# HG changeset patch # User koda # Date 1515594467 -3600 # Node ID 8f99199b33ea29dddf1ac2e37904f16e8ab7afc1 # Parent a089326f0e16d0d788b205efca894e2d5701a840# Parent 41d147eb26ea813a8de77d8e9c06ba1eddd54424 merge diff -r a089326f0e16 -r 8f99199b33ea CMakeLists.txt --- a/CMakeLists.txt Sun Jan 07 19:01:06 2018 +0100 +++ b/CMakeLists.txt Wed Jan 10 15:27:47 2018 +0100 @@ -9,7 +9,7 @@ endif() endforeach() -foreach(hwpolicy CMP0026) +foreach(hwpolicy CMP0026 CMP0068) if(POLICY ${hwpolicy}) cmake_policy(SET ${hwpolicy} OLD) endif() diff -r a089326f0e16 -r 8f99199b33ea tools/CreateMacBundle.cmake.in --- a/tools/CreateMacBundle.cmake.in Sun Jan 07 19:01:06 2018 +0100 +++ b/tools/CreateMacBundle.cmake.in Wed Jan 10 15:27:47 2018 +0100 @@ -5,33 +5,14 @@ # macdeployqt will convert safely any absolute path library for 'hedgewars' execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET) -if(doBundle EQUAL 1) - if(NOT ${NOVIDEOREC}) - # but macdeployqt will not work for 'hwengine' - # luckily most the dylibs are already updated before - execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path}) - execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path}) - execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path}) - endif() +# but macdeployqt will not work for a second executable, so employ this series of ridiculous commands to work around it +execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/tmp) +execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hwengine ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars) +execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET) +execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hwengine) +execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/tmp ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars) - if(NOT ${NOPNG}) - # same here, for libpng and hwengine, let's assume the version pulled - # by macdeployqt matches (yes, libpng is pulled in by macdeployqt even - # when NOVIDEOREC is ON) - execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${engine_full_path}) - execute_process(COMMAND install_name_tool -change ${ZLIB_LIBRARY} @executable_path/../Frameworks/${ZLIB_LIBNAME} ${engine_full_path}) - endif() - - execute_process(COMMAND cp ${PNG_LIBRARY} ${frameworks_dir}) - - execute_process(COMMAND cp -pPR ${sdl_library_only} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${SDL2_IMAGE_LIBRARIES} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${SDL2_NET_LIBRARIES} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${SDL2_TTF_LIBRARIES} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${SDL2_MIXER_LIBRARIES} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${OGG_LIBRARY} ${frameworks_dir}) - execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY} ${frameworks_dir}) - +if(doBundle EQUAL 1) if(${SPARKLE_FOUND}) execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir}) endif()