# HG changeset patch # User Wuzzy # Date 1558893594 -7200 # Node ID 984c427297bb50a12e4184163c0ee4f3404d4d13 # Parent 9dbbb4bc1dcde616753fbfcf867a7132cfe66492 Rename sprFirepunch to sprFirePunch diff -r 9dbbb4bc1dcd -r 984c427297bb hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Sun May 26 19:12:16 2019 +0300 +++ b/hedgewars/uGearsRender.pas Sun May 26 19:59:54 2019 +0200 @@ -884,7 +884,7 @@ amLandGun: DrawSpriteRotated(sprHandLandGun, hx, hy, sign, aangle); amIceGun: DrawSpriteRotated(sprIceGun, hx, hy, sign, aangle); amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here - amFirePunch: DrawSpriteRotatedF(sprFirepunch, hx + 6 * sign + 1, hy - 5, (RealTicks div 50) mod 16, sign, 0); + amFirePunch: DrawSpriteRotatedF(sprFirePunch, hx + 6 * sign + 1, hy - 5, (RealTicks div 50) mod 16, sign, 0); end; case amt of diff -r 9dbbb4bc1dcd -r 984c427297bb hedgewars/uTypes.pas --- a/hedgewars/uTypes.pas Sun May 26 19:12:16 2019 +0300 +++ b/hedgewars/uTypes.pas Sun May 26 19:59:54 2019 +0200 @@ -94,7 +94,7 @@ sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprCreeper, sprHandCreeper, sprMinigun, sprSliderInverted, sprFingerBack, sprFingerBackInv, sprTargetPBack, sprTargetPBackInv, sprHealthHud, sprHealthPoisonHud, sprVampHud, sprKarmaHud, sprMedicHud, sprMedicPoisonHud, - sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirepunch + sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirePunch ); // Gears that interact with other Gears and/or Land diff -r 9dbbb4bc1dcd -r 984c427297bb hedgewars/uVariables.pas --- a/hedgewars/uVariables.pas Sun May 26 19:12:16 2019 +0300 +++ b/hedgewars/uVariables.pas Sun May 26 19:59:54 2019 +0200 @@ -846,7 +846,7 @@ (FileName: 'amLandGun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprHandLandGun (FileName: 'amShoryuken'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; - Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprFirepunch + Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; critical: true; checkSum: false; priority: tpMedium; getDimensions: false; getImageDimensions: true) // sprFirePunch );