# HG changeset patch
# User nemo
# Date 1369763831 14400
# Node ID b055f250f1e633842da2e5000b87a78fe40bb639
# Parent  86289794d42153bf83428a2bf2d49d49fc0d4a40
< 256 is "thawing"

diff -r 86289794d421 -r b055f250f1e6 hedgewars/uTeams.pas
--- a/hedgewars/uTeams.pas	Mon May 27 21:34:03 2013 -0400
+++ b/hedgewars/uTeams.pas	Tue May 28 13:57:11 2013 -0400
@@ -188,7 +188,7 @@
                 PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
                 repeat
                     CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
-                until ((Hedgehogs[CurrHedgehog].Gear <> nil) and (Hedgehogs[CurrHedgehog].Effects[heFrozen] = 0)) or (CurrHedgehog = PrevHH)
+                until ((Hedgehogs[CurrHedgehog].Gear <> nil) and (Hedgehogs[CurrHedgehog].Effects[heFrozen] < 256)) or (CurrHedgehog = PrevHH)
                 end
         until ((CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Effects[heFrozen] < 50256)) or (PrevTeam = CurrTeam) or ((CurrTeam = TagTeamIndex) and ((GameFlags and gfTagTeam) <> 0))
         end;