# HG changeset patch # User nemo # Date 1272817686 0 # Node ID b1fbf50da522556dcccc451c3e48fbee1ed227ab # Parent d5d31d16eccc374441f333c9a6e8f0153ef45bda Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal. diff -r d5d31d16eccc -r b1fbf50da522 hedgewars/HHHandlers.inc --- a/hedgewars/HHHandlers.inc Sun May 02 16:24:31 2010 +0000 +++ b/hedgewars/HHHandlers.inc Sun May 02 16:28:06 2010 +0000 @@ -190,7 +190,8 @@ begin newGear^.IntersectGear:= portal; if portal^.Tag < 2 then newGear^.Tag:= 2 - end; + end + else newGear^.IntersectGear:= nil; newGear^.Angle:= Angle; newGear^.DirAngle:= Angle * 180 / cMaxAngle - 90; if Gear^.DirAngle < 0 then Gear^.DirAngle:= Gear^.DirAngle + 360