# HG changeset patch # User nemo # Date 1455640176 18000 # Node ID 9188505653d563b202684b12cfe4473685856438 # Parent aefc770feb6564564a4151f862b06b72bc23b39b reduce by 1, probably should avoid tunnel issue diff -r aefc770feb65 -r 9188505653d5 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Tue Feb 16 04:25:00 2016 +0100 +++ b/hedgewars/uGearsHandlersMess.pas Tue Feb 16 11:29:36 2016 -0500 @@ -1344,8 +1344,8 @@ PlaySound(sndGun); // add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just plain old weird angles - Gear^.X := Gear^.X + Gear^.dX * 3; - Gear^.Y := Gear^.Y + Gear^.dY * 3; + Gear^.X := Gear^.X + Gear^.dX * 2; + Gear^.Y := Gear^.Y + Gear^.dY * 2; Gear^.doStep := @doStepBulletWork end;