# HG changeset patch # User unc0rr # Date 1208889235 0 # Node ID 9588286683be6e9d49dabcabc02fb734f1dae9d9 # Parent 6d062357d19668e96e9f0ed92ba7fd8d7434718e Fix shotgun disappering when shooting diff -r 6d062357d196 -r 9588286683be hedgewars/uGears.pas --- a/hedgewars/uGears.pas Tue Apr 22 17:59:11 2008 +0000 +++ b/hedgewars/uGears.pas Tue Apr 22 18:33:55 2008 +0000 @@ -491,7 +491,8 @@ if CurAmmoGear <> nil then begin case CurAmmoGear^.Kind of - gtRope: begin + gtShotgunShot: DrawRotated(sprHandShotgun, hx, hy, hwSign(Gear^.dX), aangle); + gtRope: begin DrawHedgehog(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 1, 1,