# HG changeset patch # User Wuzzy # Date 1593977855 -7200 # Node ID a92220611821fba417775b9ad1b206bc6ae4d558 # Parent 3224d0d970ac12ea69e449eb32f11b93e9b9bcbe AI: Switch to amNothing instead of amSkip to unselect weapon diff -r 3224d0d970ac -r a92220611821 hedgewars/uAI.pas --- a/hedgewars/uAI.pas Sun Jul 05 21:25:15 2020 +0200 +++ b/hedgewars/uAI.pas Sun Jul 05 21:37:35 2020 +0200 @@ -293,9 +293,9 @@ BestRate:= RatePlace(Me); BaseRate:= Max(BestRate, 0); -// switch to 'skip' if we cannot move because of mouse cursor being shown +// unselect weapon if we cannot move because of mouse cursor being shown if (Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NeedTarget) <> 0 then - AddAction(Actions, aia_Weapon, Longword(amSkip), 100 + random(200), 0, 0); + AddAction(Actions, aia_Weapon, Longword(amNothing), 100 + random(200), 0, 0); if ((CurrentHedgehog^.MultiShootAttacks = 0) or ((Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoMoveAfter) = 0)) and (CurrentHedgehog^.Effects[heArtillery] = 0) and (cGravityf <> 0) then