# HG changeset patch # User mikade # Date 1365874291 -7200 # Node ID 928050d58c2bd1b9e281b704efd428eb29ddfa5f # Parent e2b083e3f77bccd976fb914fa48be62f23f46c63 remove delays from "one of everything" weaponset it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go diff -r e2b083e3f77b -r 928050d58c2b QTfrontend/weapons.h --- a/QTfrontend/weapons.h Sat Apr 13 19:11:52 2013 +0200 +++ b/QTfrontend/weapons.h Sat Apr 13 19:31:31 2013 +0200 @@ -58,7 +58,7 @@ #define AMMOLINE_ONEEVERY_QT "1111119111111111111111111111111111111111111111111111111" #define AMMOLINE_ONEEVERY_PROB "1111110111111111111111111111111111111111111111111111111" -#define AMMOLINE_ONEEVERY_DELAY "0000000000000205500000040007004000000000220000000600020" +#define AMMOLINE_ONEEVERY_DELAY "0000000000000000000000000000000000000000000000000000000" #define AMMOLINE_ONEEVERY_CRATE "1111110111111111111111111111111111111111111111111111111" //When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)