# HG changeset patch # User unc0rr # Date 1221164003 0 # Node ID 79f47495b34686c46055cef1da031c3d48d45420 # Parent 2e2719c0a39792dec3d7227030c925be237dbb2c Draw hat when hedgehog is aiming diff -r 2e2719c0a397 -r 79f47495b346 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Thu Sep 11 17:02:39 2008 +0000 +++ b/hedgewars/uGears.pas Thu Sep 11 20:13:23 2008 +0000 @@ -592,7 +592,7 @@ amt: TAmmoType; hx, hy, m: LongInt; aAngle, dAngle: real; - defaultPos: boolean; + defaultPos, HatVisible: boolean; begin if (Gear^.State and gstHHDeath) <> 0 then begin @@ -601,6 +601,7 @@ end; defaultPos:= true; +HatVisible:= false; if (Gear^.State and gstDrowning) <> 0 then begin @@ -802,6 +803,17 @@ 0, 4, 0); + + HatVisible:= true; + with PHedgehog(Gear^.Hedgehog)^ do + if HatVisibility > 0 then + DrawTextureF(HatTex, + HatVisibility, + hwRound(Gear^.X) + 1 + WorldDx, + hwRound(Gear^.Y) - 8 + WorldDy, + 0, + hwSign(Gear^.dX), + 32); end; case amt of @@ -853,13 +865,17 @@ (RealTicks div 128 + Gear^.Pos) mod 19, hwSign(Gear^.dX), 0); + HatVisible:= true; + end; + + if HatVisible then if HatVisibility < 1.0 then - HatVisibility:= HatVisibility + 0.05; - end + HatVisibility:= HatVisibility + 0.1 + else else if HatVisibility > 0.0 then - HatVisibility:= HatVisibility - 0.05; - + HatVisibility:= HatVisibility - 0.1; + if HatVisibility > 0 then DrawTextureF(HatTex, HatVisibility,