# HG changeset patch # User Wuzzy # Date 1493241798 -7200 # Node ID b0293e4ef0deae3777341f6442135cb19c343fc8 # Parent 877f55c77a3fcdd46d9701537b67b6e579efd5b7 Set fixed wind in bazooka training. Fixed impossible first target when bad wind diff -r 877f55c77a3f -r b0293e4ef0de share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua Wed Apr 26 23:05:05 2017 +0200 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua Wed Apr 26 23:23:18 2017 +0200 @@ -66,7 +66,7 @@ -- The base number for the random number generator Seed = 1 -- Game settings and rules - EnableGameFlags(gfMultiWeapon, gfOneClanMode, gfSolidLand) + EnableGameFlags(gfMultiWeapon, gfOneClanMode, gfSolidLand, gfDisableWind) -- Uncommenting this wouldn't do anything --EnableGameFlags(gfMultiWeapon, gfOneClanMode, gfSolidLand) -- Neither this @@ -108,6 +108,7 @@ SendHealthStatsOff() -- Spawn the first target. spawnTarget() + SetWind(-20) -- Show some nice mission goals. -- Parameters are: caption, sub caption, description,