# HG changeset patch # User nemo # Date 1255634654 0 # Node ID 851b4e47ed2b851e8b4acda7b75e7c7d69a6ae49 # Parent 34a484b2ddd623627373c8b707f3edb585c2b090 oops. shotgun reload diff -r 34a484b2ddd6 -r 851b4e47ed2b hedgewars/HHHandlers.inc --- a/hedgewars/HHHandlers.inc Thu Oct 15 19:16:50 2009 +0000 +++ b/hedgewars/HHHandlers.inc Thu Oct 15 19:24:14 2009 +0000 @@ -301,7 +301,7 @@ i: Integer; begin Gear^.Message:= gm_Destroy; -if Gear^.Pos = posCaseAmmo then PlaySound(sndShotgunFire, false, nil) +if Gear^.Pos = posCaseAmmo then PlaySound(sndShotgunReload, false, nil) else PlaySound(sndPlaced, false, nil); case Gear^.Pos of posCaseUtility,