# HG changeset patch # User unc0rr # Date 1220898616 0 # Node ID b6670a6ea2d0f57d23807c9e3c122be15f7fd703 # Parent 8c77eec56bf40bd21f09b99267d8c090a3f1726d Remove 25pix margin on every page, so exit button is almost in the same place on all pages diff -r 8c77eec56bf4 -r b6670a6ea2d0 QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Mon Sep 08 18:08:47 2008 +0000 +++ b/QTfrontend/pages.cpp Mon Sep 08 18:30:16 2008 +0000 @@ -56,7 +56,6 @@ AbstractPage(parent) { QGridLayout * pageLayout = new QGridLayout(this); - //pageLayout->setMargin(25); //pageLayout->setColumnStretch(0, 1); //pageLayout->setColumnStretch(1, 2); //pageLayout->setColumnStretch(2, 1); @@ -271,7 +270,7 @@ BtnStartMPGame = addButton(tr("Start"), pageLayout, 2, 3); } -PageOptions::PageOptions(QWidget* parent) : +PageOptions::PageOptions(QWidget* parent) : AbstractPage(parent) { QGridLayout * pageLayout = new QGridLayout(this); @@ -542,7 +541,6 @@ QGridLayout * pageLayout = new QGridLayout(this); pageLayout->setSizeConstraint(QLayout::SetMinimumSize); //pageLayout->setSpacing(1); - //pageLayout->setMargin(1); pageLayout->setColumnStretch(0, 50); pageLayout->setColumnStretch(1, 50); @@ -600,7 +598,6 @@ { QFont * font14 = new QFont("MS Shell Dlg", 14); QGridLayout * pageLayout = new QGridLayout(this); - pageLayout->setMargin(25); pageLayout->setColumnStretch(0, 1); pageLayout->setColumnStretch(1, 2); pageLayout->setColumnStretch(2, 1); @@ -620,7 +617,6 @@ { QFont * font14 = new QFont("MS Shell Dlg", 14); QGridLayout * pageLayout = new QGridLayout(this); - pageLayout->setMargin(25); pageLayout->setColumnStretch(0, 1); pageLayout->setColumnStretch(1, 2); pageLayout->setColumnStretch(2, 1); @@ -637,7 +633,6 @@ AbstractPage(parent) { QGridLayout * pageLayout = new QGridLayout(this); - pageLayout->setMargin(25); pWeapons = new SelWeaponWidget(cDefaultAmmoStore->size() - 10, this); pageLayout->addWidget(pWeapons, 0, 0, 1, 4); @@ -648,7 +643,7 @@ BtnSave = addButton(":/res/Save.png", pageLayout, 1, 3, true); } -PageInGame::PageInGame(QWidget* parent) : +PageInGame::PageInGame(QWidget* parent) : AbstractPage(parent) { QLabel * label = new QLabel(this);