# HG changeset patch # User Wuzzy # Date 1557525026 -7200 # Node ID 8d63c6ce4f7eb081c31a1605722b4975506836df # Parent c156273b57defcb515bbdab62fba3799322a159b ACF1: Improve backjump explanation diff -r c156273b57de -r 8d63c6ce4f7e share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Sat May 11 00:41:28 2019 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Fri May 10 23:50:26 2019 +0200 @@ -31,7 +31,7 @@ - Introduction; movement (left/right/jump) instructions - Player moves to mushroom -- Double jump instructions, move to flower +- Backjump instructions, move to flower - Collect first crate (rope) - Rope instructions - Parachute crate appears in the right pit @@ -422,13 +422,13 @@ end function DoMovedUntilJump() - local msg + local msg = loc("Look to the left and do a backwards jump towards the mushroom.") .. "| |" if INTERFACE == "touch" then - msg = loc("Hint: Double Jump - Tap the [Curvy Arrow] twice") + msg = msg .. loc("Backwards jump: Tap the [Curvy Arrow] twice") else - msg = loc("Hint: Double Jump - Press [Backspace] twice") + msg = msg .. loc("Backwards jump: Press [Backspace] twice") end - ShowMission(loc("First Blood"), loc("Step By Step"), msg, -amSkip, 0) + ShowMission(loc("First Blood"), loc("Step By Step"), msg, -amSkip, 10000) AddEvent(CheckOnShroom, {}, DoOnShroom, {}, 0) end