# HG changeset patch # User nemo # Date 1419439313 18000 # Node ID 89eaf51d0e9acf8bca4b237f4462e1759a53a806 # Parent e2d06732e55ddf31b40bf6a09a7332058aa3019a Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too diff -r e2d06732e55d -r 89eaf51d0e9a share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Wed Dec 24 11:16:57 2014 -0500 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Wed Dec 24 11:41:53 2014 -0500 @@ -526,7 +526,7 @@ -- bazooka - grenade - rope - parachute - deagle - btorch - construct - portal - rcplane SaveCampaignVar("HeroAmmo", GetAmmoCount(hero.gear, amBazooka)..GetAmmoCount(hero.gear, amGrenade).. GetAmmoCount(hero.gear, amRope)..GetAmmoCount(hero.gear, amParachute)..GetAmmoCount(hero.gear, amDEagle).. - GetAmmoCount(hero.gear, amBlowTorch)..GetAmmoCount(hero.gear, amConstruction).. + GetAmmoCount(hero.gear, amBlowTorch)..GetAmmoCount(hero.gear, amGirder).. GetAmmoCount(hero.gear, amPortalGun)..GetAmmoCount(hero.gear, amRCPlane)) AnimCaption(hero.gear, loc("Checkpoint reached!"), 5000) end @@ -542,7 +542,7 @@ AddAmmo(hero.gear, amBlowTorch, tonumber(ammo:sub(6,6))) -- weird, if 0 bazooka isn't displayed in the weapons menu if tonumber(ammo:sub(7,7)) > 0 then - AddAmmo(hero.gear, amConstruction, tonumber(ammo:sub(7,7))) + AddAmmo(hero.gear, amGirder, tonumber(ammo:sub(7,7))) end AddAmmo(hero.gear, amPortalGun, tonumber(ammo:sub(8,8))) AddAmmo(hero.gear, amRCPlane, tonumber(ammo:sub(9,9)))