# HG changeset patch # User tiyuri@gmail.com # Date 1283427922 -3600 # Node ID 7fbd0458d45fbb23eea3bef07df1d181ed6655c7 # Parent e4a8a4e378deed1eec2caf686a2b2632284bdbd8 Added descriptions for new weapons diff -r e4a8a4e378de -r 7fbd0458d45f share/hedgewars/Data/Locale/en.txt --- a/share/hedgewars/Data/Locale/en.txt Thu Sep 02 01:49:16 2010 +0200 +++ b/share/hedgewars/Data/Locale/en.txt Thu Sep 02 12:45:22 2010 +0100 @@ -1,492 +1,500 @@ -; English locale - -00:00=Grenade -00:01=ClusterBomb -00:02=Bazooka -00:03=Homing Bee -00:04=Shotgun -00:05=PickHammer -00:06=Skip -00:07=Rope -00:08=Mine -00:09=Desert Eagle -00:10=Dynamite -00:11=Baseball Bat -00:12=Fire Punch -00:13=sec -00:14=Parachute -00:15=Air Attack -00:16=Mine Strike -00:17=Blow Torch -00:18=Construction -00:19=Teleportation -00:20=Switch Hedgehog -00:21=Mortar -00:22=Whip -00:23=Kamikaze -00:24=Cake -00:25=Seduction -00:26=Watermelon Bomb -00:27=Hellish hand-grenade -00:28=Drill Rocket -00:29=Ballgun -00:30=Napalm -00:31=RC Plane -00:32=Low Gravity -00:33=Extra Damage -00:34=Invulnerable -00:35=Extra Time -00:36=Laser Sight -00:37=Vampirism -00:38=Sniper Rifle -00:39=Flying Saucer -00:40=Molotov Cocktail -00:41=Birdy -00:42=Portable Portal Device -00:43=Piano Strike -00:44=Old Limburger -00:45=Sine Gun -00:46=Flamethrower -00:47=Sticky Mine -00:48=Hammer - -01:00=Let's fight! -01:01=Round draw -01:02=%1 wins! -01:03=Volume %1% -01:04=Paused -01:05=Really quit (Y/Esc)? -01:06=Sudden Death! -01:07=%1 remaining -01:08=Fuel -01:09=Synchronizing... -01:10=Using this utility won't end your turn! -01:11=This weapon or utility is not yet available! -01:12=Last round till Sudden Death! -01:13=%1 rounds till Sudden Death! -01:14=Get ready, %1! - -; Event messages -; Hog (%1) died -02:00=%1 has kicked the bucket! -02:00=%1 has seen the light! -02:00=%1 never saw that coming! -02:00=%1 waves goodbye! -02:00=%1 has gone to a better place! -02:00=%1 meets his maker! -02:00=%1 can hang on no longer! -02:00=%1 has done his duty! -02:00=%1 makes the ultimate sacrifice! -02:00=%1 departs this mortal coil! -02:00=%1 makes like a tree and leaves! -02:00=%1 has timed out! -02:00=%1 says peace out! -02:00=%1 will be fondly remembered! -02:00=%1 has an aneurysm! -02:00=%1 leaves behind a wife and child -02:00=%1 has launched his last bazooka -02:00=%1 has tossed his last grenade -02:00=%1 has baked his last cake -02:00=%1 has swung on his last rope -02:00=%1 has called his last airstrike -02:00=%1 has pumped his last shotgun -02:00=%1 has thrown his last melon -02:00=%1 has drawn his last deagle -02:00=%1 took one shot too many -02:00=%1 could really have used a health crate -02:00=%1 has gone to play a better game -02:00=%1 has ragequit life -02:00=%1 fails -02:00=Poor poor %1... -02:00=%1 prefers wormux -02:00=%1 has been blocking shots with his face -02:00=%1 is a hero amongst me...err..hogs -02:00=%1 finds his place in Valhalla -02:00=%1 has left the building -02:00=%1 goes the way of the dinosaurs -02:00=%1 brings hedgehogs one step closer to extinction -02:00=%1 brings a tear to my eye -02:00=%1 is an ex-hog -02:00=%1 is pushing up the daisies -02:00=%1 has ceased to be -02:00=Say goodbye to %1 -02:00=No hope left for %1 -02:00=%1 faces the final curtain -02:00=Smoke 'em if you got 'em, %1 -02:00=%1 suffers a Spontaneous Massive Existence Failure -02:00=%1 has passed on -02:00=%1 is stone dead -02:00=%1 is no more -02:00=%1 has expired -02:00=Bereft of life, %1 rests in peace -02:00=%1 joins the choir invisible -02:00=Farewell %1, we hardly knew ye! -02:00=%1 had a low tolerance for being shot -02:00=%1 could have used an extra life -02:00=Is there a doctor in the house? - -; Hog (%1) drowned -02:01=%1 plays submarine! -02:01=%1 mimics the Titanic! -02:01=%1 swims like a stone! -02:01=%1 floats like a brick! -02:01=%1 checks out the deep end -02:01=%1 goes glug glug glug -02:01=%1 goes splash -02:01=%1 forgot his armbands -02:01=%1 really should have taken swimming lessons -02:01=%1 left his surfboard at home -02:01=%1 is washed up -02:01=%1 is one soggy hog -02:01=%1 forgot to bring his life jacket -02:01=%1 goes splish splash splish -02:01=%1 is sleeping with the fishes -02:01=%1 thinks the water physics suck in this game -02:01=%1 looks thirsty -02:01=the sea claims %1 -02:01=%1 is lost at sea -02:01=%1 should have brought his scuba gear -02:01=%1 gets a burial at sea -02:01=%1 has that sinking feeling -02:01=%1 is practicing his backstroke -02:01=%1 goes in search of the Titanic -02:01=%1 is not Jesus -02:01=%1 is finding Nemo -02:01=%1 springs a leak -02:01=You've gotta wonder how many hogs are down there -02:01=%1 makes the ocean slightly higher -02:01=%1 didn't enlist in the Navy -02:01=%1 is doing his impersonation of a dead fish -02:01=At least you didn't go down the toilet, %1 -02:01=Sonic couldn't swim and neither can %1 -02:01=%1 wants to play Ecco the dolphin -02:01=%1 has gone to visit Aquaria -02:01=%1 has found the lost city of Atlantis -02:01=%1 aims for the lead role in Bioshock 3 -02:01=Your doggy paddle could use a little work, %1 -02:01=%1 should have brought a jet ski -02:01=%1 doesn't like watersports -02:01=%1 is forever blowing bubbles -02:01=%1 is short of a raft -02:01=%1 thinks salt water is good for the skin -02:01=%1 gets salt water in his wounds -02:01=%1 has walked the plank -02:01=%1 has a bath -02:01=%1 is wet wet wet -02:01=%1 gets his quills wet -02:01=It's Davy Jones' locker for %1 - -; Round starts -02:02=Let's fight! -02:02=Armed and ready! -02:02=Let's get ready to rumble! -02:02=Let's get it on! -02:02=Let's get this party started -02:02=Last hog standing wins -02:02=Let's go! -02:02=Let's rock! -02:02=Let's jam! -02:02=It's beginning... -02:02=This is the start of something big -02:02=Welcome to Hedgewars -02:02=Welcome to the front lines -02:02=Crush your enemies! -02:02=May the best hog win -02:02=Victory or death -02:02=To the victor goes the spoils -02:02=Losing is not an option -02:02=Cry havoc! Let loose the hogs of war! -02:02=Hedgewars, brought to you by Hedgewars.org -02:02=GL HF -02:02=Just count yourself lucky you're not up against Tiyuri -02:02=Just count yourself lucky you're not up against unC0Rr -02:02=Just count yourself lucky you're not up against Nemo -02:02=Just count yourself lucky you're not up against Smaxx -02:02=Just count yourself lucky you're not up against Jessor -02:02=Give it your all! -02:02=The losers do the cleaning up! -02:02=Let the fight of the millenium begin -02:02=Let the fight of the century begin -02:02=Let the fight of the decade begin -02:02=Let the fight of the year begin -02:02=Let the fight of the month begin -02:02=Let the fight of the week begin -02:02=Let the fight of the day begin -02:02=Let the fight of the hour begin -02:02=Do your best! -02:02=Destroy the enemy! -02:02=Good luck -02:02=Have fun -02:02=Fight the good fight -02:02=Fight dirty -02:02=Fight with honour -02:02=Don't give up -02:02=Never surrender -02:02=Rock 'em and sock 'em! -02:02=Let the fragfest begin! -02:02=I hope you're ready for a tussle! -02:02=Go Go Go! -02:02=Hedgehogs advance! -02:02=Bring it to them! -02:02=Have no fear! -02:02=Be brave and conquer - -; Round ends (win; unused atm) -02:03=... - -; Round ends (draw; unused atm) -02:04=... - -; New health crate -02:05=Incoming aid! -02:05=Medic! -02:05=First aid from the skies! -02:05=A health pack for you -02:05=Good health.. in box form! -02:05=The doctor calls -02:05=Fresh band-aids! -02:05=This will make you feel better -02:05=A Hi-Potion! Whoops wrong game -02:05=A pick-me-up! -02:05=Grab it -02:05=A healthy snack -02:05=A remedy to pain -02:05=Correct Dosage: as many as you can find! -02:05=Urgent delivery -02:05=Supplies! - -; New ammo crate -02:06=More weapons! -02:06=Reinforcements! -02:06=Lock and load! -02:06=I wonder what weapon is in there? -02:06=Supplies! -02:06=What could be inside? -02:06=Christmas comes early in Hedgewars -02:06=A present! -02:06=Special delivery! -02:06=It was a nightmare getting this through customs -02:06=Destructive toys from the heavens -02:06=Warning! Contents Volatile -02:06=Pick it up or blow it up, choice is yours -02:06=Goodies! -02:06=Mmmmm Ammo -02:06=A box of destructive power -02:06=Airmail! -02:06=Whatever's in that box, it ain't pizza -02:06=Get it! -02:06=Weapon drop incoming -02:06=Don't let the enemy grab that! -02:06=Shiny new toys! -02:06=A mysterious box! - -; New utility crate -02:07=Tooltime! -02:07=This could come in handy... -02:07=Utilities! -02:07=Utilise this box -02:07=Watch out below -02:07=More utilities! -02:07=Tools for you! -02:07=This should be good! -02:07=Use this wisely -02:07=Ooo this box is heavy -02:07=You might need this - -; Hog (%1) skips his turn -02:08=%1 is sooo boring... -02:08=%1 couldn't be bothered -02:08=%1 is one lazy hog -02:08=%1 is thoughtless -02:08=%1 gave up -02:08=You snooze you lose, %1 -02:08=%1 shamelessly skips -02:08=%1 is really lazy -02:08=%1 needs a little more motivation -02:08=%1 is a pacifist -02:08=%1 has a breather -02:08=%1 has a rest -02:08=%1 chills out -02:08=%1 has no faith in his own abilities -02:08=%1 decides to do nothing at all -02:08=%1 lets the enemy destroy itself -02:08=%1 would be terrible at parties -02:08=%1 hides out -02:08=%1 has decided to pass on this opportunity -02:08=%1 decides the best thing he can do is...nothing -02:08=%1 is a big wuss -02:08=Buck Buck Buck, %1 is a chicken -02:08=%1 is looking a little yellow -02:08=%1 is a coward! -02:08=%1 is waiting for sudden death -02:08=%1 is not the fighting type -02:08=%1 is reconsidering his purpose in life -02:08=%1 was never much of a good shot anyway -02:08=%1 didn't want to join the army in the first place -02:08=Stop wasting our time, %1 -02:08=I'm dissapointed in you, %1 -02:08=Come on, you can do better than that %1 -02:08=%1's will has broken -02:08=%1 apparently has better things to do -02:08=%1 is scared stiff -02:08=%1 has fallen asleep - -; Hog (%1) hurts himself only -02:09=%1 should practice aiming! -02:09=%1 seems to hate himself -02:09=%1 is standing on the wrong side! -02:09=%1 makes like an emo -02:09=%1 was holding his weapon the wrong way around -02:09=%1 is a little sadistic -02:09=%1 is a masochist -02:09=%1 has no instinct of self-preservation -02:09=%1 messed up -02:09=%1 screwed up -02:09=That was a poor shot, %1 -02:09=%1 is a little too careless with dangerous weapons -02:09=%1 should consider a change of career -02:09=Worst. Shot. Ever! -02:09=No no no %1, you shoot at the ENEMY! -02:09=%1 should only be destroying the enemy -02:09=%1 moves one step closer to suicide -02:09=%1 aids the enemy -02:09=That was stupid %1 -02:09=%1 lives by the mantra of "no pain, no gain" -02:09=%1 is confused -02:09=%1 hurt itself in its confusion -02:09=%1 has a knack for embarrassing himself -02:09=%1 is a klutz! -02:09=%1 is clumsy -02:09=%1 shows the enemy what he's capable of -02:09=%1 can't be expected to be perfect all the time -02:09=Don't worry %1, pobody's nerfect -02:09=%1 totally did that on purpose -02:09=I won't tell anyone if you don't, %1 -02:09=How embarrassing! -02:09=I'm sure nobody saw that %1 -02:09=%1 needs to review his field manual -02:09=%1's weapon clearly malfunctioned - -; Hog shot an home run (using the bat and another hog) -02:10=Home Run! -02:10=A bird, a plane, ... -02:10=That one is out! - -; Hog (%1) has to leave (team is gone) -02:11=%1 has to go to bed! -02:11=%1 seems too busy to play -02:11=Beam him up, Scotty! -02:11=%1 has to go - -; Weapon Categories -03:00=Timed Grenade -03:01=Timed Grenade -03:02=Ballistic Weapon -03:03=Guided Weapon -03:04=Gun (multiple shots) -03:05=Digging Tool -03:06=Action -03:07=Transport Utility -03:08=Proximity Bomb -03:09=Gun (multiple shots) -03:10=BOOM! -03:11=Bonk! -03:12=Martial Arts -03:13=UNUSED -03:14=Transport Utility -03:15=Airborne Attack -03:16=Airborne Attack -03:17=Digging Tool -03:18=Utility -03:19=Transport Utility -03:20=Action -03:21=Ballistic Weapon -03:22=Call me Indiana! -03:23=(Really) Martial Arts -03:24=The cake is NOT a lie! -03:25=Costume Kit -03:26=Juicy Grenade -03:27=Fiery Grenade -03:28=Ballistic Weapon -03:29=Ballistic Weapon -03:30=Airborne Attack -03:31=Remote Controlled Bomb -03:32=Temporary Effect -03:33=Temporary Effect -03:34=Temporary Effect -03:35=Temporary Effect -03:36=Temporary Effect -03:37=Temporary Effect -03:38=Gun (multiple shots) -03:39=Transport Utility -03:40=Incinerating Grenade -03:41=Huge fan of Squawks -03:42=I'm making a note here... -; the misspelled "Beethoven" is intentional (-> to beat) -03:43=Performing Beathoven's deadly sonata -03:44=Quite old and very smelly - -; Weapon Descriptions (use | as line breaks) -04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power -04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power -04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power -04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power -04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times) -04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging -04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting -04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons -04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet -04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times) -04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet -04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you -04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch -04:13=UNUSED -04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute|Long Jump: Drop grenades or similar weapons -04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region -04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region -04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging -04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position -04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region -04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs -04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power -04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you -04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|him into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack -04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode -04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog -04:26=Throw this juicy watermelon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power -04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power -04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power -04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming -04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region -04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Up/Down: Steer the plane -04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate -04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate -04:34=Can't touch me!|Attack: Activate -04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate -04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate -04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate -04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice) -04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons -04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power -04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction -04:42=HUGE SUCCESS| | |(but missing texts!) -04:43=(missing text) -04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to be nearby!|1-5: Set grenade's timer|Attack: Hold to throw with more power - -; Game goal strings -05:00=Game Modes -05:01=The following rules apply -05:02=Forts: Defend your fortress; vanquish your enemies! -05:03=Low Gravity: Watch your step -05:04=Invulnerability: Hogs are (almost) invulnerable -05:05=Vampirism: Hogs will be healed for the damage dealt -05:06=Karma: Hogs will be damaged for the damage dealt -05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King -05:08=Place Hedgehogs: Place your hogs before the game starts -05:09=Artillery: Hogs can't walk to change position -05:10=Indestructible Terrain: Most weapons won't destroy terrain -05:11=Shared Ammo: All teams of the same color share their ammunition -05:12=Mine Timers: Mines will detonate after %1 second(s) -05:13=Mine Timers: Mines will detonate instantly -05:14=Mine Timers: Mines will detonate after 0 - 3 seconds -05:15=Damage Modifier: All weapons will do %1% damage +; English locale + +00:00=Grenade +00:01=ClusterBomb +00:02=Bazooka +00:03=Homing Bee +00:04=Shotgun +00:05=PickHammer +00:06=Skip +00:07=Rope +00:08=Mine +00:09=Desert Eagle +00:10=Dynamite +00:11=Baseball Bat +00:12=Fire Punch +00:13=sec +00:14=Parachute +00:15=Air Attack +00:16=Mine Strike +00:17=Blow Torch +00:18=Construction +00:19=Teleportation +00:20=Switch Hedgehog +00:21=Mortar +00:22=Whip +00:23=Kamikaze +00:24=Cake +00:25=Seduction +00:26=Watermelon Bomb +00:27=Hellish hand-grenade +00:28=Drill Rocket +00:29=Ballgun +00:30=Napalm +00:31=RC Plane +00:32=Low Gravity +00:33=Extra Damage +00:34=Invulnerable +00:35=Extra Time +00:36=Laser Sight +00:37=Vampirism +00:38=Sniper Rifle +00:39=Flying Saucer +00:40=Molotov Cocktail +00:41=Birdy +00:42=Portable Portal Device +00:43=Piano Strike +00:44=Old Limburger +00:45=Sine Gun +00:46=Flamethrower +00:47=Sticky Mine +00:48=Hammer + +01:00=Let's fight! +01:01=Round draw +01:02=%1 wins! +01:03=Volume %1% +01:04=Paused +01:05=Really quit (Y/Esc)? +01:06=Sudden Death! +01:07=%1 remaining +01:08=Fuel +01:09=Synchronizing... +01:10=Using this utility won't end your turn! +01:11=This weapon or utility is not yet available! +01:12=Last round till Sudden Death! +01:13=%1 rounds till Sudden Death! +01:14=Get ready, %1! + +; Event messages +; Hog (%1) died +02:00=%1 has kicked the bucket! +02:00=%1 has seen the light! +02:00=%1 never saw that coming! +02:00=%1 waves goodbye! +02:00=%1 has gone to a better place! +02:00=%1 meets his maker! +02:00=%1 can hang on no longer! +02:00=%1 has done his duty! +02:00=%1 makes the ultimate sacrifice! +02:00=%1 departs this mortal coil! +02:00=%1 makes like a tree and leaves! +02:00=%1 has timed out! +02:00=%1 says peace out! +02:00=%1 will be fondly remembered! +02:00=%1 has an aneurysm! +02:00=%1 leaves behind a wife and child +02:00=%1 has launched his last bazooka +02:00=%1 has tossed his last grenade +02:00=%1 has baked his last cake +02:00=%1 has swung on his last rope +02:00=%1 has called his last airstrike +02:00=%1 has pumped his last shotgun +02:00=%1 has thrown his last melon +02:00=%1 has drawn his last deagle +02:00=%1 took one shot too many +02:00=%1 could really have used a health crate +02:00=%1 has gone to play a better game +02:00=%1 has ragequit life +02:00=%1 fails +02:00=Poor poor %1... +02:00=%1 prefers wormux +02:00=%1 has been blocking shots with his face +02:00=%1 is a hero amongst me...err..hogs +02:00=%1 finds his place in Valhalla +02:00=%1 has left the building +02:00=%1 goes the way of the dinosaurs +02:00=%1 brings hedgehogs one step closer to extinction +02:00=%1 brings a tear to my eye +02:00=%1 is an ex-hog +02:00=%1 is pushing up the daisies +02:00=%1 has ceased to be +02:00=Say goodbye to %1 +02:00=No hope left for %1 +02:00=%1 faces the final curtain +02:00=Smoke 'em if you got 'em, %1 +02:00=%1 suffers a Spontaneous Massive Existence Failure +02:00=%1 has passed on +02:00=%1 is stone dead +02:00=%1 is no more +02:00=%1 has expired +02:00=Bereft of life, %1 rests in peace +02:00=%1 joins the choir invisible +02:00=Farewell %1, we hardly knew ye! +02:00=%1 had a low tolerance for being shot +02:00=%1 could have used an extra life +02:00=Is there a doctor in the house? + +; Hog (%1) drowned +02:01=%1 plays submarine! +02:01=%1 mimics the Titanic! +02:01=%1 swims like a stone! +02:01=%1 floats like a brick! +02:01=%1 checks out the deep end +02:01=%1 goes glug glug glug +02:01=%1 goes splash +02:01=%1 forgot his armbands +02:01=%1 really should have taken swimming lessons +02:01=%1 left his surfboard at home +02:01=%1 is washed up +02:01=%1 is one soggy hog +02:01=%1 forgot to bring his life jacket +02:01=%1 goes splish splash splish +02:01=%1 is sleeping with the fishes +02:01=%1 thinks the water physics suck in this game +02:01=%1 looks thirsty +02:01=the sea claims %1 +02:01=%1 is lost at sea +02:01=%1 should have brought his scuba gear +02:01=%1 gets a burial at sea +02:01=%1 has that sinking feeling +02:01=%1 is practicing his backstroke +02:01=%1 goes in search of the Titanic +02:01=%1 is not Jesus +02:01=%1 is finding Nemo +02:01=%1 springs a leak +02:01=You've gotta wonder how many hogs are down there +02:01=%1 makes the ocean slightly higher +02:01=%1 didn't enlist in the Navy +02:01=%1 is doing his impersonation of a dead fish +02:01=At least you didn't go down the toilet, %1 +02:01=Sonic couldn't swim and neither can %1 +02:01=%1 wants to play Ecco the dolphin +02:01=%1 has gone to visit Aquaria +02:01=%1 has found the lost city of Atlantis +02:01=%1 aims for the lead role in Bioshock 3 +02:01=Your doggy paddle could use a little work, %1 +02:01=%1 should have brought a jet ski +02:01=%1 doesn't like watersports +02:01=%1 is forever blowing bubbles +02:01=%1 is short of a raft +02:01=%1 thinks salt water is good for the skin +02:01=%1 gets salt water in his wounds +02:01=%1 has walked the plank +02:01=%1 has a bath +02:01=%1 is wet wet wet +02:01=%1 gets his quills wet +02:01=It's Davy Jones' locker for %1 + +; Round starts +02:02=Let's fight! +02:02=Armed and ready! +02:02=Let's get ready to rumble! +02:02=Let's get it on! +02:02=Let's get this party started +02:02=Last hog standing wins +02:02=Let's go! +02:02=Let's rock! +02:02=Let's jam! +02:02=It's beginning... +02:02=This is the start of something big +02:02=Welcome to Hedgewars +02:02=Welcome to the front lines +02:02=Crush your enemies! +02:02=May the best hog win +02:02=Victory or death +02:02=To the victor goes the spoils +02:02=Losing is not an option +02:02=Cry havoc! Let loose the hogs of war! +02:02=Hedgewars, brought to you by Hedgewars.org +02:02=GL HF +02:02=Just count yourself lucky you're not up against Tiyuri +02:02=Just count yourself lucky you're not up against unC0Rr +02:02=Just count yourself lucky you're not up against Nemo +02:02=Just count yourself lucky you're not up against Smaxx +02:02=Just count yourself lucky you're not up against Jessor +02:02=Give it your all! +02:02=The losers do the cleaning up! +02:02=Let the fight of the millenium begin +02:02=Let the fight of the century begin +02:02=Let the fight of the decade begin +02:02=Let the fight of the year begin +02:02=Let the fight of the month begin +02:02=Let the fight of the week begin +02:02=Let the fight of the day begin +02:02=Let the fight of the hour begin +02:02=Do your best! +02:02=Destroy the enemy! +02:02=Good luck +02:02=Have fun +02:02=Fight the good fight +02:02=Fight dirty +02:02=Fight with honour +02:02=Don't give up +02:02=Never surrender +02:02=Rock 'em and sock 'em! +02:02=Let the fragfest begin! +02:02=I hope you're ready for a tussle! +02:02=Go Go Go! +02:02=Hedgehogs advance! +02:02=Bring it to them! +02:02=Have no fear! +02:02=Be brave and conquer + +; Round ends (win; unused atm) +02:03=... + +; Round ends (draw; unused atm) +02:04=... + +; New health crate +02:05=Incoming aid! +02:05=Medic! +02:05=First aid from the skies! +02:05=A health pack for you +02:05=Good health.. in box form! +02:05=The doctor calls +02:05=Fresh band-aids! +02:05=This will make you feel better +02:05=A Hi-Potion! Whoops wrong game +02:05=A pick-me-up! +02:05=Grab it +02:05=A healthy snack +02:05=A remedy to pain +02:05=Correct Dosage: as many as you can find! +02:05=Urgent delivery +02:05=Supplies! + +; New ammo crate +02:06=More weapons! +02:06=Reinforcements! +02:06=Lock and load! +02:06=I wonder what weapon is in there? +02:06=Supplies! +02:06=What could be inside? +02:06=Christmas comes early in Hedgewars +02:06=A present! +02:06=Special delivery! +02:06=It was a nightmare getting this through customs +02:06=Destructive toys from the heavens +02:06=Warning! Contents Volatile +02:06=Pick it up or blow it up, choice is yours +02:06=Goodies! +02:06=Mmmmm Ammo +02:06=A box of destructive power +02:06=Airmail! +02:06=Whatever's in that box, it ain't pizza +02:06=Get it! +02:06=Weapon drop incoming +02:06=Don't let the enemy grab that! +02:06=Shiny new toys! +02:06=A mysterious box! + +; New utility crate +02:07=Tooltime! +02:07=This could come in handy... +02:07=Utilities! +02:07=Utilise this box +02:07=Watch out below +02:07=More utilities! +02:07=Tools for you! +02:07=This should be good! +02:07=Use this wisely +02:07=Ooo this box is heavy +02:07=You might need this + +; Hog (%1) skips his turn +02:08=%1 is sooo boring... +02:08=%1 couldn't be bothered +02:08=%1 is one lazy hog +02:08=%1 is thoughtless +02:08=%1 gave up +02:08=You snooze you lose, %1 +02:08=%1 shamelessly skips +02:08=%1 is really lazy +02:08=%1 needs a little more motivation +02:08=%1 is a pacifist +02:08=%1 has a breather +02:08=%1 has a rest +02:08=%1 chills out +02:08=%1 has no faith in his own abilities +02:08=%1 decides to do nothing at all +02:08=%1 lets the enemy destroy itself +02:08=%1 would be terrible at parties +02:08=%1 hides out +02:08=%1 has decided to pass on this opportunity +02:08=%1 decides the best thing he can do is...nothing +02:08=%1 is a big wuss +02:08=Buck Buck Buck, %1 is a chicken +02:08=%1 is looking a little yellow +02:08=%1 is a coward! +02:08=%1 is waiting for sudden death +02:08=%1 is not the fighting type +02:08=%1 is reconsidering his purpose in life +02:08=%1 was never much of a good shot anyway +02:08=%1 didn't want to join the army in the first place +02:08=Stop wasting our time, %1 +02:08=I'm dissapointed in you, %1 +02:08=Come on, you can do better than that %1 +02:08=%1's will has broken +02:08=%1 apparently has better things to do +02:08=%1 is scared stiff +02:08=%1 has fallen asleep + +; Hog (%1) hurts himself only +02:09=%1 should practice aiming! +02:09=%1 seems to hate himself +02:09=%1 is standing on the wrong side! +02:09=%1 makes like an emo +02:09=%1 was holding his weapon the wrong way around +02:09=%1 is a little sadistic +02:09=%1 is a masochist +02:09=%1 has no instinct of self-preservation +02:09=%1 messed up +02:09=%1 screwed up +02:09=That was a poor shot, %1 +02:09=%1 is a little too careless with dangerous weapons +02:09=%1 should consider a change of career +02:09=Worst. Shot. Ever! +02:09=No no no %1, you shoot at the ENEMY! +02:09=%1 should only be destroying the enemy +02:09=%1 moves one step closer to suicide +02:09=%1 aids the enemy +02:09=That was stupid %1 +02:09=%1 lives by the mantra of "no pain, no gain" +02:09=%1 is confused +02:09=%1 hurt itself in its confusion +02:09=%1 has a knack for embarrassing himself +02:09=%1 is a klutz! +02:09=%1 is clumsy +02:09=%1 shows the enemy what he's capable of +02:09=%1 can't be expected to be perfect all the time +02:09=Don't worry %1, pobody's nerfect +02:09=%1 totally did that on purpose +02:09=I won't tell anyone if you don't, %1 +02:09=How embarrassing! +02:09=I'm sure nobody saw that %1 +02:09=%1 needs to review his field manual +02:09=%1's weapon clearly malfunctioned + +; Hog shot an home run (using the bat and another hog) +02:10=Home Run! +02:10=A bird, a plane, ... +02:10=That one is out! + +; Hog (%1) has to leave (team is gone) +02:11=%1 has to go to bed! +02:11=%1 seems too busy to play +02:11=Beam him up, Scotty! +02:11=%1 has to go + +; Weapon Categories +03:00=Timed Grenade +03:01=Timed Grenade +03:02=Ballistic Weapon +03:03=Guided Weapon +03:04=Gun (multiple shots) +03:05=Digging Tool +03:06=Action +03:07=Transport Utility +03:08=Proximity Bomb +03:09=Gun (multiple shots) +03:10=BOOM! +03:11=Bonk! +03:12=Martial Arts +03:13=UNUSED +03:14=Transport Utility +03:15=Airborne Attack +03:16=Airborne Attack +03:17=Digging Tool +03:18=Utility +03:19=Transport Utility +03:20=Action +03:21=Ballistic Weapon +03:22=Call me Indiana! +03:23=(Really) Martial Arts +03:24=The cake is NOT a lie! +03:25=Costume Kit +03:26=Juicy Grenade +03:27=Fiery Grenade +03:28=Ballistic Weapon +03:29=Ballistic Weapon +03:30=Airborne Attack +03:31=Remote Controlled Bomb +03:32=Temporary Effect +03:33=Temporary Effect +03:34=Temporary Effect +03:35=Temporary Effect +03:36=Temporary Effect +03:37=Temporary Effect +03:38=Gun (multiple shots) +03:39=Transport Utility +03:40=Incinerating Grenade +03:41=Huge fan of Squawks +03:42=I'm making a note here... +; the misspelled "Beethoven" is intentional (-> to beat) +03:43=Performing Beathoven's deadly sonata +03:44=Quite old and very smelly +03:45=The power of science +03:46=Hot Hot Hot! +03:47=Stick these somewhere useful! +03:48=It's Hammer time! + +; Weapon Descriptions (use | as line breaks) +04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power +04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power +04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power +04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power +04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times) +04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging +04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting +04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons +04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet +04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times) +04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet +04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you +04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch +04:13=UNUSED +04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute|Long Jump: Drop grenades or similar weapons +04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region +04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region +04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging +04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position +04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region +04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs +04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power +04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you +04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|him into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack +04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode +04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog +04:26=Throw this juicy watermelon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power +04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power +04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power +04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming +04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region +04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Up/Down: Steer the plane +04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate +04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate +04:34=Can't touch me!|Attack: Activate +04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate +04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate +04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate +04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice) +04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons +04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power +04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction +04:42=This portable portal device is capable |of instantly transporting you, your enemies, |or your weaponry between two points on the |terrain. |use it wisely and your campaign will be a...|Huge Success!|Attack: Shoot a portal|Tab: Cycle portal colours +04:43=Make your musical debut an explosive success! |Drop a piano from the heavens, but beware.. |someone needs to play it, and that may cost you |your life!|Cursor: Select target region|F1-F9: Play the piano +04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to be nearby!|1-5: Set grenade's timer|Attack: Hold to throw with more power +04:45=All those physics classes have finally |paid off, launch a devastating Sine |wave at your foes. |Watch out, this weapon packs quite a kick.|Attack: Shoot +04:46=Cover your foes with sizzling liquid flame.|Heartwarming! |Attack: Activate|Left/Right: Modify spitting power +04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (Or both!)|Attack: Hold to shoot with more power (twice) +04:48=Why should the moles get all the abuse? |Wacking a hog can be just as fun! A good |blow from this hammer will shave off one |third of a hogs health and plunge them |underground|Attack: Activate + +; Game goal strings +05:00=Game Modes +05:01=The following rules apply +05:02=Forts: Defend your fortress; vanquish your enemies! +05:03=Low Gravity: Watch your step +05:04=Invulnerability: Hogs are (almost) invulnerable +05:05=Vampirism: Hogs will be healed for the damage dealt +05:06=Karma: Hogs will be damaged for the damage dealt +05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King +05:08=Place Hedgehogs: Place your hogs before the game starts +05:09=Artillery: Hogs can't walk to change position +05:10=Indestructible Terrain: Most weapons won't destroy terrain +05:11=Shared Ammo: All teams of the same color share their ammunition +05:12=Mine Timers: Mines will detonate after %1 second(s) +05:13=Mine Timers: Mines will detonate instantly +05:14=Mine Timers: Mines will detonate after 0 - 3 seconds +05:15=Damage Modifier: All weapons will do %1% damage