# HG changeset patch
# User unc0rr
# Date 1208889235 0
# Node ID 9588286683be6e9d49dabcabc02fb734f1dae9d9
# Parent  6d062357d19668e96e9f0ed92ba7fd8d7434718e
Fix shotgun disappering when shooting

diff -r 6d062357d196 -r 9588286683be hedgewars/uGears.pas
--- a/hedgewars/uGears.pas	Tue Apr 22 17:59:11 2008 +0000
+++ b/hedgewars/uGears.pas	Tue Apr 22 18:33:55 2008 +0000
@@ -491,7 +491,8 @@
 	if CurAmmoGear <> nil then
 	begin
 		case CurAmmoGear^.Kind of
-			 gtRope: begin
+			gtShotgunShot: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle);
+			gtRope: begin
 				DrawHedgehog(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
 						1,
 						1,