# HG changeset patch # User nemo # Date 1338229251 14400 # Node ID 6e39741286315f45261dc5cdd6e32fb8bdd21f0f # Parent cd86f95b46c9ca5fb7e0c83267921cb295726f5f Remove a couple more timers, should mean alpha matches old pulse time now diff -r cd86f95b46c9 -r 6e3974128631 share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Mon May 28 14:11:50 2012 -0400 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Mon May 28 14:20:51 2012 -0400 @@ -235,7 +235,6 @@ -- some console stuff local shellID = 0 local explosivesID = 0 -local luaGameTicks = 0 -- gaudyRacer local boosterOn = false @@ -351,7 +350,6 @@ local rCircX = {} local rCircY = {} local rAlpha = 255 -local rPingTimer = 0 local radShotsLeft = 0 local vCircActive = {} @@ -1159,7 +1157,6 @@ --WriteLnToConsole("Start of GameTick") - luaGameTicks = luaGameTicks + 1 -- GameTime HandleCircles() @@ -2132,9 +2129,7 @@ if rAlpha ~= 255 then - rPingTimer = rPingTimer + 1 - if rPingTimer == 100 then - rPingTimer = 0 + if GameTime%100 == 0 then rAlpha = rAlpha + 5 if rAlpha >= 255 then