# HG changeset patch # User sheepluva # Date 1450199952 -3600 # Node ID ab77e2ea2f8262a63c7f9512ca0421250ec6f552 # Parent 96decedd9400c20786868c42381420ad1b0f2388 uFLData was renamed, update "uses" diff -r 96decedd9400 -r ab77e2ea2f82 hedgewars/uFLAmmo.pas --- a/hedgewars/uFLAmmo.pas Tue Dec 15 20:11:18 2015 +0300 +++ b/hedgewars/uFLAmmo.pas Tue Dec 15 18:19:12 2015 +0100 @@ -9,7 +9,7 @@ procedure sendAmmoConfig(var ammo: TAmmo); implementation -uses uFLUtils, uFLIPC, uPhysFSLayer, uFLData; +uses uFLUtils, uFLIPC, uPhysFSLayer, uFLThemes; const MAX_AMMO_NAMES = 64; type diff -r 96decedd9400 -r ab77e2ea2f82 hedgewars/uFLRunQueue.pas --- a/hedgewars/uFLRunQueue.pas Tue Dec 15 20:11:18 2015 +0300 +++ b/hedgewars/uFLRunQueue.pas Tue Dec 15 18:19:12 2015 +0100 @@ -6,7 +6,7 @@ procedure passFlibEvent(p: pointer); cdecl; implementation -uses uFLGameConfig, hwengine, uFLData, uFLUICallback, uFLIPC; +uses uFLGameConfig, hwengine, uFLThemes, uFLUICallback, uFLIPC; var runQueue: PGameConfig = nil; diff -r 96decedd9400 -r ab77e2ea2f82 hedgewars/uFLSchemes.pas --- a/hedgewars/uFLSchemes.pas Tue Dec 15 20:11:18 2015 +0300 +++ b/hedgewars/uFLSchemes.pas Tue Dec 15 18:19:12 2015 +0100 @@ -9,7 +9,7 @@ procedure sendSchemeConfig(var scheme: TScheme); implementation -uses uFLUtils, uFLIPC, uPhysFSLayer, uFLData; +uses uFLUtils, uFLIPC, uPhysFSLayer, uFLThemes; const MAX_SCHEME_NAMES = 64; type diff -r 96decedd9400 -r ab77e2ea2f82 hedgewars/uFLScripts.pas --- a/hedgewars/uFLScripts.pas Tue Dec 15 20:11:18 2015 +0300 +++ b/hedgewars/uFLScripts.pas Tue Dec 15 18:19:12 2015 +0100 @@ -6,7 +6,7 @@ procedure freeScriptsList; implementation -uses uFLUtils, uFLIPC, uPhysFSLayer, uFLData; +uses uFLUtils, uFLIPC, uPhysFSLayer, uFLThemes; const MAX_SCRIPT_NAMES = 64; type diff -r 96decedd9400 -r ab77e2ea2f82 hedgewars/uFLTeams.pas --- a/hedgewars/uFLTeams.pas Tue Dec 15 20:11:18 2015 +0300 +++ b/hedgewars/uFLTeams.pas Tue Dec 15 18:19:12 2015 +0100 @@ -14,7 +14,7 @@ procedure removeTeam(teamName: shortstring); implementation -uses uFLUtils, uFLIPC, uPhysFSLayer, uFLData, uFLNet; +uses uFLUtils, uFLIPC, uPhysFSLayer, uFLThemes, uFLNet; const MAX_TEAM_NAMES = 128; var