# HG changeset patch # User unc0rr # Date 1343204993 -14400 # Node ID 9c132b368ddb6726a962163690381238ae02d519 # Parent 48f9d53c844ad23bde590bfc845105f56c4eda0f Some tiny improvements to AI walking algorythm diff -r 48f9d53c844a -r 9c132b368ddb hedgewars/uAIMisc.pas --- a/hedgewars/uAIMisc.pas Wed Jul 25 12:28:14 2012 +0400 +++ b/hedgewars/uAIMisc.pas Wed Jul 25 12:29:53 2012 +0400 @@ -170,7 +170,7 @@ begin case Gear^.Kind of gtCase: - AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 33, 25); + AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y) + 3, 33, 28); gtFlame: if (Gear^.State and gsttmpFlag) <> 0 then AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 20, -50); @@ -673,6 +673,7 @@ var pX, pY, tY: LongInt; begin HHGo:= false; +Gear^.CollisionMask:= $FF7F; AltGear^:= Gear^; GoInfo.Ticks:= 0;