# HG changeset patch # User nemo # Date 1415563123 18000 # Node ID b219c5a2317f49fadd08471049a158f98d7f34ff # Parent e40021c61cfeee8b2a822038efddbed462b100e5 Fiddling with slider, unbreak maze. Next to mess around w/ perlin params. diff -r e40021c61cfe -r b219c5a2317f QTfrontend/ui/widget/mapContainer.cpp --- a/QTfrontend/ui/widget/mapContainer.cpp Sun Nov 09 14:33:31 2014 -0500 +++ b/QTfrontend/ui/widget/mapContainer.cpp Sun Nov 09 14:58:43 2014 -0500 @@ -61,8 +61,8 @@ m_missionsViewSetup = false; m_staticViewSetup = false; m_script = QString(); - m_prevMapFeatureSize = 50; - m_mapFeatureSize = 50; + m_prevMapFeatureSize = 12; + m_mapFeatureSize = 12; hhSmall.load(":/res/hh_small.png"); hhLimit = 18; @@ -226,7 +226,7 @@ mapFeatureSize = new QSlider(Qt::Horizontal, this); mapFeatureSize->setObjectName("mapFeatureSize"); //mapFeatureSize->setTickPosition(QSlider::TicksBelow); - mapFeatureSize->setMaximum(100); + mapFeatureSize->setMaximum(25); mapFeatureSize->setMinimum(1); //mapFeatureSize->setFixedWidth(259); mapFeatureSize->setValue(m_mapFeatureSize); @@ -325,7 +325,7 @@ getMazeSize(), getDrawnMapData(), m_script, - m_mapFeatureSize + m_mapFeatureSize ); setHHLimit(0); @@ -802,7 +802,7 @@ } // Update theme button size - // updateThemeButtonSize(); + updateThemeButtonSize(); // Update cType combobox for (int i = 0; i < cType->count(); i++) @@ -821,19 +821,20 @@ void HWMapContainer::mapFeatureSizeChanged(int val) { + m_mapFeatureSize = val; // needs to be per map type, scales will be different - m_mapFeatureSize = val; - if (qAbs(m_prevMapFeatureSize-m_mapFeatureSize) > 8) + //m_mapFeatureSize = val>>2<<2; + //if (qAbs(m_prevMapFeatureSize-m_mapFeatureSize) > 4) { - m_prevMapFeatureSize = m_mapFeatureSize; - updatePreview(); + m_prevMapFeatureSize = m_mapFeatureSize; + updatePreview(); } } // unused because I needed the space for the slider void HWMapContainer::updateThemeButtonSize() { - if (m_mapInfo.type == MapModel::MissionMap) + if (m_mapInfo.type != MapModel::StaticMap) { btnTheme->setIconSize(QSize(30, 30)); btnTheme->setFixedHeight(30); @@ -869,7 +870,7 @@ //btnTheme->setIconSize(iconSize); btnTheme->setIcon(icon); btnTheme->setText(tr("Theme: %1").arg(current.data(Qt::DisplayRole).toString())); - // updateThemeButtonSize(); + updateThemeButtonSize(); } void HWMapContainer::staticMapChanged(const QModelIndex & map, const QModelIndex & old) diff -r e40021c61cfe -r b219c5a2317f hedgewars/uLandGenMaze.pas --- a/hedgewars/uLandGenMaze.pas Sun Nov 09 14:33:31 2014 -0500 +++ b/hedgewars/uLandGenMaze.pas Sun Nov 09 14:58:43 2014 -0500 @@ -8,7 +8,7 @@ implementation -uses uRandom, uLandOutline, uLandTemplates, uVariables, uFloat, uConsts, uLandGenTemplateBased; +uses uRandom, uLandOutline, uLandTemplates, uVariables, uFloat, uConsts, uLandGenTemplateBased, uUtils; type direction = record x, y: LongInt; end; const DIR_N: direction = (x: 0; y: -1); @@ -317,25 +317,31 @@ 0: begin cellsize := small_cell_size; maze_inverted := false; + minDistance:= max(cFeatureSize*8,32); end; 1: begin cellsize := medium_cell_size; + minDistance:= max(cFeatureSize*6,20); maze_inverted := false; end; 2: begin cellsize := large_cell_size; + minDistance:= max(cFeatureSize*5,12); maze_inverted := false; end; 3: begin cellsize := small_cell_size; + minDistance:= max(cFeatureSize*8,32); maze_inverted := true; end; 4: begin cellsize := medium_cell_size; + minDistance:= max(cFeatureSize*6,20); maze_inverted := true; end; 5: begin cellsize := large_cell_size; + minDistance:= max(cFeatureSize*5,12); maze_inverted := true; end; end; diff -r e40021c61cfe -r b219c5a2317f hedgewars/uLandGenTemplateBased.pas --- a/hedgewars/uLandGenTemplateBased.pas Sun Nov 09 14:33:31 2014 -0500 +++ b/hedgewars/uLandGenTemplateBased.pas Sun Nov 09 14:58:43 2014 -0500 @@ -6,10 +6,11 @@ procedure GenTemplated(var Template: TEdgeTemplate); procedure DivideEdges(fillPointsCount: LongWord; var pa: TPixAr); +var minDistance: LongInt; // different details size + implementation uses uVariables, uConsts, uFloat, uLandUtils, uRandom, SDLh, math; -var minDistance: LongInt; // different details size procedure SetPoints(var Template: TEdgeTemplate; var pa: TPixAr; fps: PPointArray); var i: LongInt; @@ -337,7 +338,7 @@ for x:= 0 to LAND_WIDTH - 1 do Land[y, x]:= lfBasic; - minDistance:= max(cFeatureSize,12); + minDistance:= max(cFeatureSize*5,12); MaxHedgehogs:= Template.MaxHedgehogs; hasGirders:= Template.hasGirders; playHeight:= Template.TemplateHeight;