# HG changeset patch # User Wuzzy # Date 1480077504 -3600 # Node ID 8f222872d432d26556837a61bdd969251d37d28a # Parent 99bfd35b39247b91f72420fac21accea575c718f Disable SD for a couple of scripts and mission maps diff -r 99bfd35b3924 -r 8f222872d432 ChangeLog.txt --- a/ChangeLog.txt Fri Nov 25 03:14:46 2016 +0100 +++ b/ChangeLog.txt Fri Nov 25 13:38:24 2016 +0100 @@ -149,7 +149,7 @@ + Capture The Flag supports setting number of captures with script parameter “capture=” * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first * Mutant script shows now appropriate ranking and graph in stats screen - * Disable Sudden Death for good in Shoppa game scheme + * Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps Missions: + Added Basic Flying Saucer Training diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/Basketball/map.lua --- a/share/hedgewars/Data/Maps/Basketball/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/Basketball/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -13,8 +13,10 @@ MinesNum = 0 Explosives = 0 Delay = 500 - SuddenDeathTurns = 99999 -- "disable" sudden death Map = 'BasketballField' + -- Disable Sudden Death + WaterRise = 0 + HealthDecrease = 0 end function onGameStart() diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/CTF_Blizzard/map.lua --- a/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -573,8 +573,9 @@ MinesTime = 2000 Explosives = 0 -- The number of explosives being placed Delay = 10 -- The delay between each round - WaterRise = 0 -- I sure hope this works - --SuddenDeathTurns = 99 -- suddendeath is off, effectively + -- Disable Sudden Death + WaterRise = 0 + HealthDecrease = 0 Map = "Blizzard" -- The map to be played Theme = "Snow" -- The theme to be used "Nature" diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/ClimbHome/map.lua --- a/share/hedgewars/Data/Maps/ClimbHome/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/ClimbHome/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -78,6 +78,9 @@ --EnableGameFlags(gfDisableLandObjects) -- force seed instead. Some themes will still be easier, but at least you won't luck out on the same theme Seed = ClimbHome + -- Disable Sudden Death + WaterRise = 0 + HealthDecrease = 0 end function onGearAdd(gear) diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/Control/map.lua --- a/share/hedgewars/Data/Maps/Control/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/Control/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -309,6 +309,7 @@ GameFlags = band(bor(GameFlags, gfInfAttack + gfSolidLand), bnot(gfKing + gfForts)) WaterRise = 0 + HealthDecrease = 0 end diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/Knockball/map.lua --- a/share/hedgewars/Data/Maps/Knockball/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/Knockball/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -15,7 +15,9 @@ MinesNum = 0 Explosives = 0 Delay = 500 - SuddenDeathTurns = 99999 -- "disable" sudden death + -- Disable Sudden Death + WaterRise = 0 + HealthDecrease = 0 end function onGameStart() diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Maps/TrophyRace/map.lua --- a/share/hedgewars/Data/Maps/TrophyRace/map.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Maps/TrophyRace/map.lua Fri Nov 25 13:38:24 2016 +0100 @@ -52,8 +52,10 @@ MinesNum = 0 Explosives = 0 Delay = 500 - SuddenDeathTurns = 99999 -- "disable" sudden death Theme = 'Olympics' + -- Disable Sudden Death + WaterRise = 0 + HealthDecrease = 0 end function onGameStart() diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Fri Nov 25 13:38:24 2016 +0100 @@ -464,8 +464,10 @@ DisableGameFlags(gfKing) EnableGameFlags(gfDivideTeams) - --SuddenDeathTurns = 999 -- suddendeath is off, effectively + -- Disable Sudden Death WaterRise = 0 + HealthDecrease = 0 + Delay = 10 end diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Scripts/Multiplayer/Racer.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Racer.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Racer.lua Fri Nov 25 13:38:24 2016 +0100 @@ -537,6 +537,7 @@ CaseFreq = 0 TurnTime = 90000 WaterRise = 0 + HealthDecrease = 0 end diff -r 99bfd35b3924 -r 8f222872d432 share/hedgewars/Data/Scripts/Multiplayer/TechRacer.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/TechRacer.lua Fri Nov 25 03:14:46 2016 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/TechRacer.lua Fri Nov 25 13:38:24 2016 +0100 @@ -745,6 +745,7 @@ CaseFreq = 0 TurnTime = 90000 WaterRise = 0 + HealthDecrease = 0 for x = 1, 16 do AddPoint(x*100,100,5)