# HG changeset patch # User nemo # Date 1264351566 0 # Node ID 8f4527c9137cb8a6b4005ffe9a84cb565df6e3a7 # Parent e90b4e189be90879d1bf215dd1c27a04067d1b02 Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later. diff -r e90b4e189be9 -r 8f4527c9137c hedgewars/uStats.pas --- a/hedgewars/uStats.pas Sun Jan 24 16:39:09 2010 +0000 +++ b/hedgewars/uStats.pas Sun Jan 24 16:46:06 2010 +0000 @@ -110,7 +110,7 @@ else if CurrentHedgehog^.stats.StepDamageRecv > 0 then begin PlaySound(sndStupid, false, PreviousTeam^.voicepack); - if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); + if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); end else if DamageClan <> 0 then if DamageTotal > DamageClan then @@ -136,7 +136,7 @@ else if isTurnSkipped then begin PlaySound(sndBoring, false, PreviousTeam^.voicepack); - AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); + AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); end else PlaySound(sndCoward, false, PreviousTeam^.voicepack); diff -r e90b4e189be9 -r 8f4527c9137c hedgewars/uWorld.pas --- a/hedgewars/uWorld.pas Sun Jan 24 16:39:09 2010 +0000 +++ b/hedgewars/uWorld.pas Sun Jan 24 16:46:06 2010 +0000 @@ -649,7 +649,7 @@ case Group of capgrpGameState: Captions[Group].EndTime:= RealTicks + 2200 else - Captions[Group].EndTime:= RealTicks + 1570 + Captions[Group].EndTime:= RealTicks + 1400 + Captions[Group].Tex^.w*3; end; end;