# HG changeset patch # User unc0rr # Date 1330244132 -14400 # Node ID 97dab041f995388a1cade08028f65ade5d1174fd # Parent dd98869d74b4585e4b9cd5cbf3c4e347630033ef Send ROUND_FINISHED only once (only from in game mode) diff -r dd98869d74b4 -r 97dab041f995 QTfrontend/net/newnetclient.cpp --- a/QTfrontend/net/newnetclient.cpp Sat Feb 25 22:18:08 2012 +0400 +++ b/QTfrontend/net/newnetclient.cpp Sun Feb 26 12:15:32 2012 +0400 @@ -761,8 +761,11 @@ void HWNewNet::gameFinished(bool correctly) { - if (netClientState == InGame) netClientState = InRoom; - RawSendNet(QString("ROUNDFINISHED%1%2").arg(delimeter).arg(correctly ? "1" : "0")); + if (netClientState == InGame) + { + netClientState = InRoom; + RawSendNet(QString("ROUNDFINISHED%1%2").arg(delimeter).arg(correctly ? "1" : "0")); + } } void HWNewNet::banPlayer(const QString & nick)