# HG changeset patch # User nemo # Date 1360620575 18000 # Node ID 9f70e6f7fb635fdaf19409c4a3ceb6f307e00b0b # Parent 7a20d3142284ffecd9e932c57ae0ccd177720c44 restore prior modifier. I think the damage dealt is appropriate to intended uses diff -r 7a20d3142284 -r 9f70e6f7fb63 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Tue Jan 29 16:18:36 2013 +0100 +++ b/hedgewars/GSHandlers.inc Mon Feb 11 17:09:35 2013 -0500 @@ -5287,7 +5287,7 @@ DeleteCI(Gear); Gear^.Radius:= 7; // used for damage and impact calc. needs balancing I think - Gear^.Health:= hwRound(hwSqr((hwAbs(Gear^.dY)+hwAbs(Gear^.dX))*_3_2)); + Gear^.Health:= hwRound(hwSqr((hwAbs(Gear^.dY)+hwAbs(Gear^.dX))*_4)); doStepFallingGear(Gear); AllInactive := false; a:= Gear^.DirAngle;