# HG changeset patch # User palewolf # Date 1269691143 0 # Node ID 6cdc45b3b8a6501d764ec74526e2b329bff52839 # Parent 7a12eef0245d9a731d7241c80976464c44870c2d - Bee sprites for target and HH hand diff -r 7a12eef0245d -r 6cdc45b3b8a6 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sat Mar 27 11:53:37 2010 +0000 +++ b/hedgewars/GSHandlers.inc Sat Mar 27 11:59:03 2010 +0000 @@ -1924,7 +1924,6 @@ playSound(sndWarp) end; TargetPoint.X:= NoPointX; - end; //////////////////////////////////////////////////////////////////////////////// diff -r 7a12eef0245d -r 6cdc45b3b8a6 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Sat Mar 27 11:53:37 2010 +0000 +++ b/hedgewars/uGears.pas Sat Mar 27 11:59:03 2010 +0000 @@ -1249,6 +1249,7 @@ cWaterLine+WorldDy, LongInt(leftX)+WorldDx) end; + amBee: DrawRotated(sprHandBee, hx, hy, hwSign(Gear^.dX), aangle); end; case amt of diff -r 7a12eef0245d -r 6cdc45b3b8a6 hedgewars/uWorld.pas --- a/hedgewars/uWorld.pas Sat Mar 27 11:53:37 2010 +0000 +++ b/hedgewars/uWorld.pas Sat Mar 27 11:59:03 2010 +0000 @@ -288,7 +288,7 @@ procedure MoveCamera; forward; -procedure DrawWater(Alpha: byte); +procedure DrawWater(Alpha: byte; OffsetY: LongInt); var VertexBuffer: array [0..3] of TVertex2f; r: TSDL_Rect; lw, lh: GLfloat; @@ -301,7 +301,7 @@ lw:= cScreenWidth / cScaleFactor; lh:= trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 + 16; // Water -r.y:= WorldDy + cWaterLine; +r.y:= OffsetY + WorldDy + cWaterLine; if WorldDy < trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 - cWaterLine then begin if r.y < 0 then r.y:= 0; @@ -468,15 +468,16 @@ // Waves offsetY:= 10 * min(0, -145 - screenBottom); -DrawWaves( 1, 0 + WorldDx div 32, - cWaveHeight + offsetY div 35, 0.25); +DrawWater(255, offsetY div 35); +DrawWaves( 1, 0 - WorldDx div 32, - cWaveHeight + offsetY div 35, 0.25); DrawWaves( -1, 25 + WorldDx div 25, - cWaveHeight + offsetY div 38, 0.19); -DrawWaves( 1, 75 + WorldDx div 19, - cWaveHeight + offsetY div 45, 0.14); +DrawWaves( 1, 75 - WorldDx div 19, - cWaveHeight + offsetY div 45, 0.14); DrawWaves(-1, 100 + WorldDx div 14, - cWaveHeight + offsetY div 70, 0.09); DrawLand(WorldDx, WorldDy); -DrawWater(255); +DrawWater(255, 0); // Attack bar if CurrentTeam <> nil then @@ -506,19 +507,30 @@ DrawVisualGears(2); -DrawWater(cWaterOpacity); +DrawWater(cWaterOpacity, 0); // Waves -DrawWaves( 1, 25 + WorldDx div 9, - cWaveHeight, 0.05); -DrawWaves(-1, 50 + WorldDx div 6, 1 - cWaveHeight - offsetY div 40, 0.03); -DrawWaves( 1, 75 + WorldDx div 4, 3- cWaveHeight - offsetY div 20, 0.01); -DrawWaves( -1, 25 + WorldDx div 3, 5 - cWaveHeight - offsetY div 10, 0); +DrawWaves( 1, 25 - WorldDx div 9, - cWaveHeight, 0.05); +//DrawWater(cWaterOpacity, - offsetY div 40); +DrawWaves(-1, 50 + WorldDx div 6, - cWaveHeight - offsetY div 40, 0.03); +DrawWater(cWaterOpacity, - offsetY div 20); +DrawWaves( 1, 75 - WorldDx div 4, - cWaveHeight - offsetY div 20, 0.01); +DrawWater(cWaterOpacity, - offsetY div 10); +DrawWaves( -1, 25 + WorldDx div 3, - cWaveHeight - offsetY div 10, 0); {$WARNINGS OFF} // Target -if TargetPoint.X <> NoPointX then - DrawRotatedF(sprTargetP, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360); +if (TargetPoint.X <> NoPointX) and (CurrentTeam <> nil) and (CurrentHedgehog <> nil) then + begin + with PHedgehog(CurrentHedgehog)^ do + begin + if (Ammo^[CurSlot, CurAmmo].AmmoType = amBee) then + DrawRotatedF(sprTargetBee, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360) + else + DrawRotatedF(sprTargetP, TargetPoint.X + WorldDx, TargetPoint.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360); + end; + end; {$WARNINGS ON} {$IFDEF IPHONEOS} diff -r 7a12eef0245d -r 6cdc45b3b8a6 share/hedgewars/Data/Graphics/Hedgehog/amBee.png Binary file share/hedgewars/Data/Graphics/Hedgehog/amBee.png has changed diff -r 7a12eef0245d -r 6cdc45b3b8a6 share/hedgewars/Data/Graphics/TargetBee.png Binary file share/hedgewars/Data/Graphics/TargetBee.png has changed