de temps de fuite
+ % de temps de fuite
There are videos that are currently being processed.
@@ -2301,6 +2469,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2805,14 +2985,26 @@
new
- Nouveau
+ Nouveau
copy of
Copie de
- copy of %1
+ New
+ Nouveau
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_gl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_gl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_gl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- novo
-
-
- copy of %1
+ novo
+
+
+ New
+ Novo
+
+
+ Copy of %1
@@ -331,6 +335,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -615,6 +631,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1138,6 +1198,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1161,6 +1225,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1354,6 +1434,18 @@
Enter new file name:
Introduce un novo nome para o ficheiro:
+
+ Play demo
+ Reproducir a demostración
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1413,7 +1505,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Os bandos comezarán en lados opostos da superficie, máximo dous bandos!
+ Os bandos comezarán en lados opostos da superficie, máximo dous bandos!
Land can not be destroyed!
@@ -1445,11 +1537,11 @@
Random
- Ao chou
+ Ao chou
Seconds
- segundos
+ segundos
New
@@ -1547,6 +1639,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1833,7 +1997,7 @@
Level
- Nivel
+ Nivel
Community
@@ -1903,6 +2067,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2048,10 +2216,6 @@
- Type
-
-
-
Grave
@@ -2108,14 +2272,6 @@
- Explosives
-
-
-
- % Get Away Time
-
-
-
Format
@@ -2207,6 +2363,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2703,10 +2871,22 @@
new
- novo
-
-
- copy of %1
+ novo
+
+
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_hu.ts
--- a/share/hedgewars/Data/Locale/hedgewars_hu.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_hu.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- új
-
-
- copy of %1
+ új
+
+
+ New
+ Új
+
+
+ Copy of %1
@@ -325,6 +329,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -609,6 +625,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1124,6 +1184,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1147,6 +1211,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1340,6 +1420,18 @@
Enter new file name:
Add meg az új fájl nevét:
+
+ Play demo
+ Demo lejátszása
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1398,7 +1490,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- A csapatok a pálya két végén kezdenek. Legfeljebb két csapatszín!
+ A csapatok a pálya két végén kezdenek. Legfeljebb két csapatszín!
Land can not be destroyed!
@@ -1430,11 +1522,11 @@
Random
- Véletlen
+ Véletlen
Seconds
- másodperc
+ másodperc
New
@@ -1532,6 +1624,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1817,7 +1981,7 @@
Level
- Szint
+ Szint
(System default)
@@ -1887,6 +2051,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2007,7 +2175,7 @@
Type
- Típus
+ Típus
Grave
@@ -2027,7 +2195,7 @@
Explosives
- Robbanótöltetek
+ Robbanótöltetek
Quality
@@ -2066,10 +2234,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2191,6 +2355,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2686,10 +2862,22 @@
new
- új
-
-
- copy of %1
+ új
+
+
+ New
+ Új
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_it.ts
--- a/share/hedgewars/Data/Locale/hedgewars_it.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_it.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- nuovo
+ nuovo
copy of %1
- copia di %1
+ copia di %1
+
+
+ New
+ Nuovo
+
+
+ Copy of %1
+
@@ -334,6 +342,18 @@
%1 has left (%2)
%1 è uscito (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -636,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1151,6 +1215,10 @@
Edit game preferences
Modifica preferenze
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1170,6 +1238,22 @@
Room controls
Controlli stanza
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1363,6 +1447,18 @@
Enter new file name:
Inserisci il nome del file:
+
+ Play demo
+ Visualizza demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1414,11 +1510,11 @@
Random
- Casuale
+ Casuale
Seconds
- Secondi
+ Secondi
New
@@ -1434,7 +1530,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Le squadre inizieranno in lati opposti del terreno, due colori di squadra al massimo!
+ Le squadre inizieranno in lati opposti del terreno, due colori di squadra al massimo!
Land can not be destroyed!
@@ -1540,6 +1636,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1822,7 +1990,7 @@
Level
- Livello
+ Livello
(System default)
@@ -1892,6 +2060,10 @@
Green/Red grayscale
Scala di grigi verde/rosso
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2008,7 +2180,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2028,7 +2200,7 @@
Explosives
- Esplosivi
+ Esplosivi
Quality
@@ -2068,7 +2240,7 @@
% Get Away Time
- % Tempo regalo
+ % Tempo regalo
There are videos that are currently being processed.
@@ -2194,6 +2366,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2684,11 +2868,27 @@
new
- nuovo
+ nuovo
copy of %1
- copia di %1
+ copia di %1
+
+
+ New
+ Nuovo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ja.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ja.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ja.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- 作成
+ 作成
copy of
模写
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -329,6 +333,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -613,6 +629,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1128,6 +1188,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1151,6 +1215,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1344,6 +1424,18 @@
Enter new file name:
新しいファイル名:
+
+ Play demo
+ デモを再生
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1425,14 +1517,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1528,6 +1612,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1813,7 +1969,7 @@
Level
- レベル
+ レベル
(System default)
@@ -1883,6 +2039,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2002,10 +2162,6 @@
- Type
-
-
-
Grave
@@ -2022,10 +2178,6 @@
- Explosives
-
-
-
Quality
@@ -2062,10 +2214,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2187,6 +2335,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2682,14 +2842,26 @@
new
- 作成
+ 作成
copy of
模写
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ko.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ko.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ko.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -18,11 +18,11 @@
AmmoSchemeModel
- new
-
-
-
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -325,6 +325,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -609,6 +621,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1113,6 +1169,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1132,6 +1192,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1325,6 +1401,18 @@
Enter new file name:
+
+ Play demo
+
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1394,14 +1482,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1497,6 +1577,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1777,10 +1929,6 @@
- Level
-
-
-
(System default)
@@ -1848,6 +1996,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -1963,10 +2115,6 @@
- Type
-
-
-
Grave
@@ -1983,10 +2131,6 @@
- Explosives
-
-
-
Quality
@@ -2023,10 +2167,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2148,6 +2288,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2634,11 +2786,19 @@
- new
-
-
-
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_lt.ts
--- a/share/hedgewars/Data/Locale/hedgewars_lt.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_lt.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -21,12 +21,12 @@
AmmoSchemeModel
- new
+ New
- copy of %1
+ Copy of %1
@@ -110,42 +110,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
-
+
Send Feedback
@@ -180,17 +180,17 @@
-
+
Edit schemes
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
@@ -346,67 +346,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -414,52 +429,52 @@
HWForm
-
+
DefaultTeam
-
+
Game aborted
-
+
Nickname
-
-
+
+
No nickname supplied.
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
-
-
+
+
+
+
Guest
-
+
%1's Team
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -468,92 +483,92 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
-
+
+
Cannot save record to file %1
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
@@ -595,173 +610,228 @@
HWMapContainer
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
-
-
-
-
- Small
-
-
-
-
- Medium
-
-
-
- Large
+ All
- Cavern
+ Small
+ Medium
+
+
+
+
+ Large
+
+
+
+
+ Cavern
+
+
+
+
Wacky
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
@@ -843,7 +913,7 @@
-
+
Quit reason:
@@ -962,7 +1032,7 @@
MapModel
-
+
No description available.
@@ -1061,12 +1131,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1306,7 +1376,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1396,29 +1466,54 @@
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
-
+
Room controls
-
+
Edit game preferences
-
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1650,12 +1745,27 @@
PagePlayDemo
-
+
+ Play demo
+
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
-
+
Enter new file name:
@@ -1705,172 +1815,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
-
+
Delete
@@ -2004,59 +2194,59 @@
QAction
-
+
Info
-
+
Kick
-
+
Ban
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
-
+
Restrict Joins
-
+
Restrict Team Additions
-
+
Restrict Unregistered Players Join
@@ -2226,11 +2416,11 @@
- Level
-
-
-
-
+ Computer (Level %1)
+
+
+
+
Community
@@ -2328,7 +2518,7 @@
-
+
Fort
@@ -2338,12 +2528,12 @@
-
+
Game Modifiers
-
+
Basic Settings
@@ -2376,17 +2566,17 @@
-
+
Style
-
+
Scheme
-
+
Weapons
@@ -2407,7 +2597,7 @@
- Type
+ Player
@@ -2507,97 +2697,97 @@
-
+
Damage Modifier
-
+
Turn Time
-
+
Initial Health
-
+
Sudden Death Timeout
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- Crate Drops
-
-
-
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
- Mines Time
+ Crate Drops
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
@@ -2639,27 +2829,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2692,13 +2882,13 @@
QLineEdit
-
+
unnamed
-
+
hedgehog %1
@@ -2719,102 +2909,102 @@
QMessageBox
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
-
- Error
-
-
-
+ Error
+
+
+
+
Cannot use the ammo '%1'!
@@ -2843,7 +3033,7 @@
-
+
Netgame - Error
@@ -2853,31 +3043,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2903,17 +3093,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2946,7 +3136,7 @@
-
+
File error
@@ -2957,7 +3147,7 @@
-
+
Cannot open '%1' for reading
@@ -3087,25 +3277,24 @@
-
-
+
Play demo
-
+
Rename
-
+
Delete
-
+
Load
@@ -3316,14 +3505,22 @@
+ New
+
+
+
- new
+ New (%1)
+ Copy of %1
+
+
+
- copy of %1
+ Copy of %1 (%2)
@@ -4123,272 +4320,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
-
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ms.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ms.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ms.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -21,12 +21,12 @@
AmmoSchemeModel
- new
+ New
- copy of %1
+ Copy of %1
@@ -110,42 +110,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
-
+
Send Feedback
@@ -178,17 +178,17 @@
-
+
Edit schemes
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
@@ -334,67 +334,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -402,35 +417,35 @@
HWForm
-
-
-
-
+
+
+
+
Guest
-
+
DefaultTeam
-
+
%1's Team
-
+
Game aborted
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -439,109 +454,109 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
+
Nickname
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
+
+
No nickname supplied.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
-
+
+
Cannot save record to file %1
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
@@ -583,173 +598,228 @@
HWMapContainer
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
-
-
-
-
- Small
-
-
-
-
- Medium
-
-
-
- Large
+ All
- Cavern
+ Small
+ Medium
+
+
+
+
+ Large
+
+
+
+
+ Cavern
+
+
+
+
Wacky
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
@@ -775,7 +845,7 @@
HWNewNet
-
+
Quit reason:
@@ -950,7 +1020,7 @@
MapModel
-
+
No description available.
@@ -1049,12 +1119,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1278,7 +1348,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1368,29 +1438,54 @@
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
-
+
Room controls
-
+
Edit game preferences
-
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
Start
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1622,12 +1717,27 @@
PagePlayDemo
-
+
+ Play demo
+
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
-
+
Enter new file name:
@@ -1675,172 +1785,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
-
+
Delete
@@ -1972,59 +2162,59 @@
QAction
-
+
Restrict Joins
-
+
Restrict Team Additions
-
+
Restrict Unregistered Players Join
-
+
Info
-
+
Kick
-
+
Ban
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
@@ -2194,11 +2384,11 @@
- Level
-
-
-
-
+ Computer (Level %1)
+
+
+
+
Community
@@ -2296,7 +2486,7 @@
-
+
Fort
@@ -2306,12 +2496,12 @@
-
+
Game Modifiers
-
+
Basic Settings
@@ -2387,7 +2577,7 @@
- Type
+ Player
@@ -2406,27 +2596,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2452,7 +2642,7 @@
-
+
Weapons
@@ -2517,97 +2707,97 @@
-
+
Damage Modifier
-
+
Turn Time
-
+
Initial Health
-
+
Sudden Death Timeout
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- Crate Drops
-
-
-
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
- Mines Time
+ Crate Drops
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
@@ -2647,12 +2837,12 @@
-
+
Style
-
+
Scheme
@@ -2660,13 +2850,13 @@
QLineEdit
-
+
unnamed
-
+
hedgehog %1
@@ -2687,92 +2877,92 @@
QMessageBox
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
@@ -2801,7 +2991,7 @@
-
+
Netgame - Error
@@ -2811,31 +3001,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2861,17 +3051,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2902,7 +3092,7 @@
-
+
File error
@@ -2913,17 +3103,17 @@
-
+
Cannot open '%1' for reading
-
- Error
-
-
-
+ Error
+
+
+
+
Cannot use the ammo '%1'!
@@ -3058,25 +3248,24 @@
-
-
+
Play demo
-
+
Rename
-
+
Delete
-
+
Load
@@ -3282,14 +3471,22 @@
+ New
+
+
+
- new
+ New (%1)
+ Copy of %1
+
+
+
- copy of %1
+ Copy of %1 (%2)
@@ -4089,272 +4286,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
-
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_nl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_nl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_nl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -18,11 +18,11 @@
AmmoSchemeModel
- new
-
-
-
- copy of %1
+ New
+
+
+
+ Copy of %1
@@ -331,6 +331,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -615,6 +627,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1127,6 +1183,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1146,6 +1206,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1339,6 +1415,18 @@
Enter new file name:
+
+ Play demo
+
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1409,14 +1497,6 @@
- Random
-
-
-
- Seconds
-
-
-
New
@@ -1512,6 +1592,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1793,10 +1945,6 @@
- Level
-
-
-
(System default)
@@ -1864,6 +2012,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -1979,10 +2131,6 @@
- Type
-
-
-
Grave
@@ -1999,10 +2147,6 @@
- Explosives
-
-
-
Quality
@@ -2039,10 +2183,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2164,6 +2304,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2651,11 +2803,19 @@
- new
-
-
-
- copy of %1
+ New
+
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pl.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pl.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pl.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,7 +19,7 @@
AmmoSchemeModel
new
- nowy
+ nowy
copy of
@@ -27,6 +27,14 @@
copy of %1
+ kopia %1
+
+
+ New
+ Nowy
+
+
+ Copy of %1
@@ -82,7 +90,7 @@
Ban player
-
+ Banuj gracza
@@ -124,7 +132,7 @@
Feedback
- Twoja opinia
+ Twoja opinia
@@ -158,7 +166,7 @@
Game scheme will auto-select a weapon
- Schemat gry automatycznie wybierze uzbrojenie
+ Schemat gry automatycznie wybierze uzbrojenie
Map
@@ -348,6 +356,18 @@
%1 has left (%2)
%1 wyszedł (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -467,12 +487,13 @@
Room password
-
+ Hasło do pokoju
The room is protected with password.
Please, enter the password:
-
+ Ten pokój jest chroniony hasłem
+Podaj hasło:
@@ -501,7 +522,7 @@
HWHostPortDialog
Connect to server
-
+ Połącz z serwerem
@@ -548,7 +569,7 @@
Image map
- Mapa z obrazka
+ Mapa z obrazka
Mission map
@@ -636,10 +657,54 @@
Style:
-
+ Styl:
Forts
+ Forty
+
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+ Wybierz motyw
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
@@ -739,7 +804,7 @@
New Account
-
+ Nowe konto
@@ -776,7 +841,7 @@
Choose a hat
-
+ Wybierz nakrycie głowy
@@ -818,7 +883,7 @@
Duration: %1m %2s
-
+ Czas trwania: %1m %2s
Video: %1x%2
@@ -918,7 +983,7 @@
Open packages directory
-
+ Otwórz katalog z dodatkami
@@ -961,15 +1026,15 @@
Polyline
-
+ Linia
Rectangle
-
+ Prostokąt
Ellipse
-
+ Elipsa
Optimize
@@ -1027,7 +1092,7 @@
Health graph
- Wykres
+ Wykres punktów życia
Ranking
@@ -1035,7 +1100,7 @@
The best shot award was won by <b>%1</b> with <b>%2</b> pts.
-
+
Największe obrażenia (<b>%2</b> pkt.) zadał <b>%1</b>.
@@ -1189,6 +1254,10 @@
Edit game preferences
Zmień ustawienia gry
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1212,6 +1281,22 @@
Room controls
Ustawienia pokoju
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1308,7 +1393,7 @@
Select an action to change what key controls it
- Wybierz czynność by przypisać do niej klawisz
+ Wybierz czynność by przypisać do niej klawisz
Reset to default
@@ -1405,6 +1490,18 @@
Enter new file name:
Podaj nową nazwę pliku:
+
+ Play demo
+ Odtwarzaj demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1489,7 +1586,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Drużyny rozpoczną grę na przeciwległych stronach mapy. Maksymalnie dwa kolory drużyn!
+ Drużyny rozpoczną grę na przeciwległych stronach mapy. Maksymalnie dwa kolory drużyn!
Land can not be destroyed!
@@ -1521,11 +1618,11 @@
Random
- Losowo
+ Losowo
Seconds
- Sekundy
+ Sekundy
Order of play is random instead of in room order.
@@ -1597,22 +1694,94 @@
None (Default)
-
+ Brak (Domyślne)
Wrap (World wraps)
-
+ Zapętlona (zapętla mapę)
Bounce (Edges reflect)
-
+ Odbijająca (Krawędzie odbijają)
Sea (Edges connect to sea)
-
+ Woda (Krawędzie łączą się z wodą)
Each clan starts in its own part of the terrain.
+ Każda drużyna zaczyna na swojej części planszy
+
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
@@ -1723,11 +1892,11 @@
Date: %1
- Data: %1 {1?}
+ Data: %1
Size: %1
- Rozmiar: %1 {1?}
+ Rozmiar: %1
@@ -1790,11 +1959,11 @@
Show password protected
-
+ Pokaż chronione hasłem
Show join restricted
-
+ Pokaż bez możliwości dołączenia
@@ -1841,7 +2010,7 @@
Use game resolution
- Użyj rozdzielczości z gry
+ Rodzielczość gry
Visual effects
@@ -1873,35 +2042,35 @@
Team
-
+ Drużyna
Enable team tags by default
-
+ Wyświetlanie informacji o drużynie do której należą jeże
Hog
-
+ Imiona
Enable hedgehog tags by default
-
+ Wyświetlanie imion jeży
Health
-
+ Życie
Enable health tags by default
-
+ Wyświetlanie punktów życia jeży
Translucent
-
+ Przezroczystość
Enable translucent tags by default
-
+ Przezroczystość informacji nad jeżami
@@ -1912,7 +2081,7 @@
Level
- Poziom
+ Poziom
(System default)
@@ -1994,6 +2163,10 @@
Green/Red grayscale
Ziel/Czer w odc. szar
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2038,7 +2211,7 @@
QLabel
Weapons
- Uzbrojenie
+ Uzbrojenie
Host:
@@ -2106,7 +2279,7 @@
% Dud Mines
- % niewybuchów
+ % niewypałów
Name
@@ -2114,7 +2287,7 @@
Type
- Typ
+ Typ
Grave
@@ -2134,7 +2307,7 @@
Explosives
- Mat. wybuchowe
+ Mat. wybuchowe
Tip:
@@ -2178,7 +2351,7 @@
% Get Away Time
- Czas na ucieczkę w %
+ Czas na ucieczkę w %
This program is distributed under the GNU General Public License v2
@@ -2286,7 +2459,7 @@
This setting will be effective at next restart.
- Ustawienia zadziałają po restarcie gry.
+ Ustawienia zadziałają po restarcie gry
Tip: %1
@@ -2294,11 +2467,11 @@
Displayed tags above hogs and translucent tags
-
+ Informacje nad jeżami i przezroczystość
World Edge
-
+ Krawędź mapy
Script parameter
@@ -2306,6 +2479,18 @@
Air Mines
+ Miny powietrzne
+
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
@@ -2791,7 +2976,7 @@
Forts
-
+ Forty
@@ -2837,14 +3022,26 @@
new
- nowy
+ nowy
copy of
kopia
- copy of %1
+ New
+ Nowy
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
@@ -2900,7 +3097,7 @@
Choose a theme
-
+ Wybierz motyw
@@ -3079,7 +3276,7 @@
speed up replay
-
+ przyśpiesz powtórkę
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pt_BR.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ Copy of %1
@@ -338,6 +342,18 @@
%1 has left (%2)
%1 saiu (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -633,6 +649,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1172,6 +1232,10 @@
Edit game preferences
Editar as preferências de jogo
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1195,6 +1259,22 @@
Room controls
Controles da sala
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1388,6 +1468,18 @@
Enter new file name:
Especifique o novo nome do arquivo:
+
+ Play demo
+ Reproduzir demonstração
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1479,11 +1571,11 @@
Random
- Aleatório
+ Aleatório
Seconds
- segundos
+ segundos
Defend your fort and destroy the opponents, two team colours max!
@@ -1491,7 +1583,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Equipes começarão em lados opostos do terreno, 2 cores de equipe no máximo!
+ Equipes começarão em lados opostos do terreno, 2 cores de equipe no máximo!
Land can not be destroyed!
@@ -1597,6 +1689,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1893,7 +2057,7 @@
Level
- Nível
+ Nível
(System default)
@@ -1975,6 +2139,10 @@
Green/Red grayscale
Verde/vermelho em tons de cinza
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2095,7 +2263,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2115,7 +2283,7 @@
Explosives
- Explosivos
+ Explosivos
Tip:
@@ -2159,7 +2327,7 @@
% Get Away Time
- % tempo de fugir
+ % tempo de fugir
There are videos that are currently being processed.
@@ -2285,6 +2453,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2787,14 +2967,26 @@
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_pt_PT.ts
--- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- novo
+ novo
copy of
cópia de
- copy of %1
+ New
+ Novo
+
+
+ Copy of %1
@@ -342,6 +346,18 @@
%1 has left (%2)
%1 saíu (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -640,6 +656,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1180,6 +1240,10 @@
Edit game preferences
Editar preferências de jogo
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1199,6 +1263,22 @@
Room controls
Restrições
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1392,6 +1472,18 @@
Enter new file name:
Insira um novo nome para o ficheiro:
+
+ Play demo
+ Reproduzir demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1447,7 +1539,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- As equipas começam em lados opostos do terreno, duas cores de equipa no máximo!
+ As equipas começam em lados opostos do terreno, duas cores de equipa no máximo!
Land can not be destroyed!
@@ -1479,11 +1571,11 @@
Random
- Aleatório
+ Aleatório
Seconds
- Segundos
+ Segundos
New
@@ -1581,6 +1673,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1877,7 +2041,7 @@
Level
- Nível
+ Nível
(System default)
@@ -1951,6 +2115,10 @@
Green/Red grayscale
Verde/Vermelho (tons de cinza)
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2067,7 +2235,7 @@
Type
- Tipo
+ Tipo
Grave
@@ -2087,7 +2255,7 @@
Explosives
- Explosivos
+ Explosivos
Tip:
@@ -2131,7 +2299,7 @@
% Get Away Time
- % Tempo Para Retirar
+ % Tempo Para Retirar
There are videos that are currently being processed.
@@ -2257,6 +2425,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2791,14 +2971,26 @@
new
- novo
+ novo
copy of
copia de
- copy of %1
+ New
+ Novo
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ro.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ro.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ro.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,10 +19,14 @@
AmmoSchemeModel
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ Copy of %1
@@ -337,6 +341,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -621,6 +637,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1152,6 +1212,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1175,6 +1239,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1368,6 +1448,18 @@
Enter new file name:
Enter new file name:
+
+ Play demo
+ Play demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1424,7 +1516,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Teams will start on opposite sides of the terrain, two team colours max!
+ Teams will start on opposite sides of the terrain, two team colours max!
Land can not be destroyed!
@@ -1456,11 +1548,11 @@
Random
- Random
+ Random
Seconds
- Seconds
+ Seconds
New
@@ -1558,6 +1650,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1845,7 +2009,7 @@
Level
- Level
+ Level
(System default)
@@ -1915,6 +2079,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2035,7 +2203,7 @@
Type
- Type
+ Type
Grave
@@ -2055,7 +2223,7 @@
Explosives
- Explosives
+ Explosives
Quality
@@ -2094,10 +2262,6 @@
- % Get Away Time
-
-
-
There are videos that are currently being processed.
Exiting now will abort them.
Do you really want to quit?
@@ -2219,6 +2383,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2717,10 +2893,22 @@
new
- new
-
-
- copy of %1
+ new
+
+
+ New
+ New
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_ru.ts
--- a/share/hedgewars/Data/Locale/hedgewars_ru.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_ru.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,7 +19,7 @@
AmmoSchemeModel
new
- новый
+ новый
copy of
@@ -27,7 +27,15 @@
copy of %1
- копия %1
+ копия %1
+
+
+ New
+ Новая
+
+
+ Copy of %1
+
@@ -348,6 +356,18 @@
%1 has left (%2)
%1 вышел (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -641,6 +661,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1188,6 +1252,10 @@
Edit game preferences
Редактировать настройки игры
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1211,6 +1279,22 @@
Room controls
Управление комнатой
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1404,6 +1488,18 @@
Enter new file name:
Введите новое имя файла:
+
+ Play demo
+ Играть демку
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1488,11 +1584,11 @@
Random
- Случайно
+ Случайно
Seconds
- Секунды
+ Секунды
New
@@ -1508,7 +1604,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Команды располагаются в противоположных сторонах карты, два цвета команды на карте!
+ Команды располагаются в противоположных сторонах карты, два цвета команды на карте!
Land can not be destroyed!
@@ -1614,6 +1710,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1911,7 +2079,7 @@
Level
- Уровень
+ Уровень
(System default)
@@ -1993,6 +2161,10 @@
Green/Red grayscale
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2113,7 +2285,7 @@
Type
- Тип
+ Тип
Grave
@@ -2133,7 +2305,7 @@
Explosives
- Взрывчатка
+ Взрывчатка
Tip:
@@ -2177,7 +2349,7 @@
% Get Away Time
- % времени ухода
+ % времени ухода
This program is distributed under the GNU General Public License v2
@@ -2307,6 +2479,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2806,7 +2990,7 @@
new
- новый
+ новый
copy of
@@ -2814,7 +2998,23 @@
copy of %1
- копия %1
+ копия %1
+
+
+ New
+ Новая
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_sk.ts
--- a/share/hedgewars/Data/Locale/hedgewars_sk.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_sk.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- nový
+ nový
copy of
kópia z
- copy of %1
+ New
+ Nová
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -632,6 +648,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1176,6 +1236,10 @@
Edit game preferences
Upraviť nastavenia hry
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1199,6 +1263,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1392,6 +1472,18 @@
Enter new file name:
Zadajte nový názov súboru:
+
+ Play demo
+ Prehrať demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1472,11 +1564,11 @@
Random
- Náhodné
+ Náhodné
Seconds
- Sekúnd
+ Sekúnd
New
@@ -1492,7 +1584,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Tímy začnú na opačných stranách terénu, maximálne dve tímové farby!
+ Tímy začnú na opačných stranách terénu, maximálne dve tímové farby!
Land can not be destroyed!
@@ -1598,6 +1690,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1885,7 +2049,7 @@
Level
- Úroveň
+ Úroveň
(System default)
@@ -1967,6 +2131,10 @@
Green/Red grayscale
Zelené/červené (odtiene šedej)
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2087,7 +2255,7 @@
Type
- Typ
+ Typ
Grave
@@ -2107,7 +2275,7 @@
Explosives
- Výbušniny
+ Výbušniny
Tip:
@@ -2151,7 +2319,7 @@
% Get Away Time
- % času na útek
+ % času na útek
This program is distributed under the GNU General Public License v2
@@ -2279,6 +2447,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2803,14 +2983,26 @@
new
- nový
+ nový
copy of
kópia z
- copy of %1
+ New
+ Nová
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_sv.ts
--- a/share/hedgewars/Data/Locale/hedgewars_sv.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_sv.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- ny
+ ny
copy of
kopia av
- copy of %1
+ New
+ Ny
+
+
+ Copy of %1
@@ -339,6 +343,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -623,6 +639,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1146,6 +1206,10 @@
Edit game preferences
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1169,6 +1233,22 @@
Room controls
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1362,6 +1442,18 @@
Enter new file name:
Skriv in nytt filnamn:
+
+ Play demo
+ Spela upp demo
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1449,11 +1541,11 @@
Random
- Slumpad
+ Slumpad
Seconds
- Sekunder
+ Sekunder
Defend your fort and destroy the opponents, two team colours max!
@@ -1461,7 +1553,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Lag startar på motsatta sidor av terrängen, två lagfärger max!
+ Lag startar på motsatta sidor av terrängen, två lagfärger max!
Land can not be destroyed!
@@ -1567,6 +1659,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1853,7 +2017,7 @@
Level
- Nivå
+ Nivå
(System default)
@@ -1935,6 +2099,10 @@
Green/Red grayscale
Grön/Röd gråskala
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2055,7 +2223,7 @@
Type
- Typ
+ Typ
Grave
@@ -2075,7 +2243,7 @@
Explosives
- Bombtunnor
+ Bombtunnor
Tip:
@@ -2119,7 +2287,7 @@
% Get Away Time
- % flykttid
+ % flykttid
There are videos that are currently being processed.
@@ -2243,6 +2411,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2740,14 +2920,26 @@
new
- ny
+ ny
copy of
kopia av
- copy of %1
+ New
+ Ny
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_tr_TR.ts
--- a/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- yeni
+ yeni
copy of
kopya
- copy of %1
+ New
+ Yeni
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -645,6 +661,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1177,6 +1237,10 @@
Edit game preferences
Oyun tercihlerini düzenle
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1200,6 +1264,22 @@
Room controls
Oda denetimleri
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1393,6 +1473,18 @@
Enter new file name:
Yeni dosya adını girin:
+
+ Play demo
+ Kayıtlı oyunu oynat
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1455,7 +1547,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Takımlar bölgenin farklı taraflarında başlarlar, en fazla iki takım rengi!
+ Takımlar bölgenin farklı taraflarında başlarlar, en fazla iki takım rengi!
Land can not be destroyed!
@@ -1487,11 +1579,11 @@
Random
- Rastgele
+ Rastgele
Seconds
- Saniye
+ Saniye
New
@@ -1589,6 +1681,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1888,7 +2052,7 @@
Level
- Seviye
+ Seviye
(System default)
@@ -1962,6 +2126,10 @@
Green/Red grayscale
Yeşil/Kırmızı gri
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2082,7 +2250,7 @@
Type
- Tür
+ Tür
Grave
@@ -2102,7 +2270,7 @@
Explosives
- Patlayıcılar
+ Patlayıcılar
Tip:
@@ -2146,7 +2314,7 @@
% Get Away Time
- Uzakta Zamanı %'si
+ Uzakta Zamanı %'si
There are videos that are currently being processed.
@@ -2272,6 +2440,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2803,14 +2983,26 @@
new
- yeni
+ yeni
copy of
kopya
- copy of %1
+ New
+ Yeni
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_uk.ts
--- a/share/hedgewars/Data/Locale/hedgewars_uk.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_uk.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,14 +19,18 @@
AmmoSchemeModel
new
- нова
+ нова
copy of
копія
- copy of %1
+ New
+ Нова
+
+
+ Copy of %1
@@ -348,6 +352,18 @@
%1 has left (%2)
%1 пішов (%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -643,6 +659,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1177,6 +1237,10 @@
Edit game preferences
Змінити параметри гри
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1200,6 +1264,22 @@
Room controls
Керування кімнатою
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1393,6 +1473,18 @@
Enter new file name:
Введіть нове ім'я файлу:
+
+ Play demo
+ Грати демо
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1465,7 +1557,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- Команди почнуть гру на протилежних кінцях карти, команди максимум двох кольорів!
+ Команди почнуть гру на протилежних кінцях карти, команди максимум двох кольорів!
Land can not be destroyed!
@@ -1497,11 +1589,11 @@
Random
- Випадково
+ Випадково
Seconds
- Секунд(и)
+ Секунд(и)
New
@@ -1599,6 +1691,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1886,7 +2050,7 @@
Level
- Рівень
+ Рівень
(System default)
@@ -1968,6 +2132,10 @@
Green/Red grayscale
Зел./Черв. сіра гама
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2088,7 +2256,7 @@
Type
- Тип
+ Тип
Grave
@@ -2108,7 +2276,7 @@
Explosives
- Вибухівка
+ Вибухівка
Tip:
@@ -2152,7 +2320,7 @@
% Get Away Time
- % Час Тікати
+ % Час Тікати
There are videos that are currently being processed.
@@ -2278,6 +2446,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2779,14 +2959,26 @@
new
- нова
+ нова
copy of
копія
- copy of %1
+ New
+ Нова
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_zh_CN.ts
--- a/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -20,13 +20,17 @@
AmmoSchemeModel
+ new
+ 新
+
+
- new
- 新
+ New
+ 新游戏
- copy of %1
+ Copy of %1
@@ -110,42 +114,42 @@
FeedbackDialog
-
+
We are always happy about suggestions, ideas, or bug reports.
-
- Send us feedback!
-
-
-
-
- Feedback
-
-
-
+ Send us feedback!
+
+
+
+
+ Feedback
+
+
+
+
If you found a bug, you can see if it's already been reported here:
-
+
Your email address is optional, but necessary if you want us to get back at you.
-
+
View
-
+
Cancel
取消
-
+
Send Feedback
@@ -178,17 +182,17 @@
-
+
Edit weapons
-
+
Game scheme will auto-select a weapon
-
+
Edit schemes
修改游戏设置
@@ -334,67 +338,82 @@
HWChatWidget
-
+
+ Chat log
+
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+
+ List of players
+
+
+
+
%1 has joined
-
+
%1 has left
-
+
%1 has left (%2)
-
+
%1 has been removed from your ignore list
-
+
%1 has been added to your ignore list
-
+
%1 has been removed from your friends list
-
+
%1 has been added to your friends list
-
+
Stylesheet imported from %1
-
+
Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!
-
+
Couldn't read %1
-
+
StyleSheet discarded
-
- StyleSheet saved to %1
-
-
-
+ StyleSheet saved to %1
+
+
+
+
Failed to save StyleSheet to %1
@@ -402,35 +421,35 @@
HWForm
-
-
-
-
+
+
+
+
Guest
-
+
DefaultTeam
-
+
%1's Team
-
+
Game aborted
-
+
Hedgewars - Nick registered
-
+
This nick is registered, and you haven't specified a password.
If this nick isn't yours, please register your own nick at www.hedgewars.org
@@ -439,109 +458,109 @@
-
+
Your nickname is not registered.
To prevent someone else from using it,
please register it at www.hedgewars.org
-
+
Your password wasn't saved either.
-
+
Nickname
-
+
Someone already uses your nickname %1 on the server.
Please pick another nickname:
-
-
+
+
No nickname supplied.
-
-
+
+
Hedgewars - Empty nickname
-
+
Hedgewars - Wrong password
-
+
You entered a wrong password.
-
+
Room password
-
+
The room is protected with password.
Please, enter the password:
-
+
Try Again
-
+
Hedgewars - Connection error
-
+
You reconnected too fast.
Please wait a few seconds and try again.
-
+
Hedgewars Demo File
File Types
-
+
Hedgewars Save File
File Types
-
+
Demo name
-
+
Demo name:
-
+
This page requires an internet connection.
-
-
+
+
Cannot save record to file %1
无法录入文件 %1
@@ -583,173 +602,228 @@
HWMapContainer
-
+
Small tunnels
-
+
Medium tunnels
-
+
Seed
-
+
Map type:
-
- Image map
-
-
-
- Mission map
+ Image map
- Hand-drawn
+ Mission map
- Randomly generated
+ Hand-drawn
- Random maze
+ Randomly generated
- Random perlin
+ Random maze
+ Random perlin
+
+
+
+
Forts
-
+
Random
-
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+
Map preview:
-
+
Load map drawing
-
+
Edit map drawing
-
- All
- 全部
-
-
-
- Small
- 小型
-
-
-
- Medium
- 中型
-
-
- Large
- 大型
+ All
+ 全部
- Cavern
- 洞穴
+ Small
+ 小型
+ Medium
+ 中型
+
+
+
+ Large
+ 大型
+
+
+
+ Cavern
+ 洞穴
+
+
+
Wacky
曲折
-
- Large tunnels
-
-
-
-
- Small islands
-
-
-
-
- Medium islands
-
-
-
+ Large tunnels
+
+
+
+
+ Small islands
+
+
+
+
+ Medium islands
+
+
+
+
Large islands
-
+
+ Randomize the theme
+
+
+
+
+ Choose a theme
+
+
+
+
+ Randomize the map, theme and seed
+
+
+
+
+ Randomize the theme and seed
+
+
+
+
+ Randomize the seed
+
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+
+ Click to randomize the theme and seed
+
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+
+ Adjust the distance between forts
+
+
+
+
+ Click to edit
+
+
+
+
Map size:
-
+
Maze style:
-
+
Style:
-
+
Mission:
-
+
Map:
-
-
+
+
Theme: %1
-
+
Load drawn map
-
+
Drawn Maps
-
+
All files
@@ -821,7 +895,7 @@
-
+
Quit reason:
退出原因:
@@ -957,7 +1031,7 @@
MapModel
-
+
No description available.
@@ -1056,12 +1130,12 @@
-
+
Loading, please wait.
-
+
This page requires an internet connection.
@@ -1285,7 +1359,7 @@
PageInfo
-
+
Open the snapshot folder
@@ -1375,30 +1449,55 @@
Start
开始
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+
Update
更新
-
+
Room controls
-
+
Edit game preferences
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
+
Control
Ctrl
-
+
Start
开始
@@ -1633,12 +1732,27 @@
PagePlayDemo
-
+
+ Play demo
+ 播放 demo
+
+
+
+ Play the selected demo
+
+
+
+
+ Load the selected game
+
+
+
+
Rename dialog
重命名对话框
-
+
Enter new file name:
输入新的文件名:
@@ -1694,172 +1808,252 @@
PageScheme
-
+
Defend your fort and destroy the opponents, two team colours max!
-
+
Land can not be destroyed!
-
+
Add an indestructible border around the terrain
-
+
Lower gravity
-
+
Assisted aiming with laser sight
-
+
All hogs have a personal forcefield
-
+
All (living) hedgehogs are fully restored at the end of turn
-
+
Gain 80% of the damage you do back in health
-
+
Share your opponents pain, share their damage
-
+
Your hogs are unable to move, put your artillery skills to the test
-
+
Order of play is random instead of in room order.
-
+
Play with a King. If he dies, your side dies.
-
+
Take turns placing your hedgehogs before the start of play.
-
+
Ammo is shared between all teams that share a colour.
-
+
Disable girders when generating random maps.
-
+
Disable land objects when generating random maps.
-
+
AI respawns on death.
-
+
Attacking does not end your turn.
-
+
Weapons are reset to starting values each turn.
-
+
Each hedgehog has its own ammo. It does not share with the team.
-
+
You will not have to worry about wind anymore.
-
+
Wind will affect almost everything.
-
+
Teams in each clan take successive turns sharing their turn time.
-
+
Add an indestructible border along the bottom
-
+
Each clan starts in its own part of the terrain.
-
- Random
-
-
-
-
- Seconds
-
-
-
-
+
+ Overall damage and knockback in percent
+
+
+
+
+ Turn time in seconds
+
+
+
+
+ Initial health of hedgehogs
+
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+
+ Maximum rope length in percent
+
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+
+ Time you get after an attack
+
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
+
+
None (Default)
-
+
Wrap (World wraps)
-
+
Bounce (Edges reflect)
-
+
Sea (Edges connect to sea)
-
+
Copy
-
+
New
新游戏
-
+
Delete
删除
@@ -1991,7 +2185,7 @@
QAction
-
+
Kick
踢
@@ -2000,54 +2194,54 @@
更新
-
+
Restrict Joins
限制参与
-
+
Restrict Team Additions
限制团队插件
-
+
Restrict Unregistered Players Join
-
+
Info
信息
-
+
Ban
屏蔽
-
+
Follow
-
-
+
+
Ignore
-
-
+
+
Add friend
-
+
Unignore
-
+
Remove friend
@@ -2216,14 +2410,18 @@
玩家
-
+
+ Computer (Level %1)
+
+
+
+
Community
-
Level
- Lv 级别
+ Lv 级别
@@ -2319,7 +2517,7 @@
-
+
Fort
城堡模式
@@ -2334,12 +2532,12 @@
网络游戏
-
+
Game Modifiers
游戏修改
-
+
Basic Settings
基本设置
@@ -2442,7 +2640,7 @@
端口:
-
+
Weapons
武器
@@ -2456,97 +2654,97 @@
初始音量
-
+
Damage Modifier
伤害修改
-
+
Turn Time
回合时间
-
+
Initial Health
初始生命值
-
+
Sudden Death Timeout
死亡模式倒计时
-
+
Sudden Death Water Rise
-
+
Sudden Death Health Decrease
-
+
% Rope Length
-
- % Health Crates
-
-
-
-
- Health in Crates
-
-
-
-
- Mines Time
-
-
-
+ % Health Crates
+
+
+
+
+ Health in Crates
+
+
+
+
+ Mines Time
+
+
+
+
Mines
-
+
% Dud Mines
-
- Explosives
-
-
-
-
- Air Mines
-
-
-
-
- % Get Away Time
-
-
-
-
- World Edge
-
-
-
-
- Script parameter
+
+ Barrels
+
+
+
+
+ % Retreat Time
+ Air Mines
+
+
+
+
+ World Edge
+
+
+
+
+ Script parameter
+
+
+
+
Scheme Name:
设置名称:
-
+
Crate Drops
箱子降落
@@ -2594,7 +2792,7 @@
- Type
+ Player
@@ -2613,27 +2811,27 @@
-
+
Your Email
-
+
Summary
-
+
Send system information
-
+
Description
-
+
Type the security code:
@@ -2674,12 +2872,12 @@
-
+
Style
-
+
Scheme
@@ -2687,13 +2885,13 @@
QLineEdit
-
+
unnamed
无名
-
+
hedgehog %1
@@ -2714,102 +2912,102 @@
QMessageBox
-
+
Error
错误
-
+
Cannot use the ammo '%1'!
-
+
Teams - Are you sure?
-
+
Do you really want to delete the team '%1'?
-
-
+
+
Cannot delete default scheme '%1'!
-
+
Please select a record from the list
-
+
Hedgewars - Nick not registered
-
+
Unable to start server
-
+
Connection to server is lost
服务器连接丢失
-
+
Not all players are ready
-
+
Are you sure you want to start this game?
Not all players are ready.
-
+
Hedgewars - Error
-
+
System Information Preview
-
-
+
+
Failed to generate captcha
-
+
Failed to download captcha
-
+
Please fill out all fields. Email is optional.
-
-
+
+
Hedgewars - Success
-
+
All file associations have been set
-
+
File association failed.
@@ -2838,7 +3036,7 @@
-
+
Netgame - Error
@@ -2848,31 +3046,31 @@
-
+
Please enter room name
-
-
-
-
+
+
+
+
Record Play - Error
-
-
+
+
Please select record from the list
-
+
Cannot rename to
-
+
Cannot delete file
@@ -2898,17 +3096,17 @@
-
+
Schemes - Warning
-
+
Schemes - Are you sure?
-
+
Do you really want to delete the game scheme '%1'?
@@ -2939,7 +3137,7 @@
-
+
File error
@@ -2950,7 +3148,7 @@
-
+
Cannot open '%1' for reading
@@ -3003,8 +3201,7 @@
QPushButton
-
-
+
Play demo
播放 demo
@@ -3060,7 +3257,7 @@
更新
-
+
Load
读取
@@ -3075,7 +3272,7 @@
默认
-
+
Rename
重命名
@@ -3091,7 +3288,7 @@
取消
-
+
Delete
@@ -3309,15 +3506,27 @@
+ New
+ 新游戏
+
+
- new
- 新
+ New (%1)
+
+ Copy of %1
+
+
+
- copy of %1
-
+ Copy of %1 (%2)
+
+
+
+ new
+ 新
@@ -4120,272 +4329,272 @@
server
-
+
Restricted
-
- Not room master
-
-
-
- Corrupted hedgehogs info
+ Not room master
- too many teams
+ Corrupted hedgehogs info
- too many hedgehogs
+ too many teams
- There's already a team with same name in the list
+ too many hedgehogs
- round in progress
+ There's already a team with same name in the list
- restricted
+ round in progress
- REMOVE_TEAM: no such team
+ restricted
+ REMOVE_TEAM: no such team
+
+
+
+
Not team owner!
+
+ Less than two clans!
+
+
+
+
+ You already have voted
+
+
+
+
+ Your vote counted
+
+
+
+
+ Voting closed
+
+
+
+
+ Pause toggled
+
+
+
+
+ New voting started
+
+
+
+
+ Voting expired
+
+
+
+
+ kick
+
+
+
+
+ map
+
+
+
+
+ pause
+ 暂停
+
+
+
+ new seed
+
+
+
- Less than two clans!
-
-
-
-
- You already have voted
-
-
-
-
- Your vote counted
-
-
-
-
- Voting closed
-
-
-
-
- Pause toggled
-
-
-
-
- New voting started
-
-
-
-
- Voting expired
-
-
-
-
- kick
-
-
-
-
- map
-
-
-
-
- pause
- 暂停
-
-
-
- new seed
-
-
-
-
number of hedgehogs in team
-
- Illegal room name
-
-
-
-
- Room with such name already exists
-
-
-
- /maxteams: specify number from 2 to 8
+ Illegal room name
- Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
+ Room with such name already exists
- callvote kick: specify nickname
+ /maxteams: specify number from 2 to 8
- callvote kick: no such user
+ Available callvote commands: kick <nickname>, map <name>, pause, newseed, hedgehogs
- callvote map: no such map
+ callvote kick: specify nickname
- callvote pause: no game in progress
+ callvote kick: no such user
- callvote hedgehogs: specify number from 1 to 8
-
-
-
-
- Nickname already chosen
-
-
-
-
- Illegal nickname
-
-
-
-
- Protocol already known
-
-
-
-
- Bad number
+ callvote map: no such map
- Nickname is already in use
+ callvote pause: no game in progress
- No checker rights
+ callvote hedgehogs: specify number from 1 to 8
- Authentication failed
+ Nickname already chosen
- 60 seconds cooldown after kick
+ Illegal nickname
- kicked
+ Protocol already known
- Reconnected too fast
+ Bad number
+ Nickname is already in use
+
+
+
+
+ No checker rights
+
+
+
+
+ Authentication failed
+
+
+
+
+ 60 seconds cooldown after kick
+
+
+
+
+ kicked
+
+
+
+
+ Reconnected too fast
+
+
+
+
Ping timeout
+
+ bye
+
+
+
+
+ No such room
+
+
+
+
+ Room version incompatible to your hedgewars version
+
+
+
+
+ Joining restricted
+
+
+
+
+ Registered users only
+
+
+
+
+ You are banned in this room
+
+
+
+
+ Warning! Chat flood protection activated
+
+
+
+
+ Excess flood
+
+
+
+
+ Game messages flood detected - 1
+
+
+
+
+ Warning! Joins flood protection activated
+
+
+
- bye
-
-
-
-
- No such room
-
-
-
-
- Room version incompatible to your hedgewars version
-
-
-
-
- Joining restricted
-
-
-
-
- Registered users only
-
-
-
-
- You are banned in this room
-
-
-
-
- Warning! Chat flood protection activated
-
-
-
-
- Excess flood
-
-
-
-
- Game messages flood detected - 1
-
-
-
-
- Warning! Joins flood protection activated
-
-
-
-
There's no voting going on
-
+
Empty config entry
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/hedgewars_zh_TW.ts
--- a/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts Fri Jul 15 22:39:07 2016 +0300
@@ -1,6 +1,6 @@
-
+
About
@@ -19,11 +19,19 @@
AmmoSchemeModel
new
- 新
+ 新
copy of %1
- %1的拷貝
+ %1的拷貝
+
+
+ New
+ 新增
+
+
+ Copy of %1
+
@@ -326,6 +334,18 @@
%1 has left (%2)
%1已經離開(%2)
+
+ Chat log
+
+
+
+ Enter chat messages here and send them with [Enter]
+
+
+
+ List of players
+
+
HWForm
@@ -621,6 +641,50 @@
Forts
+
+ View and edit the seed, the source of randomness in the game
+
+
+
+ Randomize the theme
+
+
+
+ Choose a theme
+
+
+
+ Randomize the map, theme and seed
+
+
+
+ Randomize the theme and seed
+
+
+
+ Randomize the seed
+
+
+
+ Click to randomize the map, theme and seed
+
+
+
+ Click to randomize the theme and seed
+
+
+
+ Adjust the complexity of the generated map
+
+
+
+ Adjust the distance between forts
+
+
+
+ Click to edit
+
+
HWNetServersModel
@@ -1139,6 +1203,10 @@
Edit game preferences
編輯遊戲偏好設定
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetGame
@@ -1162,6 +1230,22 @@
Room controls
房間管理
+
+ Room name
+
+
+
+ Update the room name
+
+
+
+ Turn on the lightbulb to show the other players when you're ready to fight
+
+
+
+ Start fighting (requires at least 2 teams)
+
+
PageNetServer
@@ -1355,6 +1439,18 @@
Enter new file name:
輸入新的檔案名:
+
+ Play demo
+ 播放演示
+
+
+ Play the selected demo
+
+
+
+ Load the selected game
+
+
PageRoomsList
@@ -1429,11 +1525,11 @@
Random
- 隨機
+ 隨機
Seconds
- 秒鐘
+ 秒鐘
Defend your fort and destroy the opponents, two team colours max!
@@ -1441,7 +1537,7 @@
Teams will start on opposite sides of the terrain, two team colours max!
- 隊伍開始在對手的地盤,努力!
+ 隊伍開始在對手的地盤,努力!
Land can not be destroyed!
@@ -1547,6 +1643,78 @@
Each clan starts in its own part of the terrain.
+
+ Overall damage and knockback in percent
+
+
+
+ Turn time in seconds
+
+
+
+ Initial health of hedgehogs
+
+
+
+ How many rounds have to be played before Sudden Death begins
+
+
+
+ How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.
+
+
+
+ How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.
+
+
+
+ Maximum rope length in percent
+
+
+
+ Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.
+
+
+
+ Likelihood of a crate dropping before a turn
+
+
+
+ Health bonus for collecting a health crate
+
+
+
+ Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.
+
+
+
+ Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.
+
+
+
+ Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.
+
+
+
+ Affects the left and right boundaries of the map
+
+
+
+ Time you get after an attack
+
+
+
+ Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.
+
+
PageSelectWeapon
@@ -1832,7 +2000,7 @@
Level
- AI等級
+ AI等級
(System default)
@@ -1902,6 +2070,10 @@
Green/Red grayscale
綠/紅灰度
+
+ Computer (Level %1)
+
+
QGroupBox
@@ -2022,7 +2194,7 @@
Type
- 類型
+ 類型
Grave
@@ -2042,7 +2214,7 @@
Explosives
- 炸藥桶
+ 炸藥桶
Quality
@@ -2082,7 +2254,7 @@
% Get Away Time
- 爆炸逃離緩衝(%)
+ 爆炸逃離緩衝(%)
There are videos that are currently being processed.
@@ -2208,6 +2380,18 @@
Air Mines
+
+ Player
+
+
+
+ Barrels
+
+
+
+ % Retreat Time
+
+
QLineEdit
@@ -2705,11 +2889,27 @@
new
- 新
+ 新
copy of %1
- %1的拷貝
+ %1的拷貝
+
+
+ New
+ 新增
+
+
+ New (%1)
+
+
+
+ Copy of %1
+
+
+
+ Copy of %1 (%2)
+
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/missions_pl.txt
--- a/share/hedgewars/Data/Locale/missions_pl.txt Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/missions_pl.txt Fri Jul 15 22:39:07 2016 +0300
@@ -4,8 +4,8 @@
Basic_Training_-_Grenade.name=Podstawy rzucania granatami
Basic_Training_-_Grenade.desc="Najpierw wyciągasz zawleczkę, POTEM rzucasz!"
-Basic_Training_-_Cluster_Bomb.name=Podstawy rzucania bomb kasetowych
-Basic_Training_-_Cluster_Bomb.desc="Ktoś tutaj czeka na gorący prysznic..."
+Basic_Training_-_Cluster_Bomb.name=Podstawy rzucania granatami odłamkowymi
+Basic_Training_-_Cluster_Bomb.desc="Komuś przydałby się gorący prysznic..."
Basic_Training_-_Shotgun.name=Podstawy strzelania ze strzelby
Basic_Training_-_Shotgun.desc="Wpierw strzelaj. Pytania zadasz później."
@@ -13,6 +13,12 @@
Basic_Training_-_Sniper_Rifle.name=Podstawy strzelania ze snajperki
Basic_Training_-_Sniper_Rifle.desc="Jeden strzał i kolejny jeż pójdzie do piachu."
+Basic_Training_-_Rope.name=Podstawy korzystania z liny
+Basic_Training_-_Rope.desc="Bierz linę i do dzieła!"
+
+Basic_Training_-_Flying_Saucer.name=Podstawy korzystania z latającego talerza
+Basic_Training_-_Flying_Saucer.desc="Więc chcesz być astonautą, co? Najpierw naucz się latać!"
+
User_Mission_-_Dangerous_Ducklings.name=Kryptonim: Niebezpieczne Kaczki
User_Mission_-_Dangerous_Ducklings.desc="Dobra Żółtodziobie! Zobaczymy czego się nauczyłeś na treningu!!!"
@@ -23,13 +29,58 @@
User_Mission_-_Teamwork.desc="Miłość potrafi czasem zranić."
User_Mission_-_Spooky_Tree.name=Kryptonim: Straszne drzewo
-User_Mission_-_Spooky_Tree.desc="Na tym drzewie rośnie bardzo dużo skrzynek. Mam tylko nadzieję, że ten ptak nie jest głodny"
+User_Mission_-_Spooky_Tree.desc="Na tym drzewie jest dużo skrzynek. Mam tylko nadzieję, że ten ptak nie jest głodny"
User_Mission_-_Bamboo_Thicket.name=Kryptonim: Bambusowy bór
User_Mission_-_Bamboo_Thicket.desc="Śmierć nadchodzi z góry."
User_Mission_-_That_Sinking_Feeling.name=Kryptonim: Cisza na morzu
-User_Mission_-_That_Sinking_Feeling.desc="Morze jest wzburzone, a czas szybko upływa. Wielu próbowało, ale nikomu nie udało się wszystkich uratować. Czy ty będziesz pierwszy?"
+User_Mission_-_That_Sinking_Feeling.desc="Woda podnosi się, a czas upływa. Wielu próbowało, ale nikomu nie udało się wszystkich uratować. Czy ty będziesz pierwszy?"
User_Mission_-_Newton_and_the_Hammock.name=Kryptonim: Newton i jego hamak
User_Mission_-_Newton_and_the_Hammock.desc="Zapamiętajcie jeżyki: Prędkość ciała nie zmienia się, chyba że działa na nie inna siła!"
+
+User_Mission_-_The_Great_Escape.name=Kryptonim: Wielka ucieczka
+User_Mission_-_The_Great_Escape.desc="Myślisz, że uda ci się mnie uwięzić!?"
+
+User_Mission_-_Rope_Knock_Challenge.name=Wyzwanie: Spychanie liną
+User_Mission_-_Rope_Knock_Challenge.desc="Spójrz za siebie!"
+
+User_Mission_-_Nobody_Laugh.name=Kryptonim: Nikt się nie śmieje
+User_Mission_-_Nobody_Laugh.desc="To nie jest żaden żart"
+
+User_Mission_-_RCPlane_Challenge.name=Wyzwanie: Radiowy samolocik
+User_Mission_-_RCPlane_Challenge.desc="Czujesz się całkiem pewnie, co, pilociku?"
+
+portal.name=Kryptonim: Łamigłówka z portalami
+portal.desc="Wykorzystaj portrale dojść daleko w krótkim czasie. Naucz się zabijać z ich pomocą, ale zachowaj ostrożność!"
+
+Target_Practice_-_Bazooka_easy.name=Ćwiczenia z celem: Bazooka (łatwy)
+Target_Practice_-_Bazooka_easy.desc="W porządku żołnierzu, zniszcz cele najszybciej jak potrafisz!"
+
+Target_Practice_-_Bazooka_hard.name=Ćwiczenia z celem: Bazooka (trudny)
+Target_Practice_-_Bazooka_hard.desc="Czy potrafisz nie chybić nawet jeśli cel znajduje się daleko?"
+
+Target_Practice_-_Cluster_Bomb.name=Ćwiczenia z celem: Granat odłamkowy
+Target_Practice_-_Cluster_Bomb.desc="Komuś przydałby się gorący prysznic..."
+
+Target_Practice_-_Shotgun.name=Ćwiczenia z celem: Strzelba
+Target_Practice_-_Shotgun.desc="Wpierw strzelaj. Pytania zadasz później."
+
+Target_Practice_-_Homing_Bee.name=Ćwiczenia z celem: Pszczoła
+Target_Practice_-_Homing_Bee.desc="Korzystanie z pszczoły jest bardziej złożone niż się wydaje."
+
+Target_Practice_-_Grenade_easy.name=Ćwiczenia z celem: Granat (łatwy)
+Target_Practice_-_Grenade_easy.desc="Rozgrzewka dla ambitnego grenadiera."
+
+Target_Practice_-_Grenade_hard.name=Ćwiczenia z celem: Granat (trudny)
+Target_Practice_-_Grenade_hard.desc="Z pewnością nie dla żółtodziobów! Umieścimy cele w kilku naprawdę trudnych miejscach."
+
+Challenge_-_Speed_Shoppa_-_Hedgelove.name=Wyzwanie: Kochamy Shoppa!
+Challenge_-_Speed_Shoppa_-_Hedgelove.desc="Pokaż, że uwielbiasz linę zbierając kilka skrzynek na niewielkiej mapie."
+
+Challenge_-_Speed_Shoppa_-_Ropes.name=Wyzwanie: Liny i skrzynki
+Challenge_-_Speed_Shoppa_-_Ropes.desc="Bierz linę i zbierz wszystkie skrzynki na średniej wielkości mapie."
+
+Challenge_-_Speed_Shoppa_-_ShoppaKing.name=Wyzwanie: Klient nasz Pan
+Challenge_-_Speed_Shoppa_-_ShoppaKing.desc="Pokaż, że to ty tu rządzisz! Zbierz wszystkie skrzynki najszybciej jak potrafisz na rozległej mapie."
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Locale/pl.txt
--- a/share/hedgewars/Data/Locale/pl.txt Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Locale/pl.txt Fri Jul 15 22:39:07 2016 +0300
@@ -59,6 +59,7 @@
00:55=Zamrażarka
00:56=Tasak
00:57=Guma
+00:58=Mina powietrzna
01:00=Walczmy!
01:01=Remis
@@ -69,10 +70,10 @@
01:06=Nagła śmierć!
01:07=%1 strzały pozostał(y)
01:08=Paliwo
-01:09=Synchronizuję...
-01:10=Użycie tej broni nie zakończy tury.
-01:11=Ta broń nie jest jeszcze dostępna.
-01:12=To już ostatnia runda przed Nagłą Śmiercią!
+01:09=Synchronizowanie...
+01:10=Użycie tego przedmiotu nie zakończy tury!
+01:11=Ta broń/narzędzie nie jest jeszcze dostępna/e!
+01:12=Ostatnia runda przed Nagłą Śmiercią!
01:13=Zostało %1 rund do Nagłej Śmierci!
01:14=Bądź gotów, %1!
01:15=Delikatne
@@ -83,8 +84,9 @@
01:20=%1 odbicie
01:21=Dźwięk wyciszony
01:22=Tryb AFK
-01:23=Automatyczne wyłączanie kamery
-01:24=Automatyczne włączanie kamery
+01:23=Auto-kamera: wyłączona
+01:24=Auto-kamera: włączona
+01:25=Press the target button to mark the target
; Event messages
; Hog (%1) died
@@ -98,10 +100,9 @@
02:00=%1 zakończył służbę!
02:00=%1 poświęcił się dla ogółu!
02:00=%1 zrezygnował z trudu życia!
-02:00=Tak jak liść opuszcza drzewo, tak nas opuszcza %1!
+02:00=Tak jak liść opuszcza drzewo, tak %1 opuszcza nas!
02:00=%1 mówi "Pokój z wami"!
02:00=%1 na pewno zostanie zapamiętany!
-02:00=%1 miał tętniaka!
02:00=%1 opuścił żonę i dziecko!
02:00=%1 już nie strzeli z bazooki w tym życiu...
02:00=%1 już nie rzuci granatem w tym życiu...
@@ -112,19 +113,18 @@
02:00=%1 już nie będzie rzucał w innych owocami...
02:00=%1 nie postrzela już ze strzelby...
02:00=%1 przyjął o jeden strzał za dużo.
-02:00=A mógł zebrać tą skrzynkę z życiem...
+02:00=A mógł zebrać tę skrzynkę z życiem...
02:00=%1 poszedł pograć w lepszą grę...
02:00=%1 przytupnął nóżką i umarł
02:00=%1 poniósł całkowitą klęskę.
02:00=Biedny %1 ...
-02:00=%1 woli grać w Warmux
+02:00=%1 woli grać w WarMUX
02:00=%1 blokuje strzały własną twarzą
02:00=%1 znajduje miejsce w Valhalli
02:00=%1 opuścił budynek
02:00=%1 podąża drogą dinozaurów
02:00=%1 przybliża jeże o krok do wyginięcia
-02:00=%1 sprawia, że chce mi się płakać
-02:00=%1 to ex-jeż
+02:00=Śmierć %1 sprawia, że chce mi się płakać
02:00=%1 wącha kwiatki... od spodu
02:00=%1 zakończył egzystencję
02:00=Musimy Cię pożegnać, %1
@@ -136,13 +136,10 @@
02:00=%1 już nie istnieje
02:00=%1 przestał istnieć
02:00=Nie chcąc dłużej żyć, %1 umiera w pokoju.
-02:00=%1 dołącza do chórków anielskich.
02:00=Żegnaj %1, dopiero Cię poznaliśmy!
02:00=%1 ma niską tolerancję na bycie postrzelonym.
02:00=%1 mógł użyć dodatkowego życia.
02:00=Czy jest na sali jakiś doktor?
-02:00=To z pewnością był toczeń!
-02:00=Ale to było dobre!!!
02:00=%1 przeszedł na emeryturę
02:00=%1 poszedł do innej piaskownicy
02:00=%1 się tak nie bawi
@@ -153,12 +150,10 @@
02:00=%1 zginął na polu bitwy
02:00=%1 wydał ostatnie tchnienie
02:00=%1 przeszedł do historii
-02:00=%1 ewakuował się z tego świata
02:00=%1, machamy na pożegnanie!
02:00=%1 zatruł się ołowiem
02:00=%1 się wykrwawił
02:00=%1 zginął za słuszną sprawę
-02:00=%1 zostawił w domu kamizelkę kuloodporną
; Hog (%1) drowned
02:01=%1 robi za łódź podwodną!
@@ -167,10 +162,10 @@
02:01=%1 unosi się na wodzie jak cegła!
02:01=%1 zwiedza dno
02:01=%1 robi bul, bul, bul...
-02:01=%1 skacze na deskę
+02:01=%1 robi "plusk"
02:01=%1 zapomniał o rękawkach
02:01=%1 powinien brać lekcje pływania
-02:01=%1 zostawił w domu deskę do pływania.
+02:01=%1 zostawił deskę do pływania w domu
02:01=%1 doszedł do wniosku, że czas na kąpiel!
02:01=%1 przemókł do suchej nitki!
02:01=%1 zapomniał o kamizelce ratunkowej
@@ -197,10 +192,10 @@
02:01=%1 będzie grał w "Uwolnić Orkę"
02:01=%1 szuka rybek do akwarium!
02:01=%1 odnalazł Atlantydę!
-02:01=Trzeba było się uczyć pływać...
+02:01=Trzeba było się nauczyć się pływać...
02:01=%1 powinien ze sobą zabrać narty wodne
02:01=%1 nie lubi sportów wodnych
-02:01=%1 będzie już zawsze wypuszczał bąbelki
+02:01=%1 będzie już zawsze puszczał bąbelki
02:01=%1 nie ma tratwy
02:01=%1 uważa, że słona woda dobrze robi na cerę
02:01=%1 moczy rany w słonej wodzie
@@ -211,17 +206,12 @@
02:01=%1 był bardzo spragniony
02:01=%1 weźmie udział w "Szczękach"... jako przynęta!
02:01=%1 lubi nurkować
-02:01=%1 skoczył na główkę
-02:01=%1 skoczył na bombę
-02:01=%1 nie zdążył zadzwonić po WOPR
-02:01=%1 ma za mało tlenu
-02:01=%1 się pochlapał
+02:01=%1 nie zdążył zadzwonić po WOPR-u
+02:01=%1 miał za mało tlenu
02:01=%1 przemoczył sobie wdzianko
02:01=%1 utonął
02:01=%1 ma za małą wyporność
-02:01=%1 chciał sobie pogadać z rybkami
02:01=%1, uważaj na rekiny!
-02:01=%1 pływa po Warszawsku. Tyłkiem po piasku!
; Round starts
02:02=Walczmy!
@@ -285,35 +275,26 @@
; New health crate
02:05=Przybyła pomoc!
02:05=Medyk!
-02:05=Pierwsza pomoc przychodzi z niebios!
02:05=Paczka z życiem specjalnie dla Ciebie!
-02:05=Dobre życie... w formie skrzyneczki!
02:05=Ktoś dzwonił po doktora?
02:05=Świeże bandaże!
02:05=Po tym poczujesz sie lepiej!
-02:05=Pomniejszy Eliksir Żywotności! Eeee... To chyba nie ta nazwa.
02:05=Zbierz mnie!
02:05=Zbierz to!
02:05=Zdrowa przekąska!
02:05=Środek przeciwbólowy
-02:05=Dawkowanie: ile tylko znajdziesz!
02:05=Ważna przesyłka
-02:05=Najwięcej witaminy mają paczki od rodziny!
02:05=Czy ktoś wzywał doktor Zosię?
02:05=Oby to nie był Pavulon!
02:05=Codzienna dawka Panadolu!
02:05=Chyba Goździkowa maczała w tym palce...
02:05=Gdzie jest Doktor Queen?
-02:05=U mnie to jak u lekarza!
02:05=Zawartość refundowana przez NFZ!
-02:05=Dr. House przysyła leki
02:05=Darmowe leczenie!
-02:05=Życie w pigułce
02:05=Rozdajemy darmowe HP!
-02:05=W Hedgewars opieka zdrowotna naprawdę wymiata!
02:05=Na zdrowie!
02:05=Szczepionka!
-02:05=Ostatnio coś niewyraźnie wyglądasz. Weź tę apteczkę!
+
; New ammo crate
02:06=Więcej broni!
@@ -325,13 +306,12 @@
02:06=Prezent!
02:06=Przesyłka specjalna!
02:06=Narzędzia zniszczenia spadły z nieba
-02:06=Uwaga! Zawartość jest delikatna!!!
+02:06=Uwaga! Zawartość jest delikatna!
02:06=Zbierz lub rozwal, wybór należy do Ciebie.
02:06=Coś dobrego!
02:06=Mmmmm... Amunicja!
02:06=Skrzynka z niszczącą mocą
02:06=Poczta powietrzna!
-02:06=Cokolwiek jest w tej skrzyni, z pewnością nie jest to pizza.
02:06=Zbierz to!
02:06=Nadchodzi zrzut broni
02:06=Nie pozwól przeciwnikowi tego zebrać!
@@ -340,31 +320,24 @@
02:06=KABUM! KABUM! KABUM!
02:06=Skrzynka pełna niespodzianek
02:06=Cokolwiek tam jest, na pewno się przyda
-02:06=Darmowa broń bez zezwolenia!
02:06=Gadżety!
02:06=Odjazdowy sprzęt!
-02:06=Wyślij SMS na numer 7400 do wygrania zawartość zasobnika!
02:06=Czy to ptak...? Czy to samolot...?
-02:06=Spadające gwiazdy nie spełniają życzeń, ale zasobniki jak najbardziej
; New utility crate
02:07=Czas na narzędzia!
02:07=To może się przydać...
02:07=Narzędzia!
02:07=Użyj tej skrzynki
-02:07=Adam Słodowy by się ucieszył
+02:07=Uwaga na dole!
02:07=Więcej narzędzi!
02:07=Narzędzia dla ciebie!
02:07=To powinno być dobre!
02:07=Używaj tego mądrze!
02:07=Oooo. Ta skrzynka jest ciężka.
02:07=Możesz tego potrzebować.
-02:07=Keczup prosto od MacGyvera!
02:07=Zestaw Małego Majsterkowicza
02:07=Darmowa paczka narzędzi!
-02:07=Zasobniki od wujka z Ameryki!
-02:07=Zapasy materiałów eksploatacyjnych!
-02:07=Dorwij przeciwnika szybciej z nowymi narzędziami
; Hog (%1) skips his turn
02:08=%1 jest taki nudny...
@@ -372,7 +345,7 @@
02:08=%1 jest leniwy
02:08=%1 jest bezmyślny
02:08=%1 poddał się.
-02:08=Drzemka może Ciebie wiele kosztować, %1
+02:08=Drzemka może Cię wiele kosztować, %1
02:08=%1 bezwstydnie opuszcza kolejkę
02:08=%1 jest bardzo leniwy
02:08=%1 potrzebuje więcej motywacji.
@@ -383,7 +356,6 @@
02:08=%1 nie wierzy we własne możliwości.
02:08=%1 decyduje się nic nie robić
02:08=%1 pozwala przeciwnikowi zniszczyć się samemu.
-02:08=%1 nie nadaje się na wodzireja...
02:08=%1 się ukrył
02:08=%1 minimalizuje szanse na pudło
02:08=%1 nie skorzystał z okazji
@@ -400,19 +372,15 @@
02:08=%1 nie chciał iść do wojska...
02:08=Przestań marnować nasz czas, %1
02:08=Nie jestem z Ciebie zadowolony, %1
-02:08=No dajesz, przecież możesz zrobić to lepiej, %1
02:08=%1 stracił wiarę w samego siebie
02:08=%1 ma najwidoczniej inne rzeczy do roboty
02:08=%1 stoi jak wryty
02:08=%1 usnął
-02:08=NIE SPAĆ!!! ZWIEDZAĆ!!!
02:08=%1 stracił kontakt z bazą...
02:08=Co za leń...
02:08=%1, obudź się!
-02:08=Czy się stoi, czy się leży, dobra pensja się należy!
02:08=%1, nie za to ci płacą!
02:08=%1, bierz się do roboty!
-02:08=%1 zachwyca się przyrodą
02:08=%1 nie docenia rywala
02:08=%1 ma wszystko w nosie
02:08=%1 nie chce połamać sobie igieł
@@ -424,7 +392,7 @@
02:09=%1 stoi po złej stronie!
02:09=%1 przypomina emo.
02:09=%1 trzymał broń drugą stroną.
-02:09=%1 ma skłonności masochistyczne.
+02:09=%1 jest trochę sadystyczny
02:09=%1 jest masochistą.
02:09=%1 nie ma instynktu samozachowawczego
02:09=%1 zepsuł strzał.
@@ -438,54 +406,42 @@
02:09=%1 zbliża się małymi kroczkami do samobójstwa...
02:09=%1 pomaga wrogowi
02:09=To było głupie, %1
-02:09=%1 żyje według mantry : "nie ryzykujesz, nie zyskujesz"
+02:09=%1 żyje według zasady: "nie ryzykujesz, nie zyskujesz"
02:09=%1 jest rozkojarzony
02:09=%1 przez swoje rozkojarzenie uderza samego siebie.
-02:09=%1 ma talent w poniżaniu samego siebie
-02:09=%1 jest idiotą!
+02:09=%1 ma talent w niszczeniu samego siebie
02:09=%1 jest niezdarny
02:09=%1 pokazuje wrogowi na co go stać!
02:09=Nie można się spodziewać by %1 był cały czas perfekcyjny.
-02:09=Nie martw się %1, Dikt nie jest noskonały...
+02:09=Nie martw się %1, nikt nie jest doskonały...
02:09=%1 zrobił to celowo.
02:09=%1, ta wpadka zostanie między nami
02:09=%1 zapomniał przeczyścić lufę
-02:09=%1, te kulki to nie guma do żucia!
02:09=%1, granat po wyjęciu zawleczki przestaje być przyjacielem
-02:09=ŻENUA!!!
02:09=Na pewno nikt tego nie zobaczył, %1
02:09=%1 powinien przejrzeć podręcznik walki na froncie...
-02:09=%1, ktoś popsuł ci giwerę!
-02:09=Nie ma takiego strzelania!!!
+02:09=%1, ktoś popsuł ci giwerę?
02:09=%1 miał ciężki weekend.
-02:09=KHY! KHY! KHY...
02:09=Ale Urwał!!!
02:09=%1, ale z ciebie frajer!
02:09=%1 próbował zjeść arbuza
02:09=%1 zapomniał rzucić granatem
02:09=%1 trzymał karabin za spust
-02:09=%1 walczy o nagrodę Darwina
02:09=%1 postanowił się rozerwać... na strzępy
02:09=%1 ma już dość tego świata
-02:09=%1 dostał łapówkę
-02:09=%1 przywalił, jak łysy czupryną o kant kuli
; Hog shot an home run (using the bat and another hog)
02:10=Home Run!
02:10=To ptak? To samolot?
-02:10=Ten jeż wypił Red Bulla.
-02:10=Małysz idzie w odstawkę!
-02:10=Iiii Leciiii...
+02:10=Jeżyk idzie w odstawkę!
02:10=Bzziuuuuu!
02:10=Niezły rzut!
02:10=Chyba padnie rekord Guinnessa w rzucie jeżem!
-02:10=To było odlotowe!
; Hog (%1) has to leave (team is gone)
02:11=%1 musi iść spać!
02:11=%1 ma ważniejsze sprawy na głowie
02:11=Żegnamy Cię, %1
-02:11=KSZSZ, KSZZ. Jest tam ktoś po drugiej stronie?
02:11=%1 nie ma zamiaru dłużej grać
02:11=%1 musi odejść
@@ -500,7 +456,7 @@
03:07=Środek transportu
03:08=Mina przeciwpiechotna
03:09=Pistolet (kilka strzałów)
-03:10=BUMM!
+03:10=BUM!
03:11=Bonk!
03:12=Sztuki walki
03:13=UNUSED
@@ -514,9 +470,9 @@
03:21=Broń balistyczna
03:22=Mów do mnie Indiana!
03:23=(Prawdziwe) Sztuki walki
-03:24=Niespodziewajka
-03:25=Strój kostiumowy
-03:26=Smaczny granat
+03:24=To ciasto NIE jest oszustwem
+03:25=Pociągająca broń
+03:26=Soczysty granat
03:27=Piekielny granat
03:28=Pocisk
03:29=Pocisk
@@ -544,90 +500,91 @@
03:51=Znalezione na ziemi
03:52=UNUSED
03:53=Typ 40
-;03:54=Zbuduj coś przydatnego
+;03:54=Zbuduj coś
03:54=Narzędzie
-03:55=Przełammy lody!
+03:55=Chłodniej już nie będzie!
03:56=Nie przytnij sobie igieł!
03:57=Narzędzie
+03:58=Latająca mina
; Weapon Descriptions (use | as line breaks)
04:00=Atakuj przeciwników zwykłym granatem.|Wybuchnie kiedy zapalnik skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
-04:01=Atakuj przeciwników granatem odłamkowym.|Rozpadnie się on na kilka odłamków gdy zapalnik|skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
+04:01=Atakuj przeciwników granatem odłamkowym.|Rozpadnie się on na kilka odłamków gdy|zapalnik skończy odliczanie.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
04:02=Atakuj przeciwników pociskiem balistycznym,|który jest podatny na wiatr.|Atak: Przytrzymaj by strzelić z większą siłą
-04:03=Wypuść zdenerwowaną Pszczołę, która "użądli"|zaznaczony cel. By zwiększyć precyzję nie|strzelaj pełną mocą|Kursor: Wybierz cel|Atak: Przytrzymaj by strzelić z większą siłą
+04:03=Wypuść zdenerwowaną Pszczołę, która "użądli"|zaznaczony cel. By zwiększyć precyzję, nie|strzelaj pełną mocą.|Kursor: Wybierz cel|Atak: Przytrzymaj by strzelić z większą siłą
04:04=Atakuj przeciwników strzelbą z dwoma strzałami.|Działa obszarowo, więc nie musisz dokładnie|celować by zranić przeciwników.|Atak: Strzel (kilka razy)
04:05=Schowaj się pod ziemię! Użyj młota pneumatycznego|do wywiercenia dziury w podłożu i dostania się do|innych miejsc.|Atak: Zacznij/Zakończ kopać
-04:06=Znudzony? Brak motywacji do ataku? Oszczędzasz broń?|No problemo! Po prostu pomiń turę, tchórzu!|Atak: Pomiń turę bez walki
-04:07=Skróć wielkie odległości używając liny. Rozpędź się|by wślizgnąć się w inne jeże lub upuścić na nich|granat albo inną broń.|Atak: Rozwiń albo odłącz linę|Długi skok: Upuść granat lub podobną broń
-04:08=Trzymaj przeciwników na dystans przez upuszczenie|miny w wąskim przejściu lub zaraz obok ich stóp. I nie|zapomnij uciec zanim się włączy!|Atak: Upuść minę obok siebie
-04:09=Niepewny co do umiejętności w celowaniu?|Weź pistolet i powystrzelaj ich jak kaczki.|Atak: Strzel (kilka razy)
-04:10=Brutalna siła zawsze jest rozwiązaniem. Upuść ten|wybuchową laskę dynamitu obok przeciwnika i|uciekaj gdzie pieprz rośnie.|Atak: Upuść dynamit obok siebie
-04:11=Uwolnij się od przeciwników poprzez spałowanie|ich poza mapę albo do wody. A co powiesz o|strąceniu min w swoich wrogów?|Atak: Spałuj wszystko co jest przed tobą
+04:06=Znudzony? Brak możliwości ataku? Oszczędzasz broń?|Żaden problem! Po prostu pomiń turę, tchórzu!|Atak: Pomiń turę bez walki
+04:07=Pokonaj duże dystanse w krótkim czasie za pomocą|liny. Z rozpędu podcinaj inne jeże, lub użyj sprytu|by upuścić na nie granat lub inną broń.|Atak: Wystrzel albo odczep linę|Długi skok: Upuść granat lub podobną broń
+04:08=Trzymaj przeciwników na dystans przez upuszczenie|miny w wąskim przejściu lub zaraz obok ich stóp. Nie|zapomnij uciec zanim się włączy!|Atak: Upuść minę obok siebie
+04:09=Nie jesteś pewny swoich umiejętności w celowaniu?|Weź pistolet i powystrzelaj przeciwników jak kaczki.|Atak: Strzel (kilka razy)
+04:10=Brutalna siła zawsze jest rozwiązaniem. Upuść|wybuchową laskę dynamitu obok przeciwnika i|uciekaj gdzie pieprz rośnie.|Atak: Upuść dynamit obok siebie
+04:11=Uwolnij się od przeciwników poprzez wyrzucenie|ich poza mapę albo do wody. A co powiesz o|strąceniu min w swoich wrogów?|Atak: Spałuj wszystko co jest przed tobą
04:12=Zbliż się i osobiście wyzwól moc tej|śmiertelnej techniki sztuk walki.|Atak: Użyj swoich pięści
04:13=UNUSED
-04:14=Masz lęk wysokości? Lepiej weź spadochron.|Rozwinie się kiedy spadasz z wysokości|i ochroni cię przed obrażeniami z upadku.|Atak: Rozwiń spadochron.
+04:14=Masz lęk wysokości? Lepiej weź spadochron.|Rozwija się kiedy spadasz z wysokości|i ochroni przed obrażeniami od upadku.|Atak: Rozwiń lub złóż spadochron|Lewo/Prawo/Góra/Dół: Kieruj lotem|Długi skok: Upuść granat lub podobną broń
04:15=Wezwij samolot, żeby zrzucił bomby na|twoich przeciwników.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
-04:16=Wezwij samolot, żeby zrzucił kilka min w|określonym miejscu.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
+04:16=Wezwij samolot, żeby zrzucił kilka|min w określonym miejscu.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz cel
04:17=Potrzebny schron? Użyj palnika by|wydrążyć tunel w stałym podłożu|co pozwoli Ci się ukryć.|Atak: Zacznij/Zakończ kopać
04:18=Potrzebujesz dodatkowej ochrony albo chcesz|przejść przez teren nie do przejścia? Umieść|konstrukcje gdzie chcesz.|Lewo/Prawo: Wybierz konstrukcję do umieszczenia|Kursor: Umieść konstrukcję w odpowiednim miejscu
-04:19=Teleport użyty w odpowiednim momencie, staje|się potężniejszy niż każda inna broń,|ponieważ potrafi wyzwolić jeża z tarapatów|w przeciągu sekund.|Kursor: Wybierz region
-04:20=Pozwala w tej turze zagrać innym jeżem.|Atak: Uaktywnij wybieranie jeża
+04:19=Użyty w odpowiednim momencie teleport jest|potężniejszy niż większość broni. Potrafi|uwolnić jeża z tarapatów w kilka sekund.|Kursor: Wybierz miejsce teleportacji|Lewo/Prawo: Odwróć jeża
+04:20=Pozwala w tej turze zagrać innym jeżem.|Atak: Uaktywnij wybieranie jeża|Zmiana (Tab): Wybierz następnego jeża|Precyzyjne celowanie (L.Shift) + Zmiana (Tab): |Wybierz poprzedniego jeża
04:21=Odpal moździerz, który po uderzeniu|wypuści kilka bomb.|Atak: Strzel z całą mocą
-04:22=Nie tylko dla Indiana Jones! Ten bicz może|być użyteczny w wielu wypadkach. Szczególnie|kiedy chcesz kogoś zrzucić z urwiska.|Atak: Ubiczuj wszystko co jest przed tobą
-04:23=Jeśli nie masz nic do stracenia, ten atak może być|całkiem użyteczny. Poświęć swojego jeża i poślij|go w odpowiednim kierunku, raniąc wszystkich po|drodze i eksplodując na końcu.|Atak: Odpal tę niszczycielską i zabójczą technikę
+04:22=Nie tylko dla Indiana Jones'a! Ten bicz może|być użyteczny w wielu wypadkach. Szczególnie|kiedy chcesz kogoś zrzucić z urwiska.|Atak: Uderz wszystko co jest przed tobą
+04:23=Jeśli nie masz nic do stracenia, ten atak może być|całkiem użyteczny. Poświęć swojego jeża i poślij|go w odpowiednim kierunku, raniąc wszystkich po|drodze i eksplodując na końcu.|Atak: Użyj tej niszczycielskej i zabójczej techniki
04:24=Sto lat! Uruchom ciasto i pozwól mu pójść w stronę|twoich przeciwników urządzając im wybuchowe przyjęcie.|Może chodzić prawie po wszystkim, ale wtedy|wcześniej eksploduje.|Atak: Odpal ciasto albo zatrzymaj je, by wybuchło
-04:25=Użyj kostiumu by sprawić, żeby twój wróg zakochał się|w Tobie (i spadł w przepaść lub dziurę).|Atak: Użyj kostiumu i uwiedź jeża
+04:25=Użyj kostiumu by sprawić, żeby twój wróg|zakochał się w Tobie (i spadł w przepaść|lub dziurę).|Atak: Użyj kostiumu i uwiedź jeża
04:26=Rzuć tego smacznego arbuza w przeciwników. Kiedy jego|zapalnik wskaże zero, podzieli się na mniejsze kawałki.|1-5: Ustawia zapalnik arbuza|Atak: Przytrzymaj by rzucić z większą siłą
04:27=Niech ognie piekielne ogarną twoich przeciwników!|Nie podchodź zbyt blisko po wybuchu, gdyż ogień|pali się przez dłuższy czas|Atak: Przytrzymaj by rzucić z większą siłą
-04:28=Krótko po wystrzeleniu, rakieta zacznie wiercić tunel w ziemi|i eksploduje gdy zapalnik zostanie uruchomiony lub|jeśli pojawi się po drugiej stronie terenu.|Atak: Przytrzymaj by strzelić z większą siłą
-04:29=Tego nie powinny używać dzieci!|Pistolet na kulki wystrzeliwuje tony małych|kolorowych kulek wypełnionych materiałem wybuchowym.|Atak: Strzel kulkami|Góra/Dół: Kontynuuj celowanie
-04:30=Wezwij samolot, żeby zrzucić dużą ilość|napalmu. Dzięki dobremu celowi ten atak|może zlikwidować dużą część mapy, w tym|znajdujące się tam nieszczęsne jeże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz region
-04:31=Zaatakuj odległych przeciwników, bądź zbierz|skrzynki! Nie zapomnij o zrzuceniu bomb!|Góra/Dół: Steruj samolotem|Atak: Zrzuć bombę (3x) |Długi skok: Niech walkirie wkroczą na pole bitwy!
-04:32=Niska grawitacja jest lepsza od diety! Skacz|wyżej i dalej albo pozwól przeciwnikom fruwać.|Atak: Aktywuj
-04:33=Czasami potrzebujesz dodatkowego kopa|żeby zadawać większe obrażenia.|Atak: Aktywuj
-04:34=Nie dotkniesz mnie!|Atak: Aktywuj
-04:35=Czasami bywa, że czas pędzi za szybko. Zyskaj kilka|dodatkowych sekund by dokończyć swój atak.|Atak: Aktywuj
-04:36=Czasami z celowaniem u ciebie jest kiepsko.|Zrób użytek ze zdobyczy współczesnej technologii.|Atak: Aktywuj
-04:37=Nie bój się słońca. To potrwa tylko jedną turę,|ale pozwoli pochłonąć część obrażeń, które|zadałeś innym.|Atak: Aktywuj
-04:38=Karabin snajperski może stać się najbardziej niszczycielską|bronią w twoim arsenale. Jednakże jest bardzo nieskuteczny|na krótkie dystanse.| Im dalej od celu tym więcej HP zabierzesz.|Atak: Strzel (dwa strzały)
-04:39=Leć do innych części mapy używając spodka.|To ciężkie do opanowania narzędzie, może przenieść Ciebie|w prawie każdą pozycje na polu bitwy.|Atak: Aktywuj|Góra/Lewo/Prawo: Wyznacz lot w odpowiednim kierunku
+04:28=Krótko po wystrzeleniu, rakieta zacznie wiercić tunel w ziemi|i eksploduje gdy zapalnik zostanie uruchomiony lub jeśli|pojawi się po drugiej stronie terenu.|Atak: Przytrzymaj by strzelić z większą siłą
+04:29=Tego nie powinny używać dzieci!|Pistolet na kulki wystrzeliwuje tony małych|kolorowych kulek wypełnionych materiałem|wybuchowym.|Atak: Strzel kulkami|Góra/Dół: Kontynuuj celowanie
+04:30=Wezwij samolot, żeby zrzucić dużą ilość|napalmu. Dzięki dobremu celowi ten atak|może zlikwidować dużą część mapy, w tym|znajdujące się tam nieszczęsne jeże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz obszar
+04:31=Zaatakuj odległych przeciwników, bądź zbierz|skrzynki! Nie zapomnij o zrzuceniu bomb!|Góra/Dół: Steruj samolotem|Atak: Zrzuć bombę (3x) |Długi skok: Niech Walkirie wkroczą na pole bitwy!
+04:32=Niska grawitacja jest skuteczniejsza od dowolnej|diety! Skacz wyżej i na większy dystans lub pozwól|przeciwnikom lecieć jeszcze dalej.|Atak: Aktywuj
+04:33=Czasami potrzebujesz dodatkowego kopa|żeby zadawać większe obrażenia. Włącze-|nie spowoduje zwiększenie zadawanych|obrażeń o 50% do końca tury.|Atak: Aktywuj
+04:34=Czyni Cię nieważliwym na obrażenia do za-|kończenia tury. Ale nie szalej, nadal możesz|utonąć.|Atak: Aktywuj
+04:35=Bywa, że czas pędzi za szybko. Zyskaj 30|dodatkowych sekund by dokończyć atak.|Atak: Aktywuj
+04:36=Są takie dni gdy po prostu nie ma się cela.|Ułatw sobie zasadnie wykorzystując naj-|nowsze zdobycze technologiczne.|Atak: Aktywuj
+04:37=Nie bój się światła słonecznego. Potrwa to|tylko jedną turę, a pozwoli pochłonąć 80%|obrażeń, które zadałeś innym.|Atak: Aktywuj
+04:38=Karabin snajperski może stać się najbardziej niszczycielską|bronią w twoim arsenale. Jednakże jest bardzo nieskuteczny|na krótki dystans.|Im dalej od celu tym więcej HP zabierzesz.|Atak: Strzel (dwa strzały)
+04:39=Przeleć do innych części mapy za pomocą|latającego talerza. To ciężkie do opanowania|narzędzie może przenieść Cię w prawie|każde miejsce na polu bitwy.|Atak: Aktywuj|Góra/Lewo/Prawo: Leć w wybranym kierunku
04:40=Wznieć ogień używając koktajlu z łatwopalnym płynem.|Atak: Przytrzymaj by rzucić z większą siłą
-04:41=Natura może być na równi z technologią!|Ptaszek uniesie Ciebie ponad ziemię oraz|zrzuci jajka w przeciwników|Atak: Aktywacja ptaka i zrzucanie jajek|Góra/Lewo/Prawo: Leć w wybranym kierunku
-04:42=To urządzenie umożliwia natychmiastowe|przetransportowanie Ciebie, Twoich|wrogów bądź uzbrojenia pomiędzy dwoma|miejscami na mapie|Użyj tego z głową a Twoja|misja zakończy się... WIELKIM SUKCESEM|Atak: Wystrzel portal|Zmiana (Tab): Zmień kolor portalu
-04:43=Niech twój debiut będzie WYBUCHOWY!|Zrzuć pianino z nieba, ale uważaj!|Ktoś musi na nim grać więc prawdopodobnie będziesz|musiał poświęcić swojego jeża|Kursor: Wybierz cel|F1-F9: Graj na pianinie
-04:44=To nie jest zwykły ser. To broń biologiczna!|Wybuch z pewnością nie będzie potężny, ale gdy|licznik dojdzie do zera, chmura gazu zatruje|każdego nieszczęśnika który będzie w pobliżu|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
+04:41=Dowód, że natura przewyższa latający talerz!|Ptaszek uniesie Cię nad ziemię i zrzuci jajka|na przeciwników aby ich zatruć!|Atak: Aktywacja ptaka i zrzucanie jajek|Góra/Lewo/Prawo: Leć w wybranym kierunku
+04:42=To urządzenie może natychmiast przetran-|sportować Ciebie, twoich wrogów lub uzbro-|jenie pomiędzy dwoma punktami mapy. Użyj|tego z głową, a Twoja misja zakończy się...|WIELKIM SUKCESEM!|Atak: Wystrzel portal|Zmiana (Tab): Zmień kolor portalu
+04:43=Niech twój debiut będzie WYBUCHOWY!|Zrzuć pianino z nieba, ale uważaj!|Ktoś musi na nim grać więc prawdopodobnie|będziesz musiał poświęcić swojego jeża|Kursor: Wybierz cel|F1-F9: Graj na pianinie
+04:44=To nie jest zwykły ser. To broń biologiczna!|Wybuch z pewnością nie będzie potężny, ale gdy|licznik dojdzie do zera, chmura gazu zatruje|każdego nieszczęśnika który będzie w pobliżu.|1-5: Ustawia zapalnik|Atak: Przytrzymaj by rzucić z większą siłą
04:45=Wszystkie lekcje fizyki w końcu się opłaciły!|Wystrzel niszczącą sinusoidalną falę|która przechodzi przez teren i uderza|w twoich przeciwników|Uważaj! Ta broń ma kopa!|Atak: Strzelaj
-04:46=Pokrywa twoich wrogów ognistą powłoką.|Czy ktoś zamawiał pieczonego jeża?|Atak: Aktywuj|Góra/Dół: Celowanie|Lewo/Prawo: Ustaw prędkość wystrzeliwania
+04:46=Pokrywa twoich wrogów ognistą powłoką.|Czy ktoś zamawiał pieczonego jeża?|Atak: Aktywuj|Góra/Dół: Celowanie|Lewo/Prawo: Ustaw prędkość strzelania
04:47=Podwój zabawę z pomocą 2 lepkich min.|Spróbuj wywołać reakcję łańcuchową lub chroń|samego siebie (albo zrób obydwie rzeczy na raz!)|Atak: Przytrzymaj by rzucić z większą siłą (dwa razy)
04:48=Czyż walenie jeży po głowach nie|jest zabawne? Dobre uderzenie|z młotka zabierze 1/3 życia|przeciwnika i wkopie go w podłoże|Atak: Uderz
-04:49=Wskrześ swoich przyjaciół!|Jednakże uważaj byś nie pomógł swojemu wrogowi.|Atak: Przytrzymaj by powoli przywracać życie|Góra: Przyspiesz wskrzeszanie
-04:50=Wezwij szwadron śmiercionośnych wierteł|by wykurzyć kogoś z kryjówki. Po użyciu|zostanie zrzuconych 6 wiertniczych bomb|wkręcających się w podłoże|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz miejsce zrzutu
-04:51=Obrzuć kogoś błotem! Broń ta nie zadaje dużych|obrażeń ale może Gogol zepchnąć z krawędzi!|Atak: Przytrzymaj by strzelić z większą siłą
+04:49=Poświęć swoje zdrowie aby wskrzesić przy-|jaciół! Ale strzeż się, gdyż możesz również|wskrzesić swoich wrogów.|Atak: Przytrzymaj by wskrzeszać powoli|Góra: Przyspiesz wskrzeszanie
+04:50=Wezwij szwadron śmiercionośnych wierteł|by wykurzyć kogoś z kryjówki. Po użyciu|zostanie zrzuconych 6 wiertniczych bomb|wkręcających się w podłoże.|Lewo/Prawo: Określ kierunek ataku|Kursor: Wybierz miejsce zrzutu
+04:51=Obrzuć kogoś błotem! Broń ta nie zadaje dużych|obrażeń ale potrafi zepchnąć z krawędzi!|Atak: Przytrzymaj by strzelić z większą siłą
04:52=UNUSED
-04:53=Wybierz się na podróż w czasie i przestrzeni|zostawiając inne jeże na polu walki.|Bądź przygotowany na powrót w dowolnym momencie.|Gdy rozpocznie się|Nagła Śmierć lub większość jeży zostanie wybita.|Uwaga. Nie zadziała podczas Nagłej Śmierci,|gdy jesteś sam lub jeśli jesteś Królem.
-;04:54=INCOMPLETE
+04:53=Wybierz się w podróż w czasie i przestrzeni|zostawiając swoich kompanów samych na|polu walki. Bądź gotowy na powrót w każdej|chwili. Wrócisz też gdy rozpocznie się Nagła|Śmierć lub jeże zostaną pokonane.|Uwaga: nie zadziała podczas Nagłej Śmierci,|gdy jesteś sam lub jesteś Królem.|Atak: Aktywuj
04:54=Wystrzel strumień kleistej mazi.|Buduj mosty, zasypuj wrogów, zatykaj tunele.|Uważaj by nie zasypać samego siebie!
04:55=Epoka lodowcowa powraca!!|Zamroź jeże, uczyń podłoże śliskim lub zapobiegnij|utonięciu zamrażając wodę.|Atak: Strzał
04:56=Rzuć w przeciwnika dwoma tasakami i zablokuj mu |drogę lub użyj ich do wspinaczki! Jednak uważaj! |Te tasaki są naprawdę ostre!|Atak: Przytrzymaj by rzucić z większą siłą (dwukrotnie)
-04:57=Budowanie elastyczny pasek wykonany z gumy,|z których jeże i inne rzeczy|odbijają się bez obrażeń upadku.|Lewo/Prawo: Zmiana orientacji pasek gumy|Kursor: Umieść pasek gumy w aktualnej pozycji
-
+04:57=Tworzy elastyczne paski wykonane z gumy,|od których jeże i inne rzeczy odbijają się|bez obrażeń przy upadku.|Lewo/Prawo: Zmiana orientacji paska|Kursor: Umieść pasek w aktualnej pozycji
+04:58=Ta mina będzie się swobodnie unisić w powietrzu i|podążać za jeżami, które się do niej zblizą.|Jej eksplozja jest jednakże mniejsza niż miny przeciwpiechotnej.|Atak: Przytrzymaj by rzucić z większą siłą
+
; Game goal strings
05:00=Ustawienia gry
05:01=Obowiązują następujące zasady:
05:02=Forty: Broń swojej fortecy. Pokonaj przeciwników!
05:03=Niska grawitacja: Proszę uważać!
05:04=Niezniszczalność: Jeże są (prawie) niezniszczalne
-05:05=Wampiryzm: Jeże dostają życie za zadane obrażenia
+05:05=Wampiryzm: Jeże dostają życie za zadane obrażenia (80%)
05:06=Karma: Jeże doznają obrażeń za uszkodzenia zadane innym
-05:07=Broń Króla: Nie pozwól królowi umrzeć!|Umieść Króla: Wybierz pozycję startową dla króla
+05:07=Broń Króla: Nie pozwól królowi umrzeć!|Umieść Króla: Wybierz bezpieczną pozycję startową dla króla
05:08=Umieść jeże: Umieść jeże przed rozpoczęciem gry.
05:09=Artyleria: Jeże nie mogą się poruszać
05:10=Niezniszczalny teren: Większość broni nie niszczy terenu.
05:11=Wspólna broń: Każda drużyna tego samego koloru dzieli się amunicją.
05:12=Detonacja min: Miny wybuchają po %1 sekundach
05:13=Detonacja min: Miny wybuchają natychmiast
-05:14=Detonacja min: Miny wybuchają po 0-3 sekundach
-05:15=Modyfikator obrażeń: Wszystkie bronie zadają %1% obrażeń
+05:14=Detonacja min: Miny wybuchają po 0 - 5 sekundach
+05:15=Modyfikator obrażeń: Prawie wszystkie bronie zadają %1% obrażeń
05:16=Życie wszystkich jeży jest przywrócone przy kolejnej turze
05:17=AI odradza się po śmierci.
05:18=Tura nie kończy się po wykonaniu ataku
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Music/Fruit.ogg
Binary file share/hedgewars/Data/Music/Fruit.ogg has changed
diff -r a69124eb7ce7 -r 6adf27e85cae share/hedgewars/Data/Themes/Fruit/theme.cfg
--- a/share/hedgewars/Data/Themes/Fruit/theme.cfg Tue May 17 23:29:49 2016 +0300
+++ b/share/hedgewars/Data/Themes/Fruit/theme.cfg Fri Jul 15 22:39:07 2016 +0300
@@ -3,7 +3,7 @@
water-top = 255, 98, 0
water-bottom = 255, 68, 0
water-opacity = 125
-music = oriental.ogg
+music = Fruit.ogg
clouds = 20
object = Orange1, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
object = Orange2, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
diff -r a69124eb7ce7 -r 6adf27e85cae tools/pas2c/Pas2C.hs
--- a/tools/pas2c/Pas2C.hs Tue May 17 23:29:49 2016 +0300
+++ b/tools/pas2c/Pas2C.hs Fri Jul 15 22:39:07 2016 +0300
@@ -1,5 +1,4 @@
{-# LANGUAGE ScopedTypeVariables #-}
-{-# LANGUAGE FlexibleContexts #-}
module Pas2C where
import Text.PrettyPrint.HughesPJ
@@ -298,6 +297,7 @@
mapM_ (id2C IOInsert . setBaseType BTUnit) unitIds
return $ vcat . map (\i -> text $ "#include \"" ++ i ++ ".h\"") $ uses2List uses
where
+ injectNamespace :: Identifier -> State RenderState ()
injectNamespace (Identifier i _) = do
getNS <- gets (flip Map.lookup . namespaces)
modify (\s -> s{currentScope = Map.unionWith (++) (fromMaybe Map.empty (getNS i)) $ currentScope s})