# HG changeset patch # User nemo # Date 1288153418 14400 # Node ID 6baa46aad64560620d083d3c4f09647489253cb3 # Parent eb549fd864a5640a328b45a442e87f48622ccd14 make napalm strike a bit less irritating diff -r eb549fd864a5 -r 6baa46aad645 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Mon Oct 25 22:19:00 2010 +0200 +++ b/hedgewars/uGears.pas Wed Oct 27 00:23:38 2010 -0400 @@ -1309,7 +1309,7 @@ if not Gear^.Invulnerable then Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner); Gear^.Active:= true; - FollowGear:= Gear + if Gear^.Kind <> gtFlame then FollowGear:= Gear end; if ((Mask and EXPLPoisoned) <> 0) and (Gear^.Kind = gtHedgehog) then PHedgehog(Gear^.Hedgehog)^.Effects[hePoisoned] := true;