# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1533576599 -7200
# Node ID 7b4a56157bc5f757871b70630c3849122f65acac
# Parent  65a10215ba43aeec98218ceeb37b19b72bdb1652
Fix description of gfSolidLand in scheme editor

diff -r 65a10215ba43 -r 7b4a56157bc5 QTfrontend/ui/page/pagescheme.cpp
--- a/QTfrontend/ui/page/pagescheme.cpp	Mon Aug 06 19:05:08 2018 +0200
+++ b/QTfrontend/ui/page/pagescheme.cpp	Mon Aug 06 19:29:59 2018 +0200
@@ -89,7 +89,7 @@
     glGMLayout->addWidget(TBW_switchhog,0,4,1,1);
 
     TBW_solid = new ToggleButtonWidget(gbGameModes, ":/res/btnSolid@2x.png");
-    TBW_solid->setWhatsThis(tr("Land can not be destroyed!"));
+    TBW_solid->setWhatsThis(tr("Land can not be destroyed by most weapons."));
     glGMLayout->addWidget(TBW_solid,1,0,1,1);
 
     TBW_lowGravity = new ToggleButtonWidget(gbGameModes, ":/res/btnLowGravity@2x.png");