# HG changeset patch # User nemo # Date 1255956287 0 # Node ID b1cb0f71b7043569a6cc799057639b944d3fe590 # Parent a0b542a4c515a86c91ec0273e9b9fd873fcd7f11 doStepDrowningGear - I always forget it. Kill the sound and exit. diff -r a0b542a4c515 -r b1cb0f71b704 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sun Oct 18 15:04:33 2009 +0000 +++ b/hedgewars/GSHandlers.inc Mon Oct 19 12:44:47 2009 +0000 @@ -2091,7 +2091,11 @@ Gear^.X:= Gear^.X + Gear^.dX; Gear^.Y:= Gear^.Y + Gear^.dY; DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6); - CheckGearDrowning(Gear); + if(CheckGearDrowning(Gear)) then + begin + StopSound(sndPickhammer); + exit + end end; t:= CheckGearsCollision(Gear); //fixes drill not exploding when touching HH bug