# HG changeset patch # User sheepluva # Date 1436632106 -7200 # Node ID 84693a1ab10bafc0bccb194ef889963d4d6db128 # Parent b1c8027cc8f7f47aa5ccf6c4b0bebec973e997d2 please avoid # in filenames diff -r b1c8027cc8f7 -r 84693a1ab10b share/hedgewars/Data/Missions/Campaign/01#Boot_Camp.lua --- a/share/hedgewars/Data/Missions/Campaign/01#Boot_Camp.lua Thu Jul 09 13:27:56 2015 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,357 +0,0 @@ --- IMPORTANT -- THIS IS WORK IN PROGRESS AND VERY LIKELY TO BE CHANGED AGAIN --- IMPORTANT -- DO NOT TRANSLATE THIS AS IT USES THE OLD SYSTEM AND WILL BE UPDATED LATER! - -local teamnames = {} -local hognames = {} -teamnames[0] = { - ["en"] = "Bloody Rookies", - ["de"] = "Blutige Anfänger", - ["pl"] = "Żótodzioby", - ["sv"] = "Blodiga nybörjare", - ["es"] = "Reclutas", - ["pt_PT"] = "Recrutas", - ["pt_BR"] = "Malditos Recrutas", - ["sk"] = "Regruti" -} - -teamnames[1] = { - ["en"] = "Instructors", - ["de"] = "Ausbilder", - ["pl"] = "Instruktor", - ["sv"] = "Instruktör", - ["es"] = "Instructores", - ["pt_PT"] = "Instrutores", - ["pt_BR"] = "Instrutores", - ["sk"] = "Inštruktori" -} - -hognames[0] = { - ["en"] = "Joker", - ["de"] = "Joker", - ["pl"] = "Joker", - ["sv"] = "Joker", - ["es"] = "Joker", - ["pt_PT"] = "Joker", - ["pt_BR"] = "Comediante", - ["sk"] = "Komediant" -} - -hognames[1] = { - ["en"] = "Harthog", - ["de"] = "Harthog", - ["pl"] = "Harthog", - ["sv"] = "Harthog", - ["es"] = "Harthog", - ["pt_PT"] = "Harthog", - ["pt_BR"] = "Harthog", - ["sk"] = "Harthog" -} - -local caption = { - ["en"] = "Boot Camp", - ["de"] = "Grundausbildung", - ["pl"] = "Poligon", - ["sv"] = "Grundutbildning", - ["es"] = "Campamento militar", - ["pt_PT"] = "Acampamento militar", - ["pt_BR"] = "Acampamento Militar", - ["sk"] = "Výcvikový tábor" - -} - -local subcaption = { - ["en"] = "Follow the instructions!", - ["de"] = "Befolge die Anweisungen!", - ["pl"] = "Wykonuj polecenia!", - ["sv"] = "Följ instruktioner!", - ["es"] = "¡Sigue las órdenes!", - ["pt_PT"] = "Segue as instruções!", - ["pt_BR"] = "Siga as ordens!", - ["sk"] = "Postupujte podľa inštrukcií!" -} - -local goals = {} - -goals[0] = { - ["en"] = "Listen to your Drill Instructor and follow his lead!", - ["de"] = "Höre deinem Ausbilder zu und befolge seine Anweisungen!", - ["pl"] = "Słuchaj instruktora i wykonuj jego rozkazy!", - ["sv"] = "Lyssna på din instruktör och gör som han säger!", - ["es"] = "¡Escucha atentamente a tu instructor de maniobras y sigue sus órdenes!", - ["pt_PT"] = "Ouve atentamente o teu Instrutor e segue as suas ordens!", - ["pt_BR"] = "Escute seu instrutor de escavação e siga seu líder", - ["sk"] = "Počúvajte vášho inštruktora výcviku a vykonávajte jeho rozkazy!" -} - -goals[1] = { - ["en"] = "Destroy the target to finish this mission!", - ["de"] = "Zerstöre das Ziel, um diese Mission abzuschließen!", - ["pl"] = "Zniszcz cel by ukończyć misję!", - ["sv"] = "Förstör målet för att avklara uppdraget!", - ["es"] = "¡Destruye el objetivo para completar esta misión!", - ["pt_PT"] = "Destrói o alvo para completar esta missão!", - ["pt_BR"] = "Destrua o alvo para concluir a missão", - ["sk"] = "Pre ukončenie misie zneškodnite cieľ!" -} - -goals[2] = { - ["en"] = "Excellent! You've passed the Boot Camp!", - ["de"] = "Ausgezeichnet! Du hast das Ausbildungslager bestanden!", - ["pl"] = "Doskonale! Wyszedłeś cało z poligonu!", - ["sv"] = "Brilliant! Du har klarat av grundutbildningen!", - ["es"] = "¡Excelente! ¡Has completado la maniobra de hoy!", - ["pt_PT"] = "Excelente! Completaste o treino para recrutas!", - ["pt_BR"] = "Excelente! Você completou a manobra", - ["pt_BR"] = "Výborne! Prešli ste výcvikovým táborom!" -} - -local failed = { - ["en"] = "You failed! Follow the instructions and shoot the target only!", - ["de"] = "Du hast versagt! Befolge die Anweisungen und schieß nur auf das Ziel!", - ["pl"] = "Przegrałeś! Wykonuj instrukcje poprawnie i strzelaj tylko w podane cele!", - ["sv"] = "Du har misslyckats! Följ instruktionerna och sjut endast på målen!", - ["es"] = "¡Has fallado! ¡Sigue las instrucciones y destruye únicamente el objetivo!", - ["pt_PT"] = "Falhaste! Segue as instruções e destrói apenas o alvo!", - ["pt_BR"] = "Você falhou! Siga as instruções e atire somente no alvo", - ["sk"] = "Prehrali ste! Nasledujte inštrukcie a strieľajte iba na cieľ!" -} - -local drill = {} - -drill[0] = { - ["en"] = "Allright, maggot!", - ["de"] = "Also gut, du Made!", - ["pl"] = "Słuchaj mnie gnido!", - ["sv"] = "Dåså, din mask!", - ["es"] = "¡Muy bien, escoria!", - ["pt_PT"] = "Bom trabalho verme!", - ["pt_BR"] = "Parabéns escória", - ["sk"] = "Počúvaj, ty červík!" -} - -drill[1] = { - ["en"] = "Show that you aren't that useless.", - ["de"] = "Zeig, dass du nicht so nutzlos bist.", - ["pl"] = "Udowodnij, że nie jesteś bezwartościowy.", - ["sv"] = "Visa att du inte är så värdelös!", - ["es"] = "Demuéstrame que no eres tan inútil como pareces.", - ["pt_PT"] = "Prova-me que não és tão inútil como pareces.", - ["pt_BR"] = "Mostre que você não é um inútil.", - ["sk"] = "Dokáž, že nie si na svete úplne zbytočným." -} - -drill[2] = { - ["en"] = "Use [left] to move to the left!", - ["de"] = "Benutze [Links], um nach links zu gehen!", - ["pl"] = "Użyj [lewo] by poruszyć się w lewą stronę!", - ["sv"] = "Använd [vänster] för att gå åt vänster!", - ["es"] = "¡Aprieta [izquierda] para desplazarte a la izquierda!", - ["pt_PT"] = "Carrega [esquerda] para te moveres para a esquerda!", - ["pt_BR"] = "Use [esquerda] para mover para a esquerda", - ["sk"] = "Stlačte [vľavo] pre pohyb doľava" -} - -drill[3] = { - ["en"] = "Good! Now use [right] to come back!", - ["de"] = "Gut! Nun komm mit [Rechts] zurück!", - ["pl"] = "Dobzre, Teraz użyj [prawo] by wrócić!", - ["sv"] = "Bra! Använd nu [höger] för att gå tillbaka!", - ["es"] = "¡Muy bien! ¡Ahora presiona [derecha] para volver!", - ["pt_PT"] = "Muito bem! Agora pressiona [direita] para voltar!", - ["pt_BR"] = "Bom! Agora use [direita] para voltar", - ["sk"] = "Dobre! Teraz použite [vpravo] a vráťte sa naspäť!" -} - -drill[4] = { - ["en"] = "Excellent!", - ["de"] = "Ausgezeichnet!", - ["pl"] = "Wspaniale!", - ["sv"] = "Utmärkt!", - ["es"] = "¡Excelente!", - ["pt_PT"] = "Excelente!", - ["pt_BR"] = "Excelente!", - ["sk"] = "Výborne!" -} - -drill[5] = { - ["en"] = "Now jump to the left using [return]!", - ["de"] = "Jetzt springe mit [Eingabetaste] nach links!", - ["pl"] = "Teraz skocz w lewo używając [Enter]", - ["sv"] = "Hoppa nu åt vänster med hjälp av [enter]!", - ["es"] = "¡Ahora salta hacia la izquierda usando [intro]!", - ["pt_PT"] = "Agora salta para a esquerda pressionando [retrocesso]!", - ["pt_BR"] = "Agora pule para a esquerda usando [return]!", - ["sk"] = "Teraz skočte doľava stlačením [enter]!" -} - -drill[6] = { - ["en"] = "Use [up] and [down] to aim.", - ["de"] = "Benutze [Hoch] und [Runter], um zu zielen.", - ["pl"] = "Użyj klawiszy [góra] i [dół] by celować.", - ["sv"] = "Använd [upp] och [ner] för att sikta!", - ["es"] = "Presiora [arriba] y [abajo] para apuntar.", - ["pt_PT"] = "Pressiona [cima] e [baixo] para apontar.", - ["pt_BR"] = "Pressione [acima] e [abaixo] para mirar.", - ["sk"] = "Stlačte [hore] a [dole] pre mierenie." -} - -drill[7] = { - ["en"] = "Hold [space] to power up your shot and then release it to shoot.", - ["de"] = "Halte [Leertaste], um deinen Schuss aufzuladen, und lasse dann rechtzeitig los.", - ["pl"] = "Przytrzymaj spację by zwiększyć siłę strzału.", - ["sv"] = "Håll ner [mellanslag] för att få kraft och släpp för att skjuta!", - ["es"] = "Mantén presionada la [barra espaciadora] para controlar la fuerza del disparo y suéltala para disparar.", - ["pt_PT"] = "Mantem a [barra de espaços] pressionada para controlar a força do tiro e larga-a para disparar.", - ["pt_BR"] = "Mantenha pressionado [espaço] para aumentar a força do seu tiro e solte para atirar", - ["sk"] = "Držte stlačený [medzerník] pre nabíjanie, jeho uvoľnením vystrelíte." -} - -drill[8] = { - ["en"] = "Destroy the target to finish your basic training!", - ["de"] = "Zerstöre das Ziel, um deine Grundausbildung abzuschließen!", - ["pl"] = "Zniszcz cel by by ukończyć trening podstawowy!", - ["sv"] = "Förstör målet för att avsluta din grundutbildning!", - ["es"] = "¡Destruye el objetivo para completar el entrenamiento básico!", - ["pt_PT"] = "Destrói o alvo para completar o treino básico!", - ["pt_BR"] = "Destrua o alvo para terminar o treino básico", - ["sk"] = "Zneškodnite cieľ na ukončenie základného výcviku!" -} - -local function loc(text) - if text == nil then return "**missing**" - elseif text[L] == nil then return text["en"] - else return text[L] - end -end - -local player = nil -local instructor = nil -local target = nil - -function onGameStart() - -end - -local player_start_x = 2300 -local player_start_y = 1250 -local target_x = 1900 -local target_y = 1250 -local player_health = 100 -local instructor_health = 100 -local teamcolor = 14483456 - -local progress = 0 -local time_start = 0 - -function onGameTick() - if progress == -1 and (time_start + 2500) == GameTime then - EndGame() - elseif progress == -1 then - - elseif progress > 0 and ((TurnTimeLeft == 0) or (GetHealth(player) ~= player_health) or (GetHealth(instructor) ~= instructor_health)) then - progress = -1 - ShowMission(loc(caption), loc(subcaption), loc(failed), -amBazooka, 0) - time_start = GameTime - PlaySound(sndNooo) - TurnTimeLeft = 0 - elseif GameTime == 0 then - ShowMission(loc(caption), loc(subcaption), loc(goals[0]), -amBazooka, 0) - TurnTimeLeft = 60000 - elseif GameTime == 2500 then - FollowGear(instructor) - HogSay(instructor, loc(drill[0]), SAY_SAY) - elseif GameTime == 5000 then - FollowGear(instructor) - HogSay(instructor, loc(drill[1]), SAY_SAY) - elseif GameTime == 7500 then - FollowGear(instructor) - HogSay(instructor, loc(drill[2]), SAY_SHOUT) - progress = 1 - TurnTimeLeft = 10000 - elseif progress == 1 then - local x, y = GetGearPosition(player) - if x < player_start_x - 50 then - progress = 2 - FollowGear(instructor) - HogSay(instructor, loc(drill[3]), SAY_SHOUT) - TurnTimeLeft = 10000 - end - elseif progress == 2 then - local x, y = GetGearPosition(player) - if x > player_start_x then - progress = 3 - FollowGear(instructor) - HogSay(instructor, loc(drill[4]), SAY_SAY) - time_start = GameTime - end - elseif progress == 3 and (time_start + 2500 == GameTime) then - progress = 4 - FollowGear(instructor) - HogSay(instructor, loc(drill[5]), SAY_SHOUT) - HogTurnLeft(player, true) - TurnTimeLeft = 10000 - elseif progress == 4 then - local x, y = GetGearPosition(player) - if y < player_start_y then - progress = 5 - FollowGear(instructor) - HogSay(instructor, "Yeah!", SAY_SAY) - time_start = GameTime - TurnTimeLeft = 30000 - end - elseif progress == 5 and (time_start + 2500 == GameTime) then - FollowGear(instructor) - HogSay(instructor, loc(drill[6]), SAY_SAY) - elseif progress == 5 and (time_start + 5000 == GameTime) then - FollowGear(instructor) - HogSay(instructor, loc(drill[7]), SAY_SAY) - elseif progress == 5 and (time_start + 7500 == GameTime) then - FollowGear(instructor) - HogSay(instructor, loc(drill[8]), SAY_SHOUT) - ShowMission(loc(caption), loc(subcaption), loc(goals[1]), 1, 0) - target = AddGear(target_x, target_y, gtTarget, 0, 0, 0, 0) - TurnTimeLeft = 60000 - elseif progress == 5 and (time_start + 10000 == GameTime) then - FollowGear(target) - elseif progress == 6 then - progress = 7 - ShowMission(loc(caption), loc(subcaption), loc(goals[2]), 0, 0) - PlaySound(sndVictory) - time_start = GameTime - elseif progress == 7 and (time_start + 2500 == GameTime) then - EndGame() - end -end - -function onGameInit() - Seed = 0 - GameFlags = gfMultiWeapon + gfOneClanMode - TurnTime = 25000 - CaseFreq = 0 - MinesNum = 0 - Explosives = 0 - Delay = 2500 - Map = "Mushrooms" - Theme = "Nature" - - AddTeam(loc(teamnames[0]), teamcolor, "Simple", "Island", "Default") - player = AddHog(loc(hognames[0]), 0, player_health, "NoHat") - SetGearPosition(player, player_start_x, player_start_y) - - AddTeam(loc(teamnames[1]), teamcolor + 1, "Simple", "Island", "Default") - instructor = AddHog(loc(hognames[1]), 0, instructor_health, "NoHat") - SetGearPosition(instructor, player_start_x + 100, player_start_y) - HogTurnLeft(instructor, true) - - FollowGear(player) -end - -function onAmmoStoreInit() - SetAmmo(amBazooka, 9, 0, 0, 0) -end - -function onGearDelete(gear) - if GetGearType(gear) == gtTarget then - progress = 6 - end -end diff -r b1c8027cc8f7 -r 84693a1ab10b share/hedgewars/Data/Missions/Campaign/01-Boot_Camp.lua --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/share/hedgewars/Data/Missions/Campaign/01-Boot_Camp.lua Sat Jul 11 18:28:26 2015 +0200 @@ -0,0 +1,357 @@ +-- IMPORTANT -- THIS IS WORK IN PROGRESS AND VERY LIKELY TO BE CHANGED AGAIN +-- IMPORTANT -- DO NOT TRANSLATE THIS AS IT USES THE OLD SYSTEM AND WILL BE UPDATED LATER! + +local teamnames = {} +local hognames = {} +teamnames[0] = { + ["en"] = "Bloody Rookies", + ["de"] = "Blutige Anfänger", + ["pl"] = "Żótodzioby", + ["sv"] = "Blodiga nybörjare", + ["es"] = "Reclutas", + ["pt_PT"] = "Recrutas", + ["pt_BR"] = "Malditos Recrutas", + ["sk"] = "Regruti" +} + +teamnames[1] = { + ["en"] = "Instructors", + ["de"] = "Ausbilder", + ["pl"] = "Instruktor", + ["sv"] = "Instruktör", + ["es"] = "Instructores", + ["pt_PT"] = "Instrutores", + ["pt_BR"] = "Instrutores", + ["sk"] = "Inštruktori" +} + +hognames[0] = { + ["en"] = "Joker", + ["de"] = "Joker", + ["pl"] = "Joker", + ["sv"] = "Joker", + ["es"] = "Joker", + ["pt_PT"] = "Joker", + ["pt_BR"] = "Comediante", + ["sk"] = "Komediant" +} + +hognames[1] = { + ["en"] = "Harthog", + ["de"] = "Harthog", + ["pl"] = "Harthog", + ["sv"] = "Harthog", + ["es"] = "Harthog", + ["pt_PT"] = "Harthog", + ["pt_BR"] = "Harthog", + ["sk"] = "Harthog" +} + +local caption = { + ["en"] = "Boot Camp", + ["de"] = "Grundausbildung", + ["pl"] = "Poligon", + ["sv"] = "Grundutbildning", + ["es"] = "Campamento militar", + ["pt_PT"] = "Acampamento militar", + ["pt_BR"] = "Acampamento Militar", + ["sk"] = "Výcvikový tábor" + +} + +local subcaption = { + ["en"] = "Follow the instructions!", + ["de"] = "Befolge die Anweisungen!", + ["pl"] = "Wykonuj polecenia!", + ["sv"] = "Följ instruktioner!", + ["es"] = "¡Sigue las órdenes!", + ["pt_PT"] = "Segue as instruções!", + ["pt_BR"] = "Siga as ordens!", + ["sk"] = "Postupujte podľa inštrukcií!" +} + +local goals = {} + +goals[0] = { + ["en"] = "Listen to your Drill Instructor and follow his lead!", + ["de"] = "Höre deinem Ausbilder zu und befolge seine Anweisungen!", + ["pl"] = "Słuchaj instruktora i wykonuj jego rozkazy!", + ["sv"] = "Lyssna på din instruktör och gör som han säger!", + ["es"] = "¡Escucha atentamente a tu instructor de maniobras y sigue sus órdenes!", + ["pt_PT"] = "Ouve atentamente o teu Instrutor e segue as suas ordens!", + ["pt_BR"] = "Escute seu instrutor de escavação e siga seu líder", + ["sk"] = "Počúvajte vášho inštruktora výcviku a vykonávajte jeho rozkazy!" +} + +goals[1] = { + ["en"] = "Destroy the target to finish this mission!", + ["de"] = "Zerstöre das Ziel, um diese Mission abzuschließen!", + ["pl"] = "Zniszcz cel by ukończyć misję!", + ["sv"] = "Förstör målet för att avklara uppdraget!", + ["es"] = "¡Destruye el objetivo para completar esta misión!", + ["pt_PT"] = "Destrói o alvo para completar esta missão!", + ["pt_BR"] = "Destrua o alvo para concluir a missão", + ["sk"] = "Pre ukončenie misie zneškodnite cieľ!" +} + +goals[2] = { + ["en"] = "Excellent! You've passed the Boot Camp!", + ["de"] = "Ausgezeichnet! Du hast das Ausbildungslager bestanden!", + ["pl"] = "Doskonale! Wyszedłeś cało z poligonu!", + ["sv"] = "Brilliant! Du har klarat av grundutbildningen!", + ["es"] = "¡Excelente! ¡Has completado la maniobra de hoy!", + ["pt_PT"] = "Excelente! Completaste o treino para recrutas!", + ["pt_BR"] = "Excelente! Você completou a manobra", + ["pt_BR"] = "Výborne! Prešli ste výcvikovým táborom!" +} + +local failed = { + ["en"] = "You failed! Follow the instructions and shoot the target only!", + ["de"] = "Du hast versagt! Befolge die Anweisungen und schieß nur auf das Ziel!", + ["pl"] = "Przegrałeś! Wykonuj instrukcje poprawnie i strzelaj tylko w podane cele!", + ["sv"] = "Du har misslyckats! Följ instruktionerna och sjut endast på målen!", + ["es"] = "¡Has fallado! ¡Sigue las instrucciones y destruye únicamente el objetivo!", + ["pt_PT"] = "Falhaste! Segue as instruções e destrói apenas o alvo!", + ["pt_BR"] = "Você falhou! Siga as instruções e atire somente no alvo", + ["sk"] = "Prehrali ste! Nasledujte inštrukcie a strieľajte iba na cieľ!" +} + +local drill = {} + +drill[0] = { + ["en"] = "Allright, maggot!", + ["de"] = "Also gut, du Made!", + ["pl"] = "Słuchaj mnie gnido!", + ["sv"] = "Dåså, din mask!", + ["es"] = "¡Muy bien, escoria!", + ["pt_PT"] = "Bom trabalho verme!", + ["pt_BR"] = "Parabéns escória", + ["sk"] = "Počúvaj, ty červík!" +} + +drill[1] = { + ["en"] = "Show that you aren't that useless.", + ["de"] = "Zeig, dass du nicht so nutzlos bist.", + ["pl"] = "Udowodnij, że nie jesteś bezwartościowy.", + ["sv"] = "Visa att du inte är så värdelös!", + ["es"] = "Demuéstrame que no eres tan inútil como pareces.", + ["pt_PT"] = "Prova-me que não és tão inútil como pareces.", + ["pt_BR"] = "Mostre que você não é um inútil.", + ["sk"] = "Dokáž, že nie si na svete úplne zbytočným." +} + +drill[2] = { + ["en"] = "Use [left] to move to the left!", + ["de"] = "Benutze [Links], um nach links zu gehen!", + ["pl"] = "Użyj [lewo] by poruszyć się w lewą stronę!", + ["sv"] = "Använd [vänster] för att gå åt vänster!", + ["es"] = "¡Aprieta [izquierda] para desplazarte a la izquierda!", + ["pt_PT"] = "Carrega [esquerda] para te moveres para a esquerda!", + ["pt_BR"] = "Use [esquerda] para mover para a esquerda", + ["sk"] = "Stlačte [vľavo] pre pohyb doľava" +} + +drill[3] = { + ["en"] = "Good! Now use [right] to come back!", + ["de"] = "Gut! Nun komm mit [Rechts] zurück!", + ["pl"] = "Dobzre, Teraz użyj [prawo] by wrócić!", + ["sv"] = "Bra! Använd nu [höger] för att gå tillbaka!", + ["es"] = "¡Muy bien! ¡Ahora presiona [derecha] para volver!", + ["pt_PT"] = "Muito bem! Agora pressiona [direita] para voltar!", + ["pt_BR"] = "Bom! Agora use [direita] para voltar", + ["sk"] = "Dobre! Teraz použite [vpravo] a vráťte sa naspäť!" +} + +drill[4] = { + ["en"] = "Excellent!", + ["de"] = "Ausgezeichnet!", + ["pl"] = "Wspaniale!", + ["sv"] = "Utmärkt!", + ["es"] = "¡Excelente!", + ["pt_PT"] = "Excelente!", + ["pt_BR"] = "Excelente!", + ["sk"] = "Výborne!" +} + +drill[5] = { + ["en"] = "Now jump to the left using [return]!", + ["de"] = "Jetzt springe mit [Eingabetaste] nach links!", + ["pl"] = "Teraz skocz w lewo używając [Enter]", + ["sv"] = "Hoppa nu åt vänster med hjälp av [enter]!", + ["es"] = "¡Ahora salta hacia la izquierda usando [intro]!", + ["pt_PT"] = "Agora salta para a esquerda pressionando [retrocesso]!", + ["pt_BR"] = "Agora pule para a esquerda usando [return]!", + ["sk"] = "Teraz skočte doľava stlačením [enter]!" +} + +drill[6] = { + ["en"] = "Use [up] and [down] to aim.", + ["de"] = "Benutze [Hoch] und [Runter], um zu zielen.", + ["pl"] = "Użyj klawiszy [góra] i [dół] by celować.", + ["sv"] = "Använd [upp] och [ner] för att sikta!", + ["es"] = "Presiora [arriba] y [abajo] para apuntar.", + ["pt_PT"] = "Pressiona [cima] e [baixo] para apontar.", + ["pt_BR"] = "Pressione [acima] e [abaixo] para mirar.", + ["sk"] = "Stlačte [hore] a [dole] pre mierenie." +} + +drill[7] = { + ["en"] = "Hold [space] to power up your shot and then release it to shoot.", + ["de"] = "Halte [Leertaste], um deinen Schuss aufzuladen, und lasse dann rechtzeitig los.", + ["pl"] = "Przytrzymaj spację by zwiększyć siłę strzału.", + ["sv"] = "Håll ner [mellanslag] för att få kraft och släpp för att skjuta!", + ["es"] = "Mantén presionada la [barra espaciadora] para controlar la fuerza del disparo y suéltala para disparar.", + ["pt_PT"] = "Mantem a [barra de espaços] pressionada para controlar a força do tiro e larga-a para disparar.", + ["pt_BR"] = "Mantenha pressionado [espaço] para aumentar a força do seu tiro e solte para atirar", + ["sk"] = "Držte stlačený [medzerník] pre nabíjanie, jeho uvoľnením vystrelíte." +} + +drill[8] = { + ["en"] = "Destroy the target to finish your basic training!", + ["de"] = "Zerstöre das Ziel, um deine Grundausbildung abzuschließen!", + ["pl"] = "Zniszcz cel by by ukończyć trening podstawowy!", + ["sv"] = "Förstör målet för att avsluta din grundutbildning!", + ["es"] = "¡Destruye el objetivo para completar el entrenamiento básico!", + ["pt_PT"] = "Destrói o alvo para completar o treino básico!", + ["pt_BR"] = "Destrua o alvo para terminar o treino básico", + ["sk"] = "Zneškodnite cieľ na ukončenie základného výcviku!" +} + +local function loc(text) + if text == nil then return "**missing**" + elseif text[L] == nil then return text["en"] + else return text[L] + end +end + +local player = nil +local instructor = nil +local target = nil + +function onGameStart() + +end + +local player_start_x = 2300 +local player_start_y = 1250 +local target_x = 1900 +local target_y = 1250 +local player_health = 100 +local instructor_health = 100 +local teamcolor = 14483456 + +local progress = 0 +local time_start = 0 + +function onGameTick() + if progress == -1 and (time_start + 2500) == GameTime then + EndGame() + elseif progress == -1 then + + elseif progress > 0 and ((TurnTimeLeft == 0) or (GetHealth(player) ~= player_health) or (GetHealth(instructor) ~= instructor_health)) then + progress = -1 + ShowMission(loc(caption), loc(subcaption), loc(failed), -amBazooka, 0) + time_start = GameTime + PlaySound(sndNooo) + TurnTimeLeft = 0 + elseif GameTime == 0 then + ShowMission(loc(caption), loc(subcaption), loc(goals[0]), -amBazooka, 0) + TurnTimeLeft = 60000 + elseif GameTime == 2500 then + FollowGear(instructor) + HogSay(instructor, loc(drill[0]), SAY_SAY) + elseif GameTime == 5000 then + FollowGear(instructor) + HogSay(instructor, loc(drill[1]), SAY_SAY) + elseif GameTime == 7500 then + FollowGear(instructor) + HogSay(instructor, loc(drill[2]), SAY_SHOUT) + progress = 1 + TurnTimeLeft = 10000 + elseif progress == 1 then + local x, y = GetGearPosition(player) + if x < player_start_x - 50 then + progress = 2 + FollowGear(instructor) + HogSay(instructor, loc(drill[3]), SAY_SHOUT) + TurnTimeLeft = 10000 + end + elseif progress == 2 then + local x, y = GetGearPosition(player) + if x > player_start_x then + progress = 3 + FollowGear(instructor) + HogSay(instructor, loc(drill[4]), SAY_SAY) + time_start = GameTime + end + elseif progress == 3 and (time_start + 2500 == GameTime) then + progress = 4 + FollowGear(instructor) + HogSay(instructor, loc(drill[5]), SAY_SHOUT) + HogTurnLeft(player, true) + TurnTimeLeft = 10000 + elseif progress == 4 then + local x, y = GetGearPosition(player) + if y < player_start_y then + progress = 5 + FollowGear(instructor) + HogSay(instructor, "Yeah!", SAY_SAY) + time_start = GameTime + TurnTimeLeft = 30000 + end + elseif progress == 5 and (time_start + 2500 == GameTime) then + FollowGear(instructor) + HogSay(instructor, loc(drill[6]), SAY_SAY) + elseif progress == 5 and (time_start + 5000 == GameTime) then + FollowGear(instructor) + HogSay(instructor, loc(drill[7]), SAY_SAY) + elseif progress == 5 and (time_start + 7500 == GameTime) then + FollowGear(instructor) + HogSay(instructor, loc(drill[8]), SAY_SHOUT) + ShowMission(loc(caption), loc(subcaption), loc(goals[1]), 1, 0) + target = AddGear(target_x, target_y, gtTarget, 0, 0, 0, 0) + TurnTimeLeft = 60000 + elseif progress == 5 and (time_start + 10000 == GameTime) then + FollowGear(target) + elseif progress == 6 then + progress = 7 + ShowMission(loc(caption), loc(subcaption), loc(goals[2]), 0, 0) + PlaySound(sndVictory) + time_start = GameTime + elseif progress == 7 and (time_start + 2500 == GameTime) then + EndGame() + end +end + +function onGameInit() + Seed = 0 + GameFlags = gfMultiWeapon + gfOneClanMode + TurnTime = 25000 + CaseFreq = 0 + MinesNum = 0 + Explosives = 0 + Delay = 2500 + Map = "Mushrooms" + Theme = "Nature" + + AddTeam(loc(teamnames[0]), teamcolor, "Simple", "Island", "Default") + player = AddHog(loc(hognames[0]), 0, player_health, "NoHat") + SetGearPosition(player, player_start_x, player_start_y) + + AddTeam(loc(teamnames[1]), teamcolor + 1, "Simple", "Island", "Default") + instructor = AddHog(loc(hognames[1]), 0, instructor_health, "NoHat") + SetGearPosition(instructor, player_start_x + 100, player_start_y) + HogTurnLeft(instructor, true) + + FollowGear(player) +end + +function onAmmoStoreInit() + SetAmmo(amBazooka, 9, 0, 0, 0) +end + +function onGearDelete(gear) + if GetGearType(gear) == gtTarget then + progress = 6 + end +end