# HG changeset patch # User nemo # Date 1332966830 14400 # Node ID a4f75b36d70d100e31d181b66f43949549ed3489 # Parent fae8fd118da9dc117d93aad69eb5fea4ebc59953 invalidate on switch diff -r fae8fd118da9 -r a4f75b36d70d hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Wed Mar 28 01:56:42 2012 +0200 +++ b/hedgewars/GSHandlers.inc Wed Mar 28 16:33:50 2012 -0400 @@ -2751,6 +2751,7 @@ until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0); CurrentHedgehog := @CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]; + AmmoMenuInvalidated:= true; HHGear := CurrentHedgehog^.Gear; HHGear^.State := State;