# HG changeset patch # User Wuzzy # Date 1521929637 -3600 # Node ID 7476c1a5073856e3fa00a81b17383ea03ad4bfb5 # Parent c15af5a5f4581220dca3c85d0491828c34d3885e ShoppaMap: Delete unused/dead code diff -r c15af5a5f458 -r 7476c1a50738 share/hedgewars/Data/Scripts/Multiplayer/ShoppaMap.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/ShoppaMap.lua Sat Mar 24 22:28:53 2018 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/ShoppaMap.lua Sat Mar 24 23:13:57 2018 +0100 @@ -23,11 +23,10 @@ end end - -- This could probably use less points and more precision -- 700x700 for object space function DrawStar(x, y, d, f) --- default scale is 700x700 or so + -- default scale is 700x700 or so local s = 700 local i = 0 local j = 0 @@ -317,8 +316,6 @@ oy = ObjectList[i][2] ox2 = ObjectList[i][3] oy2 = ObjectList[i][4] - -- WriteLnToConsole(ox..' '..oy..' '..ox2..' '..oy2..' - '..x..' '..y..' '..x2..' '..y2) - --if (math.abs(ox + ox2 -x - x2) <= (ox2 - ox + x2 - x)) and (math.abs(oy + oy2 - y - y2) <= (oy - oy2 + y - y2)) then if x < ox2 and ox < x2 and y < oy2 and oy < y2 then return false end @@ -327,30 +324,8 @@ return true end -function dbg() - local i = 1 - local l = table.getn(ObjectList) - local ox = 0 - local oy = 0 - local ox2 = 0 - local oy2 = 0 - while i<=l do - ox = ObjectList[i][1] - oy = ObjectList[i][2] - ox2 = ObjectList[i][3] - oy2 = ObjectList[i][4] - AddPoint(ox,oy,1) - AddPoint(ox2,oy) - AddPoint(ox2,oy2) - AddPoint(ox,oy2) - AddPoint(ox,oy) - AddPoint(ox2,oy2) - i=i+1 - end -end - function onPreviewInit() -onGameInit() + onGameInit() end function onGameInit() @@ -455,17 +430,5 @@ end Tries = Tries + 1 end --- Padding = div(Padding,2) --- Tries = 0 --- while (TotGen < 21) and (Tries < 10000) do --- r = GetRandom(20-div(Tries,223))+5 --- x = GetRandom(4050-r*20)+r*10 --- y = GetRandom(2000-r*20)+r*10 --- if DrawCircle(x,y,r) then --- TotGen = TotGen+1 --- end --- Tries = Tries + 1 --- end - --dbg() FlushPoints() end