# HG changeset patch # User koda # Date 1316896531 -7200 # Node ID 8843ea756cfcb306f61d99df2f7da123658a927f # Parent 3b86826f666585096f766f45909c6810d935d954 warnings round also for ios diff -r 3b86826f6665 -r 8843ea756cfc hedgewars/hwengine.pas --- a/hedgewars/hwengine.pas Sat Sep 24 22:27:52 2011 +0200 +++ b/hedgewars/hwengine.pas Sat Sep 24 22:35:31 2011 +0200 @@ -112,18 +112,18 @@ if flagMakeCapture then begin flagMakeCapture:= false; - {$IFNDEF IPHONEOS} s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); playSound(sndShutter); +{$IFNDEF IPHONEOS} if not MakeScreenshot(s) then begin WriteLnToConsole('Screenshot failed.'); AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)'); end else +{$ENDIF} WriteLnToConsole('Screenshot saved: ' + s); - {$ENDIF} end; end; @@ -153,9 +153,10 @@ const event: TSDL_Event = (); {$WARNINGS ON} var PrevTime, CurrTime: Longword; - prevFocusState: boolean; {$IFDEF SDL13} previousGameState: TGameState; +{$ELSE} + prevFocusState: boolean; {$ENDIF} begin PrevTime:= SDL_GetTicks; diff -r 3b86826f6665 -r 8843ea756cfc hedgewars/uScript.pas --- a/hedgewars/uScript.pas Sat Sep 24 22:27:52 2011 +0200 +++ b/hedgewars/uScript.pas Sat Sep 24 22:35:31 2011 +0200 @@ -1788,7 +1788,8 @@ procedure ScriptSetAmmo(ammo : TAmmoType; count, propability, delay, reinforcement: Byte); begin -if (ord(ammo) < 1) or (count > 9) or (count < 0) or (propability < 0) or (propability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then +//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (propability < 0) or (propability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then +if (ord(ammo) < 1) or (count > 9) or (propability > 8) or (delay > 9) or (reinforcement > 8) then exit; ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1]; ScriptAmmoProbability[ord(ammo)]:= inttostr(propability)[1]; diff -r 3b86826f6665 -r 8843ea756cfc project_files/HedgewarsMobile/Classes/InGameMenuViewController.m --- a/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Sat Sep 24 22:27:52 2011 +0200 +++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Sat Sep 24 22:35:31 2011 +0200 @@ -139,7 +139,7 @@ -(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UIActionSheet *actionSheet; - UIAlertView *alert; +// UIAlertView *alert; switch ([indexPath row]) { case 0: